Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 47 |
| All-time Steam reviews | 77% | 72 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 73% | 69 | 148 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Oct 10, 2025) · 148 reviews sampled · 138 total reviews in window · weighted 88.5 up / 33.1 down · computed 2h ago · full methodology →
Press & Creators reviews (34)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Cuisineer combines restaurant management and dungeon crawling to create a simple but absorbing game. It is cute and relaxing in a way that makes it easy to unwind while still working towards goals that are satisfying to achieve.”
read full review ↗ - 80
“Cuisineer is ultimately a very pleasant surprise that captivates with its concept and charming visuals, even if it isn’t entirely without flaws. Its accessible gameplay, pleasant style, and combination of cooking and combat come together to form an original experience that’s sure to entertain you for a few evenings. If you’re not expecting a perfect plot and are looking more for a relaxing atmosphere, you’ll feel right at home in your favorite restaurant, just like at Grandma’s. The technical glitches can be overlooked, and thanks to the game’s overall charm, you can even forgive the occasional cliché. This is a game best enjoyed with a cup of tea and a good mood. Pom will win you over, and you’ll keep coming back for more spices and more smiles.”
read full review ↗ - 80
“[...] Cuisineer is a casual and relaxing take on the action-savvy roguelite genre mixed in with some breezy-if-simplistic-and-slow management gameplay. Even if you feel like you have to manage your expectations a tad, you'll do fine in Battlebrew Productions' latest, especially with the isometric attack-savvy bits where you let a cat girl go hog wild with a flame-powered spatula and grenade egg timers against fire elemental yaks and sentient potatoes tossing projectiles.”
read full review ↗ - 65
“Cuisineer is an overall fun experience with lots of cute aesthetics and enjoyable moments, but is held back by its grind-focused gameplay and lack of focus on specific questlines.”
read full review ↗ - 70
“Much like a mug of chamomile tea, Cuisineer is a great way to relax at the end of the day, but it can leave some wanting more flavor.”
read full review ↗ - 80
“Cuisineer invites you to savour a unique blend of roguelite excitement and restaurant management. With over 100 recipes and dozens of ingredients, you can craft your own culinary experience in a customised kitchen, all while serving the diverse residents of Paell. While the village may feel overwhelming at times, the warmth of the townsfolk and the variety of quests create a cosy, immersive experience. Despite a few quirks like the lack of a UI tracking system and loading screen inconveniences, Cuisineer shines with its adorable anthropomorphic art and a gameplay smorgasbord that blends combat, cooking, and questing into a truly enchanting experience. So, don your spatula, savour the joy of culinary chaos, and let Cuisineer whisk you away on a journey that's enjoyable and heartwarming.”
read full review ↗ - 60
“Ultimately, Cuisineer is a cozy experience that offers some simple roguelike combat and management gameplay. Neither is particularly great on their own, but together they do create an engaging, if ultimately shallow, experience. I can't recommend this to anyone who loves a challenging and deep roguelike, but if you enjoy cozy experiences and don't mind some slightly tougher combat, Cuisineer is a good enough time.”
read full review ↗ - 95
“Cuisineer is an excellent culinary adventure full of cute characters, tasty dishes, and challenging goals to strive towards as you become unstoppable both out in the world and in the kitchen.”
read full review ↗ - 50
“Cuisineer is a game with a strong core idea, but doesn't invest enough in its systems to keep it interesting. The excellent combat and good restaurant running soon become repetitive as a result. If the basics are enough to keep you coming back then Cuisineer might work for you, but for me this dish has turned stale.”
read full review ↗ - 80
“When I started playing Cuisineer for this review, it took a while for the game to grow on me. I was going to score it lower, but after spending more time with the game, I have revised my score. Looking after the restaurant is fantastic, addictive, and enjoyable. The fighting in the dungeons is frantic, but I like that I can choose when to go dungeon crawling.”
read full review ↗ - 80
“Cuisineer serves up an entertaining dish combining the ingredients of a dungeon crawler and a restaurant simulation. Both are simple enough to accommodate groups of players who aren’t very familiar with either aspect.”
read full review ↗ - 80
“Ultimately, Cuisineer is a grindy game that will appeal to casual roguelike fans, weebs, or anyone looking for a grindy game to lose dozens of hours into. That same grind will likely alienate a handful of you, but if this kind of isometric combat is your thing then it’s worth pushing through.”
read full review ↗
…and 22 more tracked reviews.
Patch history
- v1.3 Patch Update!Oct 10, 2025significant · resets scoring window
- v1.29 Patch Update!Feb 3, 2025
- Fresh Features Update available now!Jan 28, 2025significant · resets scoring window
- v1.10 Patch Updates!Apr 19, 2024
- v1.09 Patch Updates!Apr 15, 2024significant · resets scoring window
- v1.08 Patch Updates!Mar 5, 2024
- 1.07 Patch Updates!Feb 26, 2024significant · resets scoring window
- v1.06 Patch Updates!Jan 31, 2024significant · resets scoring window
- v1.05 Patch Updates!Dec 15, 2023
- v1.04 Patch Updates!Dec 7, 2023significant · resets scoring window
- v1.03 Patch Update!Nov 27, 2023significant · resets scoring window
- v1.02 Patch Update!Nov 17, 2023significant · resets scoring window
- Update #1 - Flavoursome Fixes!Nov 14, 2023significant · resets scoring window
- v1.01Nov 11, 2023
