Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 35 |
| All-time Steam reviews | 83% | 77 | 1000 |
| Metacritic user ratings | – | 71 | 20 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 10 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 29 reviews sampled · 23 total reviews in window · weighted 19.4 up / 3.6 down · computed 3h ago · full methodology →
Press & Creators reviews (62)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Aesthetically outstanding and driven by spectacular action, Curse of the Dead Gods is a fine roguelike entry.”
read full review ↗ - 80
“A breezier, simpler game than its clear inspirations, what Curse of the Dead Gods lacks in narrative it makes up for in focused, crunchy gameplay. Combat is interesting, exploration is rewarding and the systems in play are sufficiently diverse to make this a winner. It won't consume you forever, but you'll feel far from short-changed by this game of meaningful, divergent dungeons.”
read full review ↗ - 85
“Roguelikes have exploded in popularity in the past few years, with games like Dead Cells and Hades showing the way the last 2 years in how to make top-tier mainstream titles in the space...”
read full review ↗ - 90
“Another indie game that could've easily flown under the radar, Curse of the Dead Gods is a whole lot of fun. Greatly inspired by games like Hades, Dead Cells or Darkest Dungeon, it still managers to shine amongs the roguelites. A very good game early in 2021.”
read full review ↗ - 70
“This is a challenging game. Despite enemies telegraphing attacks, their numbers can get the better of you. Combined with arena traps, hazards, and a lack of light sources, it can be rather difficult. However, with a parry, dodge roll, and your set of weapons, you're given plenty of opportunity to defend yourself. Combat really keeps you on your toes, and gives the game a quick pace that makes runs that much more addictive. If you want a dungeon crawler with satisfying gameplay and some unique ideas, this is far from a curse.”
read full review ↗ - 85
“A solid rogue-lite offering intense gameplay. Held back slightly by a long currency grind and an imperfectly executed light mechanic.”
read full review ↗ - 70
“Curse of the Dead Gods is an excellent roguelike, ready to offer generous fun and satisfaction to the fans of the genre.”
read full review ↗ - 70
“Curse of the Dead Gods' combat system is extremely rewarding, and the challenge will keep you on your toes. Unfortunately, it lacks a lot in terms of content and it can be repetitive within a few hours. It's worth playing in bursts, but it doesn't have enough to satisfy long-term engagement.”
read full review ↗ - 80
“So overall, even if the roguelike or roguelite genres are normally not your cup of tea, if you’re up for a good challenge and love the action adventure styles of adventuring, I would wholeheartedly recommend Curse of the Dead Gods. Fans of roguelikes and roguelites? If you haven’t already, what are you waiting for!?”
read full review ↗ - 80
“While its lack of any narrative and tangible reward is a shame, Curse of the Dead Gods is a strong and well-crafted roguelite experience with a meaty soulslike combat system, and a remarkable number of mechanics and systems all working seamlessly together.”
read full review ↗ - 75
“Curse of the Dead Gods could have easily been an also-ran to solely capitalize on an upcoming release that has a lot of buzz (think Antz to A Bug's Life). Instead, I've been greeted with a roguelike that, while definitely sharing DNA with other dungeon crawlers, has enough interesting backdrops with a few neat combat ideas to make it its own. Curse of the Dead Gods' unique features don't all hit dead-on, but what's here is a game that while not as refined is still plenty of fun in its own right.”
read full review ↗ - 80
“I really really enjoyed my time with Curse of the Dead Gods and am happy to call this a great game. It’s an idea that’s been done before, but Curse of the Dead Gods executes on that idea almost flawlessly. The game is polished and deep with a really solid amount of content that’ll keep players entertained for hours. For those seeking a challenging combat Roguelike game, you won’t be disappointed with this release.”
read full review ↗
…and 50 more tracked reviews.
Patch history
- HOTFIX 1.24.4 - General fixes!Jun 15, 2021
- UPDATE 1.24 - Curse of the Dead Cells + 20% off!Apr 14, 2021significant · resets scoring window
- NEWS - Curse of the Dead Cells update?!Apr 7, 2021
- UPDATE - Curse of the Dead Gods is out of Early Access! (v1.0)Feb 23, 2021significant · resets scoring window
- UPDATE 0.22.0 - The Eagle's SpireNov 25, 2020significant · resets scoring window
- UPDATE 0.21.0 - The Armory + Sales 33% off!Oct 29, 2020significant · resets scoring window
- HOTFIX 0.20.0.3 - Path of Trials fixesSep 11, 2020
- UPDATE 0.20.0 - Path of Trials + Sales!Sep 10, 2020
- HOTFIX 0.19.3 - Low FPS & Daily events fixes!Aug 26, 2020
- UPDATE 0.19.2 - Poisonous CavesAug 12, 2020significant · resets scoring window
- UPDATE 0.19.1 - Serpent Champions' WeaponsJul 15, 2020significant · resets scoring window
- MAJOR UPDATE 0.19.0 - The Serpent's CatacombsJun 22, 2020significant · resets scoring window
- UPDATE 0.18.3 - Face your deathJun 10, 2020
- UPDATE 0.18.2 - Lost Journals + Serpent Beta BranchMay 25, 2020significant · resets scoring window
- NEWS - Sneak peek of the BestiaryMay 14, 2020significant · resets scoring window
- PATCH NOTE 0.18.1 - Bug fixes and balancingMay 7, 2020significant · resets scoring window
- NEWS - Community's updateApr 29, 2020
- MAJOR UPDATE - The Cursed TempleApr 22, 2020significant · resets scoring window
- NEWS / CONTEST - The Cursed Temple Updates announcement!Apr 1, 2020significant · resets scoring window
- UPDATE 0.17.3 - Room VariationsMar 24, 2020significant · resets scoring window
- HOTFIX 0.17.2.2 – Path of Cruelty (Hard Mode)Mar 19, 2020significant · resets scoring window
- PATCH NOTE 0.17.2 - Bug fixes and balancingMar 18, 2020significant · resets scoring window
- UPDATE 0.17.1 - Champions' WeaponsMar 11, 2020significant · resets scoring window
- 5 Advanced Tips To Beat The Temple!Mar 10, 2020significant · resets scoring window
- 7 essential tips for beginnersMar 6, 2020
- HOTFIXES 0.17.0g – FPS issuesMar 6, 2020significant · resets scoring window
- Patch note 0.15.2 – Final Update before Early AccessJan 28, 2020significant · resets scoring window
- Patchnote 0.14.3 – FixesDec 20, 2019significant · resets scoring window
- Patchnote 0.14.2 – The Gear System 2.0. UpdateDec 12, 2019significant · resets scoring window
- Episode 3: Game Scaling – Gear System 2.0. seriesNov 22, 2019significant · resets scoring window
- Episode 2: Synergies – Gear System 2.0. seriesNov 15, 2019significant · resets scoring window
- Episode 1: Loot – Gear System 2.0. seriesNov 8, 2019significant · resets scoring window
