Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 12 |
| All-time Steam reviews | 88% | 81 | 124 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.3 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (19)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Witcheye is a quirky platformer with an innovative movement system, and it's well worth playing if you're after a fresh, bite-size handheld-focused experience. Removed from its mobile context, however, it doesn't quite have the necessary tactile appeal to overcome the game's relative lack of depth. Fun as it is, this is one mobile port that doesn't feel perfectly at home on Switch.”
read full review ↗ - 70
“There’s no doubt that Witcheye has a certain odd charm to it, with you literally controlling an eyeball that’s inclined to move in straight lines until it rebounds or it stopped or redirected by you directly...”
read full review ↗ - 70
“Moon Kid's Witcheye is a very fun, unique twist on the platformer genre, but it could also be described as a one-trick pony. Based around a single gimmick, the gameplay gradually wears thin over the course of its brief length. And truth be told, the unique controls won't be everyone's cup of tea. However, Witcheye is still a very solid recommendation if you're seeking a kid-friendly, Halloween-themed game to play this October.”
read full review ↗ - 75
“Witcheye is one of those games that lives and dies on how much you love its quirk. The controls take some getting used to, and it is frustrating to see yourself miss on some easy gems while you're learning things. Once you get everything down, you'll find the game to be pretty short but very enjoyable. Considering how cheap the title is, fans of non-traditional platformers shouldn't be afraid to try Witcheye.”
read full review ↗ - 70
“A fun little take on an old concept, Witcheye’s tentative leap to bigger platforms is one to keep an eye out for.”
read full review ↗ - 90
“With Witcheye's original gameplay and striking monsters, you'll have to keep your eyes peeled for new ways to overcome each challenge. With a fairly short runtime, this game is great for flying through on a lazy afternoon, or coming back to if you want to 100% the game.”
read full review ↗ - 80
“Witcheye is a fun game that will no doubt bring a smile to most gamer’s faces. The controls are a little loose at times but the graphics are gorgeous, the soundtrack is memorable and it made me chuckle with its tongue in cheek humour throughout the experience. I could not help but still be drawn into it. Also, the game is incredibly good value. I highly recommend it, if you’re looking for a coffee game to dip in and out of or you just need something to lift your spirits.”
read full review ↗ - 85
“GREAT - Witcheye is a fun platform puzzler with an overall unique Super NES style aesthetic, making it well worth adding to your Nintendo Switch library today.”
read full review ↗ - 75
“While the game wasn’t too difficult at times, the chase of being a completionist will certainly have a ton of replay value. The level design is simple but brings a certain difficulty with trying to control a bouncing eye. With a price point of $4.99, you absolutely can’t go wrong with this purchase. For retro platformer fans, this is an absolute must buy. It’s a game you can play for a few hours, or just knock out a few levels. It’s a fun game that can be enjoyed by gamers of all ages. Who knows, maybe after reading this review, the game will really catch your ‘eye’.”
read full review ↗ - 84
“Witcheye is charming, fun and a great time waster. The game is easy to pick up, but hard to master. There's plenty of variety and replayability to keep the player hooked. Though it is a mobile port and suffers from some typical mobile port issues, such as large UI.”
read full review ↗ - 75
“Witcheye feels right at home on the Switch. By no means a revolutionary game, much less a lengthy one, it still features a wide assortment of enemies, sceneries, and secrets to unfold. It would have certainly been a bonafide hit, had it been released back in the SNES days.”
read full review ↗ - 65
“All in all, Witcheye is a cute little platformer. Its movement mechanic can be a little annoying at times, but overall it is a nice change of pace from what you would expect from others in the genre. Though short and simple due to its mobile origins, there's a lot of extra content to unlock to add to the replayability if you feel inclined to keep going. Even if you don't though, for the price, Witcheye could certainly do a lot worse.”
read full review ↗
…and 7 more tracked reviews.
Patch history
- Fixes for Cursed Cauldron and map dotsJun 13, 2022
- Even more little fixes!Jan 11, 2021
- Minor fixes for the new yearJan 3, 2021
