Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 6 |
| All-time Steam reviews | 77% | 72 | 567 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 53% | 54 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 7 total reviews in window · weighted 2.3 up / 2 down · computed 4h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“While it does exhibit a lot of absurd charm, this HD remaster of Munch's Oddysee simultaneously holds up both with its unique characters and world while also showing its age in varying degrees in its gameplay.”
read full review ↗ - 30
“It really sucks having to rate Munch's Oddysee so low, this version has obviously been made with care, but as the old saying goes you just can't polish a... well... you know.”
read full review ↗ - 70
“Remasters of games that are getting pretty old, especially when they're from the earlier days of 3D adventures, are tough to evaluate...”
read full review ↗ - 40
“Oddworld: Munch's Oddysee adds one more dimension, but throws what made the original a classic out of the window. Not only this doesn't have the beautiful visuals of the PlayStation duology, or its fantastic atmosphere and narrative strength, but it's also far from a fun, cinematic puzzle-platformer - in fact, it's not even a puzzle-platformer, but just a collection of boring tasks sewn together, and masquerading as an adventure.”
read full review ↗ - 60
“When Oddworld: Munch's Oddysee released on the original Xbox, it came with high praise and was one of my personal favorite titles from that system. The game was mind-blowing at launch, but almost two decades later, a lot of it is rough around the edges. The cutscenes, world-building, and storytelling hold up to this day, but almost all of the gameplay elements are out of place compared to modern games, with the wonky, tough-to-handle controls taking the cake.”
read full review ↗ - 40
“It is fairly obvious, based on the data discussed above, that platforming turns more into a chore. If we add to the equation the bad AI of the creatures the player is trying to save, the scale keeps tilting to the negative side.”
read full review ↗ - 77
“For a game that's almost 20 years old, Munch's Oddysee on the Switch holds up incredibly well. It's a fun and creative platformer in an odd world that is still super fun to play and figure out from start to finish. Don't expect any technical leaps forward or special additions to this Switch version. If you already own Munch's Oddysee on another platform, there is not much reason to buy the Switch port, unless you must have a portable version of it at all times.”
read full review ↗ - 40
“Oddworld: Munch's Oddysee on the Nintendo Switch brings back this chapter in the Oddworld series and while the gameplay mechanics are solid and the Oddworld universe remains attractive, it's clear that there was not enough work in this conversion to make it appealing enough beyond fans of the original game, especially when it comes to its visual environment and to its frustrating controls.”
read full review ↗ - 50
“Third installment of the series, Munch's Oddysee is a flawed yet enjoyable game for its first entry in 3D. However, this port of the 2011's remaster still has some issues, such as remaining bugs and inadequate button assignments.”
read full review ↗ - 65
“All in all, I do have to say that Oddworld: Munch’s Oddysee was a nice nostalgic experience, but its quirkiness isn’t quite enough to make up for its frustrating controls and terrible early 3D platforming camera problems. It’s a shame that the recent ports have only given it a facelift and not some desperately needed quality of life improvements.”
read full review ↗ - 70
“Oddworld: Munch’s Oddysee offers a varied and enjoyable experience, though it is guilty of showing its age in multiple facets of its design. The controls and the camera are the worst offenders and I can imagine that they’ll cause a few frustrating moments for some players. Still, with each character’s varied skillset, the clever puzzle design, and the charming and quirky world, there’s also plenty to love about Oddworld: Munch’s Oddysee. It might not necessarily hit the heights of its 2D predecessors, but it still manages to offer a neat adventure that’s more than worthy of the Oddworld name.”
read full review ↗ - 60
“Ultimately, Munch’s Oddysee as a game hasn’t aged particularly well. It shows very plainly that it was made in a transitional era, when 3D adventure games were still coming into their own and finding ways to create purpose for themselves. The charm of the Oddworld franchise is here of course, and performance of the game is excellent. As far as ports go, this is about as solid as you could ask for, but all of the improved performance mostly serves to center the shortcomings and frustrating mechanics of this awkward duck. For longtime fans of the Oddworld series, this is a fine way to revisit Munch’s Oddysee, but I don’t know that there’s much joy to be had here for anybody who isn’t a staunch fan, an avid collector, or a dedicated archivist.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- New Language UpdateSep 4, 2019
- Munch's Oddysee Update 16Oct 16, 2018
- Demonic Achievement fixedJan 18, 2018
- Munch's Oddysee 2016 Update 14Aug 2, 2016
- Munch's Oddysee 2016 Update 14Aug 2, 2016
- Munch's Oddysee 2016 port beta now availableFeb 25, 2016
