Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 9 |
| All-time Steam reviews | 86% | 80 | 55 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 12 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 28, 2025) · 11 reviews sampled · 12 total reviews in window · weighted 6.2 up / 0.1 down · computed 3h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Colossus Down offers an interesting art style and comedic writing, that all fit well in the wider context of the game. Sadly, it just isn't enough to carry you through the repetitive and uninspired gameplay. Making it difficult to recommend to newcomers, and established fans alike.”
read full review ↗ - 50
“With a bit more variation to its gameplay, Colossus Down could have been an easy recommendation. Despite its unlikeable main protagonist, there’s a heap of potential here that could well be realised if the developer decides to go for a sequel. As it is, it’s a great looking game that unfortunately falls foul to repetitive and shallow gameplay.”
read full review ↗ - 55
“Colossus Down features a grating protagonist going on a childish, fury-fuelled rampage, one with a wide set of levels that don't have any throughline other than her being inconvenienced. The neat aesthetic can't cover for shoddy-feeling combat and ill-instructed puzzle segments that sadly are further bogged-down by an endless stream of blathering by Nika, who has an infinite store of smugness. With so many great brawlers on Switch old and new that include sound fighting, killer soundtracks, and charming characters and worlds, Colossus Down should stay in the scrap pile.”
read full review ↗ - 80
“Psychotic’s Colossus Down is a dark, humorous beat ‘em up with great visuals but it may not appeal to everyone. I personally found the dark humor to be enjoyable but if that’s not your thing then I totally understand that. The actual beat ‘em up gameplay isn’t as impactful of say some other recent entries in the genre like Streets of Rage 4 but there is still fun to be had here either playing solo or with a friend locally.”
read full review ↗ - 50
“Colossus Down suffers from poorly designed combat and humor that just doesn't quite hit its mark.”
read full review ↗ - 65
“Colossus Down delivers more of the series' trademark wacky humor, but its core gameplay proves merely adequate.”
read full review ↗ - 70
- 80
“It’s a frustrating oversight, especially since Colossus Down begs to be shared. Still, it’s a real treat solo and if you’ve got a twisted sense of humour and a taste for side-scrolling punch ’em ups, you can’t go wrong with Colossus Down.”
read full review ↗ - 80
“Psychotic’s Colossus Down is a far departure from the previous games, yet it still has all the charm and humour which I loved within them. The combat, upgrades, and various gameplay mechanics all help keep the game fresh and new, even in multiple playthroughs, with the puzzles and dialogues breaking up the action for a bit of humour and brain usage. If you enjoyed the previous games but fancy something a little different, you’ll like this game, especially if you fancy torturing yourself and playing it in permadeath mode! Whether playing on your own or with a friend locally (or via Remote/Share Play), each level will make you smile as you cause carnage to all things uncool.”
read full review ↗ - 87
“I think Mango Protocol has made a great beat ’em up that continues the story of their previous two games (as far as I am aware at least). If you like the cutesy art style, enjoy a buttload of pop culture references, and are looking for a game to play with a friend this weekend, you would not go wrong with Colossus Down, it certainly made for a fun play session with my family.”
read full review ↗ - 55
“Colossus Down is genuinely funny, but it's gameplay just isn't good enough to compete with other Beat'em ups.”
read full review ↗ - 87
“Colossus Down is a very entertaining game, with a wonderful narrative that will delight those who like extravagant stories and cutting, electrocution or burning large numbers of enemies.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- Small patch fixing possible issue with Angelica's fightMay 28, 2025significant · resets scoring window
- Update 08: Cards, badges and more now available!Dec 16, 2021
- Update 07: Russian localization now availableJul 27, 2021
- Update 06: Korean localization now availableFeb 11, 2021
- Korean localization now availableFeb 11, 2021
- Update 05: Patch 01Dec 21, 2020
- Update 04: IT'S TIMEDec 16, 2020
- Update 02: Sugar overdoseNov 24, 2020
- Update 01: New today, old tomorrowNov 10, 2020
