Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 27 |
| All-time Steam reviews | 85% | 78 | 616 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 85% | 79 | 449 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Mar 7, 2025) · 300 reviews sampled · 449 total reviews in window · weighted 199.6 up / 34.5 down · computed 3h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Though its expressive fix-'em-up modules and its detailed manual made us want to love the game, we left Uncle Chop's Rocket Shop feeling frustrated, having been beaten down repeatedly by punishing, sadistic mechanics and unfriendly controls. It's not a great sign when you come away from a roguelite not thinking "One more go," but rather, "Please, no more."”
read full review ↗ - 80
“Uncle Chop's Rocket Shop is a especially satisfying routine game that emulates the best bits of furniture building and tech troubleshooting to provide a roguelike you'll feel is worth mastering. It's silly but narratively dense. It's randomized but always feels intentional in its design. And I just can't stop thinking about Wilbur and his weird batch of rocket ship pals. If you're the type to greedily clap your hands together at the sight of a hefty manual, then a gig at Uncle Chop's is for you.”
read full review ↗ - 80
“Uncle Chop’s Rocket Shop has a lot going for it, but I think a lot of your enjoyment will be based on how or where you play it.”
read full review ↗ - 84
“Uncle Chop's Rocket Shop is a great game with fun mechanics, a cool art style, and humor that complements all of them. It's not something that you should play if you are short on time and don't have patience, but I would recommend it if you are free and want to dive into the world of puzzles with indie-type art.”
read full review ↗ - 80
“It’s fun and knowing, and it’ll put a smile on your face while giving you something to think about, which is what good comedy is all about.”
read full review ↗ - 100
“Uncle Chop’s Rocket Shop is a brain stimulating, mind bending, visually satisfying, sonically pleasurable experience that I’ll return to again and again.”
read full review ↗ - 100
“Uncle Chops Rocket Shop is going to turn off a lot of folks. The things it wants you to learn and the effort it takes to learn them are going to feel a little bit too much like work or school to some, and that’s okay. For the right audience, however, Uncle Chops Rocket Shop is a challenging toy box of satisfaction, the type of satisfaction that only comes from learning to overcome a challenge, not with reflexes, but with your own cognitive power.”
read full review ↗ - 96
“Uncle Chop's Rocket Shop is the perfect blend of a comedic story being told with fun mechanics. Fixing every ship is suitably challenging, although the time limits do make it very difficult if you play the frantic mode before the focused one. The sound and art are nothing but assets to a game. Beard Envy Games have come out with a true hit and are one to keep an eye on for future projects.”
read full review ↗ - 80
- 89
“Uncle Chop's Rocket Shop is a simulative roguelite as ambitious as it is original, perhaps a little too brutal for its own learning curve but packed with quality content to offer. Recommended on handheld systems (Switch, Steam Deck).”
read full review ↗ - 65
“Uncle Chop's Rocket Shop blends simulator-esque puzzle solving with a roguelike framework. The result is an often tedious slog that requires the utmost patience, a laser-focused attention span, and a love for tinkering. Put simply, at the end of a long day at work, this is not the game you want to cozy up with.”
read full review ↗ - 90
“Uncle Chop's Rocket Shop is a title that manages to skillfully blend humor, strategy, and roguelike mechanics, providing a fresh and engaging gaming experience. Its ability to keep the tension high through increasing economic progression and the learning element tied to the instruction manual adds depth and variety to the gameplay. The attention to detail in the visual design and the quality of the Italian adaptation further contribute to making the game a truly unique experience. I honestly think it is one of the most worthwhile titles I have tried in many years, so I can't help but highly recommend it to anyone.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- Uncle Chops Rocket Shop - Hotfix 10/03/2025Mar 10, 2025
- 1.1 Update Now LiveMar 7, 2025significant · resets scoring window
- Changelog 31/01/25Jan 31, 2025significant · resets scoring window
- Patch Now LiveJan 27, 2025significant · resets scoring window
- Changelog 18/12/2024Dec 18, 2024
- Changelog 17/12/2024Dec 17, 2024
- Changelog 16/12/2024Dec 16, 2024significant · resets scoring window
- Changelog 13/12/2024Dec 13, 2024
- Changelog 12/12/2024Dec 12, 2024significant · resets scoring window
- Changelog 11/12/2024Dec 11, 2024significant · resets scoring window
- Changelog 10/12/2024Dec 10, 2024
- Hotfix 09/12/24Dec 9, 2024
- Post-release updates (we heard you on the Tomfoolery and Reactor modules)Dec 9, 2024significant · resets scoring window
- Changelog 08/12/2024Dec 8, 2024significant · resets scoring window
- Changelog 07/12/2024Dec 7, 2024significant · resets scoring window
- Patch Notes and a Thank YouDec 6, 2024significant · resets scoring window
- Minor Patch 05/12/2024Dec 5, 2024
- Look, a Demo Hotfix!Jun 12, 2024
- Say No to Bugs – Demo Hotfix Now LiveJun 11, 2024
- Playtest Update 25/04/24Apr 25, 2024significant · resets scoring window
- Playtest Build Update 4Dec 20, 2023significant · resets scoring window
- Playtest Build Update 3Dec 19, 2023
- Playtest Build Update 2Dec 18, 2023
- Playtest Build UpdateDec 16, 2023significant · resets scoring window
