Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (82 positive / 218 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
Positive reviews don't converge on specific aspects.
What negative reviews complain about
- Multiplayer & servers12% mention it
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 28 |
| All-time Steam reviews | 31% | 39 | 1000 |
| Metacritic user ratings | – | 45 | 138 |
| Post-patch Steam reviews (trust-weighted) | 22% | 32 | 135 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 385 total reviews in window · weighted 6.6 up / 23.4 down · computed 2h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“In this season Infinity Ward shows really exemplary support for Modern Warfare 2019, interest in multiplayer does not fall and the game surprises with a variety of activities and content. There is really nothing to find fault with. Call of Duty: Warzone was definitely a success, especially considering free access for any player.”
read full review ↗ - 80
“A great new entrant in the battle royale genre with lots of unique features. Not all of them feel great (yet), but these shortcomings don't make the Warzone less fun.”
read full review ↗ - 80
“Is Warzone the best battle royale game in the market? Honestly, it’s too soon to say. But with all of its innovation and refinements, it’s very close to being the proverbial king of the hill.”
read full review ↗ - 80
“The Ultimate Call of Duty "Battle Royale" Experience”
read full review ↗ - 82
“Call of Duty: Warzone is a great battle royale experience that delivers more than what you would expect in a free to play offering.”
read full review ↗ - 80
“Thanks to solid foundations of the first game, as well as mostly successful changes and new features, Warzone 2.0 is one of the best multiplayer games on the market. After ironing out technical issues - which will certainly happen, given the size of the franchise - we'll be able to safely call Warzone 2.0 an almost perfect game.”
read full review ↗ - 80
“Warzone 2 comes out swinging with the strongest map yet, as Al Mazrah's design is both visually appealing and well-balanced to encourage more moment-to-moment action and player movement. The sequel tosses in enough new features and changes to make gameplay feel fresh and give a dramatic change to the game's pace to set Warzone 2 apart from the original, and these battle royale matches are still a blast, despite the setbacks to classic features. Packaged with DMZ, which feels like a sandbox hit, free-to-play Call of Duty players have so many more ways to jump into the action and level up this year.”
read full review ↗ - 80
“Standalone Battle Royale mode for Call of Duty is unexacting and amusing. Good choice in this genre. ”
read full review ↗ - 70
“Having 150 players slows down the game too much for my liking, but additions like the Gulag and the new game mode Plunder are great ways to keep the experience fresh instead of copying old trends.”
read full review ↗ - 82
“Call of Duty: Warzone reaches new heights in battle royale by ditching backpacks and throwing me in a Gulag.”
read full review ↗ - 80
“Both Call of Duty and battle royale fans will definitely find Warzone to be a refreshing and interesting gameplay experience.”
read full review ↗ - 90
“Call of Duty: Warzone is the definitive battle royale experience right now.”
read full review ↗
…and 21 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
