Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 56 |
| All-time Steam reviews | 92% | 86 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 88 | 1430 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Sep 29, 2025) · 300 reviews sampled · 1430 total reviews in window · weighted 237.9 up / 19.2 down · computed 2h ago · full methodology →
Press & Creators reviews (32)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
- 80
“The Wandering Village is a good choice for hardcore fans of building strategies. But regular players will stop having fun after a few hours, and even lovely graphics and a pleasant soundtrack won't save it.”
read full review ↗ - 100
“The Wandering Village is the perfect game to add to your city sim collection, with its random biomes and sizable research tree, it offers its own twist to the genre. The added story was well told and never felt forced on my villagers or me. If you like city builders, then this is a must play.”
read full review ↗ - 80
“The Wandering Village is a truly great game, and I'm quite curious to see where it goes from here. Thanks to Onbu, the developers have definitely managed to create a project that, in its own way, stands out from other city-building games. The beautifully rendered graphics certainly help bring it all to life.”
read full review ↗ - 70
“The Wandering Village is a worthy addition to the city-builder genre. It's a mostly undemanding hybrid that mixes sim management with a touch of pet care. A slight experience, with an uninspired and slow-moving story, but it still manages to charm in its own quiet way.”
read full review ↗ - 75
“The Wandering Village is a lovely game with an interesting mechanic of travelling on the back of a giant creature. While its visual style severely restricts the freedom of building, it adds to the mood very well and sets the game apart from “ordinary” builders. The developers had a vision and didn't shy away from realizing it. It's a shame that the campaign is a huge disappointment for me.”
read full review ↗ - 79
“While not the deepest city-building sim out there, its approachability, workable controls, and some unique elements help it to shine”
read full review ↗ - 80
“With beautiful Studio Ghibli-esque aesthetics, The Wandering Village is a city building sim with real soul. Beneath it all, there is a really beautiful metaphor at play with a wider message regarding the relationship between a civilisation and its environment.”
read full review ↗ - 80
“The Wandering Village has its issues, most games do, but even these issues I outlined never felt off-putting to me. There is an engaging experience here that you don’t get to see very often. Wandering the land on the back of your Onbu, feeling like you stepped into a Miyazaki classic.”
read full review ↗ - 70
“The Wandering Village has a grasp of the building blocks of its genre, but never truly capitalises on its core mechanics or its premise. Rather, it presents an enjoyable but somewhat shallow city-builder that just happens to also be on top of a wandering behemoth, rather than truly embracing and exploring what that could mean in gameplay terms. While its visuals and audio are both lovely, there is little here to really sink your teeth into, particularly for a veteran of the genre. The Wandering Village is worth a visit, but I wouldn’t want to live there.”
read full review ↗ - 75
“Building a settlement on the back of a large, wandering creature is original, but also difficult. While the interaction with your walking home is interesting, the gameplay could be more in-depth and the story is boring.”
read full review ↗ - 74
“The Wandering Village marries survival and city-building atop a living creature with charm and originality, but genre quirks, flat storytelling, and a few design snags keep it from soaring. It’s a thoughtful, well-crafted game, just one that asks you to overlook some rough edges.”
read full review ↗
…and 20 more tracked reviews.
Patch history
- 1.1.6 PatchnotesJun 4, 2026
- 1.1.5 PatchnotesDec 8, 2025
- 1.1.4 PatchnotesOct 6, 2025
- Quality of Life UpdateSep 29, 2025significant · resets scoring window
- Patchnotes 1.1.3Sep 29, 2025significant · resets scoring window
- Patchnotes v1.0.4Aug 19, 2025
- Patchnotes v1.0.3Aug 6, 2025significant · resets scoring window
- The Wandering Village 1.0 ReleaseJul 17, 2025significant · resets scoring window
- Patchnotes v1.0.2Jul 17, 2025
- Patchnotes v1.0.2Jul 3, 2025
- Patchnotes v0.11.12Jun 24, 2025
- Patchnotes v0.11.11Jun 12, 2025significant · resets scoring window
- Patchnotes v0.11.7May 22, 2025
- Story Mode Update & 1.0 Launch Date AnnouncementMay 20, 2025significant · resets scoring window
- Patchnotes v0.11.6May 20, 2025
- Patchnotes v0.11.5May 13, 2025
- Patchnotes Story UpdateMay 12, 2025significant · resets scoring window
- Patchnotes v0.10.9Apr 2, 2025
- Patchnotes v0.10.8Mar 26, 2025significant · resets scoring window
- Patchnotes v0.10.7Mar 20, 2025
- Ruins UpdateMar 17, 2025
- Patchnotes Ruins UpdateMar 17, 2025significant · resets scoring window
- Patchnotes v0.9.11Dec 5, 2024significant · resets scoring window
- Patchnotes v0.9.8Nov 21, 2024
- Research & Economy UpdateNov 4, 2024significant · resets scoring window
- Patchnotes Research & Economy updateNov 4, 2024significant · resets scoring window
- Roadmap, Anniversary & Testing Branch UpdateSep 14, 2024
- Testing Branch Update - New Experimental Features, Sim Fest & TerraScapeJul 24, 2024significant · resets scoring window
- Hotfix PatchnotesJul 3, 2024
- Patchnotes v0.7.9Jul 2, 2024
- Hotfix PatchnotesJun 19, 2024
- Parasites + Cults UpdateMay 29, 2024
- Parasites & Cults Update PatchnotesMay 29, 2024significant · resets scoring window
- May Development Update & New BundleMay 24, 2024
- Testing Branch Update - Parasites & CultsApr 25, 2024significant · resets scoring window
- Trading + Poison UpdateMar 13, 2024significant · resets scoring window
- Trading & Poison Update PatchnotesMar 13, 2024significant · resets scoring window
- Testing Branch Update - Trader & Poison ReworkFeb 15, 2024significant · resets scoring window
- Hotfix PatchnotesFeb 8, 2024
…and 29 earlier patch announcements.
