Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 11 |
| All-time Steam reviews | 85% | 78 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 88% | 81 | 330 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 20, 2026) · 175 reviews sampled · 330 total reviews in window · weighted 127.4 up / 18.1 down · computed 18m ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Zero Sievert is an excellent game that will draw you in and get your heart racing with excitement and adrenaline. The setting in post-apocalyptic Eastern Europe following a nuclear power plant explosion is put to good use, and the pixel art style gives this top-down RPG shooter a unique flair. It’s truly an impressive title that will keep you hooked. With a wide variety of real-world weapons that you can customize, plus a vast array of resources, materials, and gear, you’re guaranteed never to get bored. Enemies won’t give you anything for free, and every time you survive a hunting trip, it’s an achievement in itself. Zero Sievert definitely has great potential, and if you enjoy this style, love the atmosphere of the S.T.A.L.K.E.R. series, and appreciate the gritty mechanics of Escape from Tarkov in a 2D pixel art style, this game will undoubtedly become a major time sink for you.”
read full review ↗ - 75
“A catchy extraction shooter from a post-apocalyptic environment successfully deceives with its appearance. Behind the cute pixel art is a decent game challenge and a ruthless world.”
read full review ↗ - 85
“A tense and taxing but wonderfully engaging hybrid of singleplayer roguelike and extraction shooter. ”
read full review ↗ - 80
“ZERO Sievert is a brilliant game that reinterprets the extraction shooter genre in an original way, but also more detailed in some aspects than the competition.”
read full review ↗ - 70
“ZERO Sievert is an enjoyable game with its deep world-building, fun gameplay, and great presentation. However, it struggles with some aspects of its presentation and its teaching tools. Although, this game is still in early access and might have changes in the future that fix these problems. Overall, ZERO Sievert is still a very fun time. If you are a fan of the Survival genre of games I recommend giving it a go.”
read full review ↗ - 90
“Zero Sievert might use a lot of familiar genre descriptors, such as roguelike and extraction shooter, and it might not do a whole lot different from other, similar games that came before. However, everything it does, it does just right. It rewards you enough to make the steep challenge worth putting up with. It pushes you to explore and experiment by making both goals feel achievable with the right plan and a bit of luck, and eventually, it gives you the tools to make some fantastically detailed weapon builds and take on even bigger challenges with bigger rewards on offer. It's all recognizable, sure, but when Zero Sievert is this fun, innovation doesn't really matter.”
read full review ↗ - 75
“In its attempt to mix STALKER and Escape from Tarkov, ZERO Sievert does a good job overall. Be careful, though, because this is not a game where shooting relaxation is the priority: you have to plan a little, you have to carefully evaluate when caution is the wisest choice, and you have to expect that sometimes your character will not return home. And yes, sometimes this game setting can be frustrating. Other times, however, there is the satisfaction of having risked a lot and still managed to come home safe.”
read full review ↗ - 85
“Zero Sievert is tough, but it offers a satisfying experience that teaches you upon every death, giving you a reason to keep playing.”
read full review ↗ - 80
“ZERO Sievert is the perfect entry point to the extraction shooter genre thanks to the absence of multiplayer and very replayable environments.”
read full review ↗
Patch history
- Performance HotfixAug 20, 2026significant · resets scoring window
- The Locked and Loaded UpdateAug 13, 2026significant · resets scoring window
- August Update PreviewJul 31, 2026significant · resets scoring window
- The Phantom UpdateJun 4, 2026significant · resets scoring window
- Hotfix for the HotfixApr 23, 2026
- Gamepad quality of life patch and more bug fixes!Apr 22, 2026significant · resets scoring window
- Localization HotfixApr 21, 2026
- Help Us Test the Next Update!Apr 17, 2026significant · resets scoring window
- ZERO Sievert - March HotfixMar 2, 2026
- ZERO Sievert Christmas Update Is Live!Dec 18, 2025significant · resets scoring window
- The Rotking Update: HotfixNov 14, 2025
- The Rotking UpdateNov 13, 2025significant · resets scoring window
- The Armoury UpdateSep 30, 2025
- The Shooting Range Update is LIVE - Update 1.2.19Aug 4, 2025significant · resets scoring window
- Hotfix 1.2.13 | Patch notesJul 1, 2025
- NEW UPDATE IS LIVE - The Prologue Update (1.2.4)Jun 26, 2025significant · resets scoring window
- MORE MOD TOOLS UPDATES! - Patch 1.1.15 | Patch NotesMay 15, 2025significant · resets scoring window
- Hotfix 1.1.13 | Patch NotesMay 6, 2025significant · resets scoring window
- MODDING & STEAM WORKSHOP - Patch 1.1.12Apr 22, 2025significant · resets scoring window
- Hotfix 1.0.17 | Patch NotesFeb 24, 2025
- ZERO Sievert | Weather UpdateFeb 12, 2025
- ZERO Sievert | Bunker ReportJan 9, 2025
- ZERO Sievert Holiday Event! 🎄Dec 9, 2024significant · resets scoring window
- Update 1.0.7 | Patch NotesNov 19, 2024significant · resets scoring window
- Update 1.0.4 | Patch NotesNov 5, 2024
- Hotfix: 1.0.2 now availableOct 25, 2024
- ZERO Sievert 1.0 OUT NOW!Oct 23, 2024significant · resets scoring window
- Important Information about 1.0Oct 17, 2024significant · resets scoring window
- Developer Update 2024 Vol.7Oct 14, 2024significant · resets scoring window
- Steam Achievements coming in 1.0Sep 25, 2024
- Hotfix: 0.52.7 now availableSep 3, 2024
- Update 0.52 | Patch NotesAug 28, 2024significant · resets scoring window
- Developer Update 2024 Vol.6Aug 23, 2024significant · resets scoring window
- Update 0.51 | Patch NotesJul 23, 2024significant · resets scoring window
- Developer Update 2024 Vol.5Jul 19, 2024significant · resets scoring window
- Hotfix: 0.50.3 now availableJul 4, 2024
- Hotfix: 0.50.2 now availableJul 2, 2024
…and 28 earlier patch announcements.
