Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 298 sampled Steam reviews (285 positive / 13 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Multiplayer & servers7% mention it
What negative reviews complain about
- Controls & UI31% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
78%
32 reviews
5-15h
100%
80 reviews
15-40h
97%
73 reviews
40-100h
95%
56 reviews
100h+
98%
57 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 11 |
| All-time Steam reviews | 95% | 89 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 96% | 91 | 222 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 27,077 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Aug 11, 2026) · 201 reviews sampled · 222 total reviews in window · weighted 140.2 up / 5.7 down · computed 2h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“PlateUp! successfully differentiates itself from the cooking sim next door. While its roguelite elements encourage repeat attempts and reward your failures, fiddly controls, and awkward UI hinder its appeal as an undocked co-op experience. Fortunately, on a big screen, it's great fun.”
read full review ↗ - 85
“In short: if you have 1 - 3 friends, love punny restaurant names and micromanagement, and are unafraid of failure, put PlateUp! on the menu. And for the love of all that is holy, please look out for those beige puddles the customers left on the floor. We really don’t know what’s in them, but judging by the sound effects, it can’t be anything good.”
read full review ↗ - 80
“We had an excellent time playing PlateUp!, and have no hesitation recommending it for players with a hankering for a decent portion of multiplayer fun. The roguelike mechanics are both solid and tricky to master. It’s addictive to play, and you’ll find yourself laughing and squabbling with your buddies in equal measure, which is great fun. Whilst entirely understandable, the lack of cross-play is one of the only downsides, with perhaps some rather sudden spikes in difficulty coming as a close second. If you’re looking for an engaging, long term multiplayer challenge, tuck in your napkin and take a big bite out of PlateUp!, it’ll satisfy you nicely.”
read full review ↗ - 82
“An alternative take on the likes of Overcooked-style multiplayer food prep chaos that has both ups and downs”
read full review ↗ - 80
“PlateUp! is a thoroughly enjoyable, addictive, and oddly calming experience. The background music is strangely soothing, and the repetitive nature of the tasks is comforting. Where others in a similar genre cause arguments, PlateUp! has the true spirit of collaboration.”
read full review ↗ - 65
“Some games take you on an emotional roller-coaster. For us, PlateUp! was more of an emotional freefall. First impressions were great, it was challenging, but doable, and even failing had an element of fun to it. However the constant new options meant that practised recipes and restaurant layouts meant nothing, each attempt was totally new and this started to frustrate. However, the lack of explanation of how appliances, upgrades, speed-runs and franchises work took away the enjoyment. One of my co-oped friends would rate it as ‘I don’t like it’, bitterly disappointed to have wasted so much time. The other would rate it as ‘I like it’ but would not play it again. I know PlateUp! has a loyal following, but for us, it was undercooked”
read full review ↗ - 100
“Plate Up was certainly a fun experience and I enjoyed unlocking each new dish. But in an ironic twist of fate. Despite being a rogue-lite game I ended up putting a similar amount of time in Plate Up as I did Overcooked, a game I criticized for being too short.”
read full review ↗ - 85
“PlateUp! is a fantastic rogue-lite cooking simulation title. What's more, it is infuriating, addictive, and original. Play solo or with friends as you cook, burn, and serve every meal to impatient customers. Can you make everyone happy, or will your restaurant be shut for good?”
read full review ↗ - 70
“Overall, Plate Up is a unique restaurant management experience, mixing roguelike elements into the genre in a way I’ve never seen before. It requires a keen mind, good planning skills, excellent communication, and tenacity. All of which I don’t have. Luckily the game also lets you practice new recipes by feeding cats. It was the perfect way to work on my skills while wondering if these cats do ever get full.”
read full review ↗ - 80
“PlateUp! is barrels of fun if you’re playing with friends or family. You’ll be barking orders to one-another before you know it. And even if you fail, you’ll find yourself starting another run in this fairly addicting cooking slash restaurant management roguelike.”
read full review ↗ - 90
“PlateUp! is an excellent cooking simulator that lets you bring friends to the kitchen. A steep learning curve might dissuade some players but it's a rewarding experience for the chefs that stick around. While it might be too much to handle solo, couch co-op friends can easily multiply the fun and divide the workload.”
read full review ↗
Patch history
- Patch Notes 1.5.2-7473Aug 11, 2026significant · resets scoring window
- Turning Up The Heat Hotfix 1.5.1-3635Aug 5, 2026
- Turning Up The Heat HotfixAug 5, 2026
- Turning Up The Heat Update!Aug 4, 2026significant · resets scoring window
- Taste-Test Hotfix 1.4.4-B1ADJul 5, 2026
- Taste-Test Hotfix 1.4.4-51FEJul 3, 2026
- Taste-Test Hotfix 1.4.4-D633Jun 16, 2026
- Taste-Test Hotfix 1.4.4-9399Jun 11, 2026
- Taste-Test Hotfix 1.4.4-36F4Jun 4, 2026
- Taste-Test Hotfix 1.4.4-8A84Jun 3, 2026
- Taste-Test Hotfix 1.4.4-BC59May 29, 2026
- Taste-Test Playtest Invitations + Patch Notes 1.4.4-5763May 28, 2026significant · resets scoring window
- Chef's Table - April 2026 Patch NotesApr 15, 2026significant · resets scoring window
- PlateUp! Patch 1.4.2Feb 10, 2026
- Chef's Table - February 2026Feb 10, 2026
- The Buffet UpdateDec 11, 2025significant · resets scoring window
- Upcoming Buffet Update & Yogscast StreamDec 9, 2025significant · resets scoring window
- Chef's Table - September 2025Sep 24, 2025significant · resets scoring window
- Patch 1.3.0Sep 24, 2025significant · resets scoring window
- Chef's Table - October 2024Oct 22, 2024
- Steam networking fixesSep 4, 2024
- The PlateUp! Halloween Update is now live!Oct 26, 2023
- Patch 1.1.7bAug 4, 2023
- Patch Notes 1.1.7Aug 4, 2023significant · resets scoring window
- Patch 1.1.6bJul 1, 2023
- HotfixMar 17, 2023
- Patch Notes 1.1.5Mar 13, 2023significant · resets scoring window
- Patch 1.1.4 - Valentine's DayFeb 13, 2023significant · resets scoring window
- Patch 1.1.3bJan 21, 2023
- Chinese New Year Update Patch NotesJan 19, 2023significant · resets scoring window
- 1.1.2Dec 22, 2022significant · resets scoring window
- PlateUp! Holiday update and 30% discount!Dec 22, 2022
- Patch Notes 1.1.1 - Turkey Day UpdateNov 22, 2022significant · resets scoring window
…and 19 earlier patch announcements.
