Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 7 |
| All-time Steam reviews | 89% | 83 | 385 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 8, 2026) · 2 reviews sampled · 3 total reviews in window · weighted 1.4 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“If you’ve never played a solitaire video game, The Solitaire Conspiracy is the perfect gateway into them. Bithell Games have created an accessible yet deeply strategic twist on the classic card game that includes an espionage narrative delivered via FMV’s featuring famous faces. There’s some ludonarrative dissonance between the drama of story told and the relative calmness of the game play but it does little to spoil one of the best this genre has to offer.”
read full review ↗ - 70
“The Solitaire Conspiracy deals out excellent solitaire with a weak layer of FMV window dressing.”
read full review ↗ - 65
“After two beautiful shorts, Bithell Games returns with a new take in the solitaires world. The Solitaire Conspiracy, unfortunately, doesn't fulfil its promises: the strategic part of the card game is poor and the story is far worse than the average Bithell story. The core gameplay is ok for a three hours game, but struggles to hold the replayability for too long.”
read full review ↗ - 80
“Beatable within two hours but offering good replayability, The Solitaire Conspiracy is a short but sweet experience. Featuring some strong visual aesthetics, an engaging narrative and enjoyable gameplay, this bite-sized title proves particularly entertaining and left me wanting more. Though limited by the smaller scope, it marks another winner by Mike Bithell, making this one conspiracy we recommend investigating. ”
read full review ↗ - 70
“I applaud Bithell Games’ efforts to make a classic card game something more. There’s no denying its presentation is compelling, even if the story may feel rather unnecessary. But regardless of how you feel about the over-the-top dramatics, there’s an excellent game at the core of The Solitaire Conspiracy. Its Countdown and Skirmish modes are something that players will find themselves going back to time and again, if only for a welcome change from Freecell or Spider Solitaire.”
read full review ↗ - 60
“It was clearly forged from a love of Solitaire, and even its failures feel like restless, riffled expressions of that love.”
read full review ↗ - 80
“The Solitaire Conspiracy almost shouldn’t work, but it’s an example of that rare bit of alchemy that manages to fuse together two things that have no business occupying the same space into a shiny, exciting new thing that’s a joy to behold. You could certainly break down the game into its distinctive components, but there is a throughline that runs through all of it that doesn’t just tie those elements together, but makes them feel like they belong in this place with one another. It’s not necessarily a revolution in gaming, but the story is cheeky and fun, and the Solitaire itself is fun enough that you’ll want to keep it installed to continue playing well after the credits roll.”
read full review ↗ - 80
“Bithell Games brings another quality short experience with The Solitaire Conspiracy.”
read full review ↗ - 80
“At its core, The Solitaire Conspiracy isn't much more than a gussied up version of Solitaire. Still, the work done in creating an intriguing narrative and piecing it together with an amazing style makes this little venture worth picking up. With the team not opposed to doing some DLC down the line, it could also become a much more substantial game in the future.”
read full review ↗ - 90
“What do you get when you add espionage and intrigue to the ubiquitous game found in nursing homes and every Windows decide known to mankind, then drop it into a carefully crafted, existing science fiction world? You get The Solitaire Conspiracy.”
read full review ↗ - 80
“The Solitaire Conspiracy is one of this year's most surprisingly addictive games, a tense showdown amongst spies using nothing other than your own wits and a few card tricks up your sleeve to deliver a quick punch of strategy.”
read full review ↗ - 50
“Solitaire is supposed to be an exercise in patience; we weren't expecting ours to be tested between levels, too. [Issue#352, p.121]”
…and 2 more tracked reviews.
Patch history
- New Game Announcement - Vampirium: 1997Jul 8, 2026significant · resets scoring window
- Update 1.08 - The Atlantis Project!Jun 11, 2021
- Update 1.07 - TLCFeb 9, 2021
- Update 1.06 - Return of the Merry!Dec 8, 2020
- Update 1.05 - Global Spycraft!Nov 19, 2020
- Update 1.04 - Gallery mode!Oct 29, 2020significant · resets scoring window
- Coming in 2020: Our roadmap for November and DecemberOct 23, 2020significant · resets scoring window
- Update 1.03 - Campaign Plus adds some challengeOct 15, 2020
- Update 1.02 - Skirmish Enhancements and Big NewsOct 9, 2020significant · resets scoring window
- Update 1.01Oct 7, 2020
