Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 49 |
| Creator reviews (1 tracked) | – | 30 | 1 |
| All-time Steam reviews | 41% | 46 | 154 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 46% | 49 | 204 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jan 8, 2024) · 204 reviews sampled · 146 total reviews in window · weighted 33.3 up / 39.7 down · computed 2h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 30
“Gangs of Sherwood surprised me by rolling its credits a few short hours after starting, but it wasn’t the brevity I found surprising - it was the fact people were willing to attach their names to what they’d done. As much as I believe in due credit, if I’d have been involved with this game I’d have asked to remain anonymous.”
read full review ↗ - 50
“Gangs of Sherwood is interesting due to its style and setting, but everything is spoiled by fundamental problems in gameplay and balance.”
read full review ↗ - 50
“The Gangs of Sherwood had a lot of potential, whether because of the cooperation, the alternate world, or simply because of Robin Hood's big name. But it failed. Not significantly, but it failed. The title's main flaw is its very little content with semi-repetitive gameplay. Gangs of Sherwood doesn't do anything downright wrong, but it also fails to do anything right, making it just another mediocre title that will soon fade into the annals of history.”
read full review ↗ - 50
“A very basic cooperative action game without any fresh or interesting ideas. It is commendable that the authors tried not just to repeat the legends of Robin Hood, but came up with steampunk versions of them, but otherwise the game is not very original.”
read full review ↗ - 60
“Gangs of Sherwood is a slightly above-average game whose biggest problem is that you don’t really learn anything from the story, but you have to play it anyway. The game isn’t bad, not at all. Is it a disappointment? Yes, it had so much more potential. As I said at the beginning, two months after launch, the developers are working to fine-tune and improve it. In my opinion, they’re succeeding. It’ll never be the kind of title that could shoot to the top of the best games list. But if you want to hang out with three friends, listen to some great one-liners, beat up the Sheriff of Nottingham’s henchmen, and destroy giant cannons, we’ve found the perfect game for you.”
read full review ↗ - 60
“Gangs of Sherwood quickly showed signs of promise with its fun spin on the classic Robin Hood tale and colourful combat but fell flat about halfway to the finish line with its lack of depth in certain areas (looting) and graphical bugs. The story is okay but nothing to write home about and the combat can quickly become repetitive after playing a certain character for multiple missions in a row.”
read full review ↗ - 70
“From a gameplay perspective, Gangs of Sherwood breaks little in the way of new ground. But thanks to the talent of its developer, an eye for creative world design, and the classic, swashbuckling spirit of yesteryear, this plucky bout of melee mayhem pushes past its limitations to deliver a great-looking and enjoyable scrapper for you and your band of merry men.”
read full review ↗ - 65
“As a co-op gang party, Gangs of Sherwood can provide you with a few hours of fun that offers a fresh and exciting take on the legend of Robin Hood. But as a Single-player experience, it is a tough sell. The game’s premise, story, and themes are captivating thanks to its visuals, voice-overs, and performance which are impressive and enjoyable. But it is bogged down by its repetitive gameplay and barren maps that lack player interactivity. On top of that, there is no level-based progression system except for a few unlockable moves and items. Overall, it’s best if you wait for a sale on this one if you don’t have a party to hang out with.”
read full review ↗ - 63
“I recommend it for the online play, but as a single-player experience I would stay far away.”
read full review ↗ - 65
“There is fun to be had in Gangs of Sherwood but it is really only found playing multiplayer either with friends or strangers. Not only does this make each act not feel as long, since there will be more people to pummel enemies but when players fall in combat it is better to have a friend pick you up than lose half your gold that you need to upgrade your character’s attributes. The entire game just feels like a mix-mash of ideas and things and while some things work, others are done better in other games.”
read full review ↗ - 45
“Gangs of Sherwood is somewhat ambitious, but short and contains basically no replayability.”
read full review ↗ - 76
“Despite Gangs of Sherwood’s shortcomings, the multiplayer mode is enjoyable, the puppet narration is entertaining, and the combat is top-notch. It may be too difficult to achieve high-style grades while on your own. This could be a great addition to your library if you enjoy updating the Robin Hood mythos and enjoy fast-paced cooperative games. The fast-paced gameplay, varied character powers, and the possibility of spectacular multiplayer cooperation make this game worth watching.”
read full review ↗
…and 25 more tracked reviews.
Patch history
- Gangs of Sherwood | PatchnoteJan 8, 2024significant · resets scoring window
- Gangs of Sherwood | First Patch!Nov 30, 2023
- Beta update change logNov 6, 2023significant · resets scoring window
- Beta Update - List of improvementsOct 11, 2023
