Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 12 |
| All-time Steam reviews | 95% | 90 | 1000 |
| Metacritic user ratings | – | 84 | 14 |
| Post-patch Steam reviews (trust-weighted) | 93% | 88 | 47 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 4,222 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Aug 1, 2025) · 46 reviews sampled · 47 total reviews in window · weighted 11.9 up / 0.8 down · computed 2h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“The Riftbreaker is a chaotic mess that spans several genres and comes out as perfect as Grandma’s Christmas Trifle. It doesn’t make sense at all but it comes together so nicely and seamlessly, it gives the user a completely unique and challenging experience. Whether you are into tower defence, RTS or even bullet hell or hack & slash, The Riftbreaker is going to give you one hell of a wild ride, and you better hang on for dear life.”
read full review ↗ - 85
“A fantastic game for any base-building fans, The Riftbreaker’s tight combination of action-RPG and tower-defense elements produce an addictively fun experience well worth the inevitable hours you’ll lose to it.”
read full review ↗ - 80
“The Riftbreaker is an addictive, complex, and satisfying RTS/bullet hell hybrid, even while it suffers from some very noticeable performance issues.”
read full review ↗ - 90
“With a lengthy campaign that supports every aspect of its genre-bending gameplay, The Riftbreaker feels like a momentous big-budget release. Thankfully, its amazing visuals that scale well from less powerful rigs all the way to the latest GPUs keeps its aesthetic an eye-popping selling point across multiple setups. The fact that it can also showcase that graphical prowess on the latest consoles and still provide a refined strategy experience makes this a special entry into the genre. EXOR Studios has delivered a surprisingly great single-player experience that offers dozens of hours of thoughtful play.”
read full review ↗ - 83
“The Riftbreaker combines the base-building, action-RPG and survival genres. That can't work? Oh, it can, and this is the proof.”
read full review ↗ - 72
“The focus placed by The Riftbreaker's gameplay loop on resource management may be too monotonous for some players. It's a game that focuses on its base-building mechanics more than its Action RPG mechanics. Still, it's a decent mixture of both that can either be loved or hated by players.”
read full review ↗ - 87
“The Riftbreaker will throw you on an alien planet both lush and unforgiving, in what could be the perfect mix between a survival RTS and an action/shooter game.”
read full review ↗ - 90
“An extremely well-done genre mix with massive battles and fantastic graphics. Both the base building and the RTS elements work extremely well. ”
read full review ↗ - 85
“You will surely find in The Riftbreaker one of the most intense and adrenaline-pumping games of recent times.”
read full review ↗
Patch history
- Prologue Update 2025: Co-Op ModeAug 1, 2025significant · resets scoring window
- Prologue Maintenance Update, September 2023Sep 20, 2023significant · resets scoring window
- Maintenance Update, February 9th, 2022Feb 9, 2022significant · resets scoring window
- Soundtrack is up on YouTubeNov 3, 2021
- The Riftbreaker Beta Update Changelog October 11th 2021Oct 11, 2021significant · resets scoring window
- Beta Update - 29/09/2021Sep 29, 2021significant · resets scoring window
- Prologue Update - Save Feature now AvaliableSep 3, 2021significant · resets scoring window
- The Riftbreaker Beta Update 2Aug 24, 2021significant · resets scoring window
- Riftbreaker Beta Stability and QoL Update: 8th of July 2021Jul 8, 2021significant · resets scoring window
- New Trailer, Release Window, Alpha Update!Apr 22, 2021significant · resets scoring window
- Update #278 ChangelogFeb 5, 2021
- Update #277 ChangelogFeb 5, 2021
- Changelog for The Riftbreaker Demo, build #272Feb 4, 2021significant · resets scoring window
- Patch notes for January 15thJan 15, 2021significant · resets scoring window
- Prologue Update - DX12 & Raytracing Dec 8, 2020significant · resets scoring window
- ALPHA 4 Update - DX12 and Ray-tracingNov 18, 2020significant · resets scoring window
- The Riftbreaker October 2020 Progress UpdateNov 6, 2020significant · resets scoring window
- Release Date and Status UpdateOct 26, 2020significant · resets scoring window
- Studio Update, Demo Update & BAXMOTH!Aug 26, 2020
- Mission Control: Demo UpdateAug 12, 2020significant · resets scoring window
