How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 11 games where press consensus and players sharply disagreed, this reviewer sided with players 7 times.
Computed 50m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
- +49Starfieldoutlet 100 · players 51 · Sep 2023
- -40Still Wakes the Deepoutlet 40 · players 80 · Feb 2025
- -40The Precinctoutlet 40 · players 81 · Jul 2025
- -31Horizon Zero Dawn™ Remasteredoutlet 40 · players 71 · Nov 2024
- +30The Elder Scrolls IV: Oblivion Remasteredoutlet 100 · players 70 · May 2025
- +39Age of Darkness: Final Standoutlet 100 · players 61 · Feb 2025
- -31Mandragora: Whispers of the Witch Treeoutlet 40 · players 71 · May 2025
- +36Fort Solisoutlet 100 · players 64 · Aug 2023
- +43Autopsy Simulatoroutlet 100 · players 57 · Jul 2024
- +37WRATH: Aeon of Ruinoutlet 100 · players 63 · Apr 2024
Recent reviews (185 tracked)
- 100DuskfadeAug 13, 2026 · Sebastian Cigarreta
“Weird Beluga's 3D platformer embraces elements from the great classics of the PlayStation 2 era and makes them its own in an experience that's as fun as it is familiar. Duskfade is accessible, simple, and fun. A 3D platformer that celebrates the classics without losing sight of its own identity, featuring memorable characters and an entertaining story. Without a doubt, one of my favorite games so far this year.”
read full review ↗ - 100Truxton ExtremeAug 10, 2026 · Sebastian Cigarreta
“Toaplan’s classic spaceship shooter makes a triumphant return with an excellent version that updates every aspect while preserving the classic gameplay. Truxton Extreme marks the return of a legendary series in the best possible way. I’d be lying if I said I found it accessible, since it’s one of the hardest games I’ve played in recent years, but at the same time, I’m glad that Tatsujin kept the essence intact. Easy games come out every day, but true challenges are few and far between.”
read full review ↗ - 100The Mound: Omen of CthulhuAug 9, 2026 · Darío Gadea
“ACE Team’s Lovecraftian cooperative shooter offers an original twist on the genre with a unique sanity system that helps shape a one-of-a-kind experience. *The Mound: Omen of Cthulhu* doesn’t aim to compete with the big cooperative shooters in terms of spectacle. Instead, it focuses on psychological tension, cooperation, and paranoia as the pillars of the experience. The game fully embraces one of the core tenets of cosmic horror: the setting isn’t just the place where the action takes place—it’s a character in its own right.”
read full review ↗ - 100Hell ClockJul 26, 2026 · Franco Borgogna
“Rogue Snail blends the depth of an ARPG with the frenzy of a roguelite, delivering an emotional journey through the scars of Brazilian history. Hell Clock is a pleasant surprise within the genre. A highly recommended title that demonstrates how typical ARPG gameplay and roguelite progression can coexist in perfect harmony with the indelible weight of memory.”
read full review ↗ - 40Dark ScrollsJul 19, 2026 · Franco Borgogna
“There's no denying that the game has charm and solid foundations, but Dark Scrolls falls a notch short of Doinksoft's previous titles. Unlocking new perks takes time, and using them isn't worth the effort. The co-op mode is interesting but doesn't offer much beyond chaos. At the end of the day, I'm left with mixed feelings.”
read full review ↗ - 100Denshattack!Jul 15, 2026 · Mariano Daneri
“Undercoders surprises us with a concept that takes the familiarity of skateboarding and presents it in an original package to create an extremely creative, intense, and unique experience. Denshattack! is “the surprise” of 2026 so far. It’s a title from which I expected something much smaller and more concise—not in terms of length, but in terms of ambition. However, what we have here is an experience that doesn’t shy away from taking risks or daring to do something different, offering tools that foster expression and creativity.”
read full review ↗ - 100Regions of Ruin: RunegateJul 12, 2026 · Franco Borgogna
“Gameclaw Studio brings us a solid sequel that stumbles due to its own monotony but is still enjoyable thanks to a good number of strengths. I enjoyed its charming pixel art style, the character progression system, and the pleasure of rebuilding a dwarven fortress from a pile of rubble. It’s a rewarding journey of reconstruction that reminds us that, sometimes, the simple act of tidying up and reviving a virtual world in ruins is the best possible refuge for disconnecting from our own.”
read full review ↗ - 100LOVE ETERNALJun 14, 2026 · Darío Gadea
“With its challenging platforming, brlka offers a demanding psychological horror experience with a cryptic narrative that evokes emotions with every challenge overcome. On the other hand, about halfway through, the difficulty spikes to the point of becoming frustrating, leading to an inevitable sense of exhaustion. However, when all the pieces fall into place, the experience borders on the memorable. It’s beautiful, tough to crack, but irresistibly satisfying. A title recommended for those who enjoy demanding challenges and stories open to interpretation.”
read full review ↗ - 100MINOSJun 13, 2026 · Franco Borgogna
“Artificer’s latest game invites us to become architects of pain in a roguelike that feels like a distant relative of the Deception series but is inspired by Greek mythology. It’s a game that respects our analytical intelligence and mercilessly punishes recklessness or inattention. An irresistible invitation for anyone with enough patience to embrace their own inner darkness, weave a deadly web, and claim—with all the pride in the world—the throne of steel and blood in their own personal hell.”
read full review ↗ - 100Bubsy 4DMay 21, 2026 · Mariano Daneri
“The infamous and beloved Bubsy returns, once again, with an experience that aims to recapture the glory days the series never had—in a surprisingly decent game. It has a certain charm in the sincerity with which it treats the character, ensuring it doesn’t feel like a cynical product designed to cash in on internet humor. It’s not a standout in the genre, but it’s a good entry point for a younger audience just getting started in the world of video games.”
read full review ↗ - 100MOUSE: P.I. For HireMay 20, 2026 · Franco Borgogna
“Fumi Games' title is effective and very satisfying, with stunning visuals and gameplay that delivers as a shooter but not quite as much as a noir novel. I had a great time shooting and uncovering the mystery hidden within its plot. I consider it a remarkable and enjoyable title—straightforward and effective—especially for those who love retro action and cartoons.”
read full review ↗ - 75Last Man SittingMay 8, 2026 · Franco Borgogna
“Based on an absurd and immediate premise, this title from DoubleMoose Games puts us in the seat of an office chair to clean up an office overrun by robots. I think DoubleMoose’s work is straightforward and loud—a cheap, direct shot of adrenaline that doesn’t try to steal a hundred hours of our time, but instead gives us a few minutes of laughter and destruction after an exhausting day of work in real life.”
read full review ↗ - 100GRIME IIMay 4, 2026 · Ulises Corrales
“Clover Bite takes us back to a surreal world steeped in art, offering a challenging and demanding experience that surpasses its predecessor. Grime II is a demanding, ambitious game with a very clear identity. It doesn’t seek to please everyone, nor does it prioritize accessibility. The world is complex and cryptic, but once I connected with its concept, it instantly became one of the most interesting Metroidvanias of the year so far.”
read full review ↗ - 100REPLACEDApr 25, 2026 · Franco Borgogna
“After years of uncertainty and delays, Sad Cat Studios’ cinematic thriller finally comes into its own, delivering an experience that made every second of the wait worthwhile. At the end of the day, I can’t help but feel that Sad Cat Studios’ work and the story of R.E.A.C.H. are nothing more than a reflection of our own internal struggles to find our place in the world. The wait was definitely worth it.”
read full review ↗ - 50Legacy of Kain: AscendanceApr 5, 2026 · Darío Gadea
“Ascendance brings us back to Nosgoth without reinventing it, but rather by expanding on its legacy—with strengths and limitations that make it as intriguing as it is inaccessible. Legacy of Kain: Ascendance exists in a constant tension between what the series was in its heyday, what it offers now, and what fans expect. It has interesting ideas, memorable moments, and a soundtrack that borders on exceptional, but it also suffers from limitations that affect its overall impact. It’s not the return I was hoping for, nor is it a viable entry point.”
read full review ↗
