Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 82 | 7 |
| All-time Steam reviews | 90% | 84 | 145 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 2 total reviews in window · weighted 2.6 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 100
“Pretty good for a horror visual novel, even if it may not be the best in the genre. I would describe it as Danganronpa meets Corpse Party, so if that sounds up your alley, then give it a shot.”
read full review ↗ - 70
- 50
“Spirit Hunter: NG is a fascinating, dark and brutal game which is hugely gripping thanks to its strong plot, spooks and protagonists. Sadly, the Switch version of the game is scuppered by crippling technical problems which make it borderline unplayable at times. The core game is strong enough that it is still worth a look if you can endure these issues, but you should play this on something else if you can, or hope that the developers can fix the issues in a future update.”
read full review ↗ - 70
“NG fully captures what made Experience so well-regarded in the horror adventure genre following Death Mark's success.”
read full review ↗ - 70
“Let’s get this out of the way: Spirit Hunter NG is not for everyone. In fact, it probably only fills a small niche in the horror video game market.”
read full review ↗ - 80
“Spirit Hunter: NG is a horror-themed visual novel and one which gets all its main points right. Played pretty much like an interactive book, this game performs equally well when played on a television screen and on the Nintendo Switch itself, a real demonstration that horror has no format limits. With its well written plot, spine-chilling ambiance and audiovisual environment that fits the game's idea just right, Spirit Hunter: NG is just what any fan of horror in the Nintendo Switch could hope for.”
read full review ↗ - 90
“ The beautifully drawn visuals and soundtrack that always seems to fit what is going on further makes this a standout visual novel. If you enjoy this genre this is one you shouldn’t miss.”
read full review ↗ - 90
“Ultimately, I spent about 15 hours playing through Spirit Hunter: NG. Though I got the normal ending, I really enjoyed my time with this sequel. It does justice to the first game while still differentiating itself enough to keep things fresh. While it may sound like a short game for $49.99, only having five main chapters, I found myself happily immersed in the experience. I’m glad this one got localized in North America, and feel fans of horror have a lot to enjoy here. If you are hankering for a spooky mystery this October, you can’t go wrong with Spirit Hunter: NG.”
read full review ↗ - 80
“Spirit Hunter: NG is in fact a major upgrade over its predecessor. However, it still doesn't reach excellence in any of the aspects that the game does best, except for the art direction. Regardless, the series' potential is still clear, delivering above-average titles that have only improved so far. NG isn't an essential game for fans of the genre, but it offers a solid experience that will surely please most.”
read full review ↗ - 90
“Spirit Hunter: NG, taking one step forward and one step back, ends up delivering a game just as fun and interesting as its predecessor.”
read full review ↗ - 85
“If you have played Death Mark, then NG is a worthy successor that surpasses the original in character development, progression of narrative, haunting visuals, and an equally atmospheric soundtrack. Even if you are someone that has just discovered the Spirit Hunter series of visual novels, NG's plot stands alone and will consume you like a vengeful Onryō!”
read full review ↗ - 100
“Niche and quanit as it might be, Spirit Hunter: NG is a far more effective, intelligent and deep horror experience than all the jump scare games out there combined. ”
read full review ↗
…and 1 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
