Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 46 | 20 |
| All-time Steam reviews | 63% | 62 | 38 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 1.5 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Want to know if you'll like *Blood of Mehran*? Imagine it’s the year 2002, and you’re playing a straightforward, linear action game from Polish or Russian developers. The kind that doesn’t offer anything particularly original and doesn’t quite meet the technical standards you’re used to, but at the same time isn’t outright bad and manages to captivate you with its atmosphere and fresh setting. That’s exactly what this Iranian hack-and-slash game is like. If you like old-school hack-and-slash games, can handle a bit of rough edges, and enjoy discovering titles from less popular gaming regions, give it a try.”
read full review ↗ - 50
“Blood of Mehran lands squarely in the mid card table with a 5 out of 10. The game’s heart is in the right place, but with shallow storytelling, repetitive combat, and a lack of originality, it’s a faint shadow of greater epics that came before.”
read full review ↗ - 60
“Blood of Mehran attempted to revive the classic ‘hero vs hundreds’ style, but weak mechanics and poor technical and visual performance affected the experience. Still, it offers some enjoyment for fans of this type of game.”
read full review ↗ - 40
“This desert revenge adventure loses its way in the heat and the bloodlust. Whiplash inducing story inconsistencies, mind-numbing combat and stealth, alongside a complete lack of real exploration cause Blood of Mehran to suffer a fate worse than death - exile into a barren and unending trial of tedium. At least the landmarks are nice.”
read full review ↗ - 20
“Blood of Mehran feels like a pale imitation of far better action-adventures, and a lazy imitation at that. Good visuals can't make up for sub-par mechanics, linear level design, or an uninspired story which doesn't seem to have any real reference to "The Arabian Nights."”
read full review ↗ - 45
“An adventure that is unintentionally comedic at best, and downright broken at its worst. Some fun moments during combat do shine through, but without some much needed updates, this is one to steer clear of.”
read full review ↗ - 50
“Blood of Mehran is a bit of a throwback, taking its inspiration from games a couple of generations back. The foundation has been put in place, but Blood of Mehran is a distinctively average eight hour experience with combat not reaching the levels it could, voice acting that could be better, and various performance issues that need addressing.”
read full review ↗ - 70
“For players intrigued by the Mesopotamian setting and willing to overlook flaws, Blood of Mehran provides an experience unlike most on the market. For everyone else, it may feel like a missed opportunity, a game with a strong vision but inconsistent execution”
read full review ↗ - 30
“Blood of Mehran is a wasted opportunity. A compelling concept is buried under repetitive gameplay, a weak story, and technical problems, highlighting a critical need for innovation in Persian game development.”
read full review ↗ - 45
“Blood of Mehran unfortunately lacks its own independent identity. The game wanders between an Eastern epic narrative and an imitation of Western formulas, and ultimately does neither well. There is no fresh approach to the game's story, no gameplay, and no cohesive visuals. The result is a game that could have been distinctive and respectable, but remains only a shadow of its potential.”
read full review ↗ - 45
“Poor combat and stealth only serve to highlight the rest of the issues with Blood of Mehran, and far too soon does it become a slog to play rather than the epic Arabian adventure it could have been.”
read full review ↗ - 45
“It's one of the most predictable, uninspired, and underwhelming action RPGs you'll likely ever come across. There is a certain level of cozy comfort that comes with that, but all in all, this is not worth your time or money."”
read full review ↗
…and 5 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
