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EA Play

EA Play

Electronic Arts · released Aug 30, 2020

ActionSportsWii

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69
VGC Score
·No trend datalow confidence
n/a
At launch
50%
Steam all-time
66%
Press
66%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)6613
All-time Steam reviews50%526
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)66%641
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.2 up / 0.1 down · computed 2h ago · full methodology →

Press & Creators reviews (32)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 65
    trust 71

    Truthfully, we were pleasantly surprised with EA Playground when we got our hands-on the final version. However, the number of activities in the game is subpar, leaving little to do and see once you've experienced each only a couple of times.

    read full review ↗
  • 70

    While none of the games are quite as deep and compulsive as Wii Sports, they’re entertaining enough on their own to keep players waggling through the short single-player mode.

    read full review ↗
  • 58
    trust 67

    While an older player will quickly get bored with this title, I think this is a great game for families with kids.

    read full review ↗
  • 80
    trust 67

    The mini-games are actually quite fun, and only Tetherball and Wall Ball stand out as weaknesses. If you're looking for a great family game or something to hold the kids over until the next Spongebob or Naruto game, then EA Playground is a great choice.

    read full review ↗
  • 30
    trust 66

    In short, EA Playground is fun for neither kids nor adults. The mini-games don't have the depth of those in Wii Sports or the quirky innovations of those in Wario Ware. The visuals don't have the appeal or charm of a Disney/Pixar game, or even that one about the puppets in the garden Tom likes so much.

    read full review ↗
  • 65
    trust 66

    EA Playground puts forth a family-friendly assortment of games with a few absolute gems.

    read full review ↗
  • 70
    trust 62

    It may not contain the addictive "party" element of Nintendo's Wii Sports, but this Playground isn't a bad place for kids and their parents to hang out.

    read full review ↗
  • 40
    trust 61

    EA Playground is limited in its ambitions and the scope that the developer has applied to the project. Throwing seven mini-games into the mix does not make for a full game, especially when they have been executed with a five year old in mind.

    read full review ↗
  • 66
    trust 61

    There's no mini in EA Playground that's as fun, addictive (or, for that matter, deep, strangely enough) as Wii Sports bowling or golf.

    read full review ↗
  • 50
    trust 61

    If they can add some content and challenge and work a bit on the controls, there’s a definite place for a playground game in the marketplace. It does relate to the younger set and can encourage family play.

    read full review ↗
  • 39
    trust 61

    Compared to this month's "Thrillville," EA Playground is severely lacking. Don't let the EA brand influence you - the kid in you will much prefer the theme park over the playground. [Christmas 2007, p.53]

  • 70
    trust 60

    The game could stand to have a wider range of mini-games, and I would have liked to see a bit more connection between the motion sensing capabilities of the Wii and the onscreen action as I felt a tad detached from the proceedings, if these items are addressed for a future sequel, we might have the next WarioWare or Cooking Mama on our hands.

    read full review ↗

…and 20 more tracked reviews.

Patch history