Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 27 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 9 total reviews in window · weighted 9.2 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (43)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Nexomon: Extinction is a fun Pokémon-style game. So if you like monster games, we definitely recommend it. Set aside plenty of time, because it’s a real marathon. The somewhat formulaic gameplay is more than made up for by the variety of quests, monsters, and the story itself, which plays a major role here. We highly recommend this game to fans of monsters with superpowers.”
read full review ↗ - 60
“Nexomon: Extinction does enough to make it somewhat distinct, but the unique elements can also be its undoing. It mostly succeeds in being a more deliberate and challenging take on Pokémon, but that difficulty can oftentimes come across as exhausting and artificial. If you felt let down by Sword and Shield there may be aspects of Nexomon you really enjoy, but we can't help but feel that the slow pace of battles and lack of multiplayer features prevent it from being a true rival; it's really more like a cheap alternative, but one that's arguably worth a look if you're a hardcore fan of Game Freak's famous franchise.”
read full review ↗ - 80
“While the first title proved that VEWO could do a nostalgic monster collecting game, Extinction shows that the developer is willing and able to push the genre forward in more modern ways.”
read full review ↗ - 50
“Although Nexomon: Extinction's story gives the game an unique charm, its remaining aspects do not elevate it inside the genre. I expected more from Nexomon and I was left disappointed, the game failed to offer a memorable journey thanks its unbalanced gameplay, tedious grind and lack of innovation.”
read full review ↗ - 80
“While there have been a few stabs at taking on Game Freak and the Big N’s mega-franchise they’ve tended to be at the higher-dollar level with other big companies trying to jumpstart their own franchises-to-be with visions of dollar signs dancing in their heads...”
read full review ↗ - 50
“With a sensible update or two, Nexomon: Extinction could evolve into a much more enticing experience. It's never going to have the charm of Pokémon, but it could yet be a decent alternative.”
read full review ↗ - 80
“Nexomon: Extinction features a great story and some unique changes to a familiar formula that both help and hinder the experience, making it something great for fans of the genre but not quite up to the level of a certain series.”
read full review ↗ - 70
“An interesting title to spend some time in for the right price, Nexomon: Extinction will be something the Pokémon hardcore will want to check out, while everyone else might just want to find a Game Boy and their copy of Blue version.”
read full review ↗ - 70
“Nexomon: Extinction has good ideas, but it can't get rid of its referent. Despite being funny, one can't help but compare it to better works.”
read full review ↗ - 73
“So overall, while Nexomon: Extinction may not be perfect, it’s still one of the better experiences that I’ve had in a while when it comes to the monsters or creature capturing style. With well done retro inspired visuals from the GBA era of RPGs, over the top and hilarious dialog and a solid base for combat, there’s plenty to love and with the price tag attached to it? If you love the style it would be ridiculous to pass up on it.”
read full review ↗ - 80
“...Nexomon: Extinction puts its best foot forward, delivering the most polished version of itself it can offer.”
read full review ↗ - 80
“My lack of experience with the Pokemon series’ modern releases makes me unqualified to claim that Nexomon: Extinction is superior to them, but its large cast of adorable goofballs and unexpectedly competent worldbuilding play to the strengths of the classic jRPG genre (which this monster-catching branch of gameplay is derived from) while largely avoiding its pitfalls. This may look like an amusing jaunt in a crazy world, but by the end, you realize that an unexpectedly epic journey has snuck up on you.”
read full review ↗
…and 31 more tracked reviews.
Patch history
- 2.0.1 Fixes and new FollowersJun 17, 2022significant · resets scoring window
- Synergy Cores, Avatars, QoL improvements and lots of new items!Sep 8, 2020significant · resets scoring window
- Fullscreen, Exit, Skill Reordering and more!Aug 31, 2020significant · resets scoring window
- Balancing, Harmony, Skill-Learning and more!Aug 27, 2020significant · resets scoring window
- Beta improvements so farAug 23, 2020significant · resets scoring window
