Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 64 | 20 |
| All-time Steam reviews | 84% | 77 | 83 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 54 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Dec 26, 2024) · 54 reviews sampled · 54 total reviews in window · weighted 29.9 up / 8.9 down · computed 2h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Overall, Noreya: The Gold Project offers an interesting blend of historical lore, complex dynamics between humans and gods, and engaging platforming puzzles. While it may not redefine the Metroidvania genre, it provides a solid and enjoyable experience for fans of dark fantasy adventures.”
read full review ↗ - 100
“With Noreya: The Gold Project, Dreamirl proposes a creative twist to the metroidvania genre, with an interesting adventure that stands out for its careful technical aspect. A rather pleasant title that raises some very interesting ideas that allow us to define the attributes of the protagonist and the exploration of the map, something that is not often seen.”
read full review ↗ - 65
““Noreya: The Gold Project” is almost at odds with itself when it comes to be or not to be a metroidvania. Although shorter than most games in the genre, which is a blessing nowadays, Dreamirl prioritized platforming and visuals over a more in-depth combat system. It’s a must for those who wants to enjoy some fantastic visuals, but unremarkable other than that.”
read full review ↗ - 60
“Overall, Noreya: The Gold Project is a sprawling Metroidvania that offers 20-hours of nimble exploration amidst some simple combat and a somewhat fractured plotline. Despite sporting some lovely pixel art visuals, a wonderful musical score and an intriguing premise, there’s a general lack of polish that left me a little wanting. Established Metroidvania fans will find a solid addition to the genre with plenty to enjoy, but in the end Noreya might serve as a reminder that all that glitters is not gold.”
read full review ↗ - 84
“Noreya: The Gold Project is a lovingly made Metroidvania that does indeed stand out from the countless other titles of this genre that come out each year. With its cool mechanics, interesting ideas, beautiful visuals, and an endgame that makes you feel like a badass, Noreya: The Gold Project is a solid Metroidvania that reminded me of my early days of gaming and it is a game that should not be overlooked.”
read full review ↗ - 80
“While Kali’s journey may be more inspired than original, Noreya: The Gold Project is nonetheless a pretty solid Metroidvania, but does suffer from a few issues that could feel very limiting to seasoned players of the genre. It’s far more simple than I had hoped for, but I still found it to be impressive nonetheless, coming across as being a great time for the 8 or so hours it took to complete.”
read full review ↗ - 30
“Noreya simply doesn’t do enough to differentiate itself from other Metroidvanias and ends up feeling like a bad imitation of the genre. The game has some good ideas, especially pertaining to the map changing depending on what deity you decide to align yourself with, but it’s too little when compared to all that it does badly.”
read full review ↗ - 75
“With the strong presentation, Noreya: The Gold Project might draw you in, but be aware of some of the clunkiness that gets delivered to you regardless of your taste on 2D side scroller and platformer games. Luckily, the current times allow you to reach out to developers and give your feedback too, so depending on some of the community requests, some problems we mentioned earlier can be reduced or completely wiped out in the future.”
read full review ↗ - 70
“Noreya has some unique ideas and questionable design choices. I doubt it'll leave a mark compared to the most successful examples of the genre, but in general, it is a good metroidvania.”
read full review ↗ - 73
“Noreya: The Gold Project is a very pretty 2D platformer that attempts to instill agency and creativity wrapped in a nice, neat metroidvania package. Whether it does so or not is up for debate, but one thing is certain: The puzzles and platforming are quite enjoyable.”
read full review ↗ - 65
“Noreya: The Gold Project is an enjoyable enough Metroidvania but feels a little limited when compared to other titles in the genre.”
read full review ↗ - 83
“In terms of modern Metroidvania titles, Noreya: The Gold Project is a game that doesn’t stray far from the core elements of the genre. But that is in no way a knock against the title, as its emphasis on the genre’s fundamentals (and understanding of how they should work in practice) sets it apart from many of its contemporaries. Noreya‘s pacing and combat tend to struggle a bit in comparison to the game’s excellent platforming and visual style, but its manageable length and responsive controls act as a salve to any of the minor weak points the game may have. Noreya is a “meat and potatoes” experience that sets reasonable expectations and nails every one of them, and its technical performance on the Steam Deck is rock solid following a rapid slew of updates in the wake of the game’s initial release.”
read full review ↗
…and 1 more tracked reviews.
Patch history
- Update 1.3.41 - Chinese/Japanese support improvementDec 26, 2024significant · resets scoring window
- Patch 1.3.37 - Christmas Saussage Hunt !Dec 17, 2024significant · resets scoring window
- Patch 1.3.33 - Various fix and optimizationsSep 26, 2024
- Patch 1.3.2Sep 13, 2024significant · resets scoring window
- Patch 1.3 - Gamepad binding and many improvementsAug 21, 2024significant · resets scoring window
- Patch 1.2 - Visual accessibility option, and visual fight improvementsAug 2, 2024significant · resets scoring window
- Update 1.1.0 - new stuff and Giant Worm reworkJul 24, 2024significant · resets scoring window
- Patch 1.0.2 - Post release Dev blogJul 6, 2024significant · resets scoring window
- 1.0.1 - Steamdeck fixed + Fix achievements, darkness and skills + early balanceJun 24, 2024significant · resets scoring window
- Save crash fix + change default launch option for SteamdeckJun 22, 2024significant · resets scoring window
- 1.0.0 Release of Noreya: The Gold ProjectJun 21, 2024
- Last day until launch! Kickstarter keys sent and update 0.9.99Jun 20, 2024significant · resets scoring window
- Art Rework Biome 4, sounds and memory leak endsJun 14, 2024significant · resets scoring window
- Patch 0.9.4 - Memory Leak and Biome 3 Art reworkMay 30, 2024significant · resets scoring window
- Patch 0.9 - Final content update !May 7, 2024significant · resets scoring window
- Patch 0.8.5Apr 11, 2024significant · resets scoring window
- Patch 0.8.1Mar 21, 2024significant · resets scoring window
- Patch 0.8 - Final Boss and end of the gameMar 15, 2024significant · resets scoring window
- Patch 0.7.7Mar 9, 2024significant · resets scoring window
- 0.7.6 PatchMar 4, 2024significant · resets scoring window
- PATCH 0.7.5 - Catacombs art rework (wip) and fight musicMar 1, 2024significant · resets scoring window
- PATCH 0.7 - Art rework, new playable area and new screen log historyFeb 16, 2024significant · resets scoring window
- PATCH 0.6 - Complete Cathedral, BOSS 4 and Walkthrough reworkJan 10, 2024significant · resets scoring window
- PATCH 0.5 - The Fallen kingDec 6, 2023significant · resets scoring window
- DEV BLOG 14 - Patch 0.4.5 - Steam clouds, new monsters, road to Biome 5Nov 18, 2023significant · resets scoring window
- DEV BLOG 13 - Patch 0.4.33!Nov 9, 2023significant · resets scoring window
- Minor fixNov 7, 2023
- Early Access Release! Featuring 0.4 VersionNov 7, 2023significant · resets scoring window
- UPDATE 0.3.8 - New content and PatchesOct 25, 2023significant · resets scoring window
- DEV BLOG 11 -Patch 0.2.3 - new languages and more fixs!Sep 30, 2023significant · resets scoring window
- DEV BLOG 09 - August update (release dates, a new monster and some music!)Aug 14, 2023significant · resets scoring window
- DEV BLOG #7 - April Update: A closer look at biome 2Jun 17, 2023significant · resets scoring window
