Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 51 |
| Creator reviews (1 tracked) | – | 97 | 2 |
| All-time Steam reviews | 74% | 70 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 68% | 66 | 1282 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 23, 2025) · 300 reviews sampled · 1282 total reviews in window · weighted 173.5 up / 74.7 down · computed 4h ago · full methodology →
Press & Creators reviews (30)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
““Mechwarrior 5: Clans” is a labor of love from fans by fans. You might not get some plot points due to its story being so embedded in Battletech Lore, but the action-packed missions and a departure from procedural generated maps makes it worth the time. Just don’t expect to learn everything from the get-go. It’s learning curve can be steep and you better get ready to lose a couple, or a lot of missions.”
read full review ↗ - 80
“Developers of MechWarrior 5: Clans know their limitations and skills, and don’t cram unnecessary elements into the game. Instead they focus only on the things they know they can deliver. Clans has the best story in the history of the series, and gameplay-wise it’s like an upgraded Mercenaries. Christmas came early for true MechWarrior fans!”
read full review ↗ - 75
“The more I sit with my feelings about Clans, the more I think Piranha is on to something. Perhaps this actually is what BattleTech always wants to be. Somewhere between a bad live action TV show and a bad children’s cartoon about war crimes is the fundamental joy of stomping around inside of big robots that tear through buildings like tissue paper and no one can be right, because everyone is wrong. I wish they’d honestly leaned more into the strengths of this game. The absurd vibes of BattleTech. Because when Clans actually does that, Piranha reminds me exactly of why BattleTech is so fucking cool.”
read full review ↗ - 80
“Mechwarrior V: Clans is a standalone title that don't replace its predecessor but rather enriches the experience in a complementary way, and it's a significant addition to the saga.”
read full review ↗ - 80
“Still, at the end of the day this is an approachable and enjoyable entry into a genre that doesn’t really get a lot of love these days. If they manage to optimize things enough to fix the performance issues you could probably consider it a 9 from me, but as it is I can only mostly recommend it.”
read full review ↗ - 80
“MechWarrior 5: Clans trades the random missions of Mercenaries for a handcrafted campaign delivering high customization and tense strategic battles.”
read full review ↗ - 50
“The tactical aspect of the game is also finicky. You can give your four squadmates orders, but only within a short radius of yourself, limiting their potential. Your choice is a map that doesn’t pause the action and is therefore useless in a fight, or a quick menu that takes up most of the screen and isn’t very quick, also making it a burden in fights. The first-person view is neat, and the ability to take control of your squadmate's mechs is novel, but these features aren't enough to shake the feeling your time would be better spent playing XCOM.”
read full review ↗ - 80
“Mechwarrior 5: Clans is a fantastic addition to the Mechwarrior lineage, offering a good mix of an engaging storytelling, deep customization options and some seriously satisfying mech combat. While the PC version has some technical issues and the overall game has a bit of a learning curve, the overall experience is well worth it for fans and newcomers alike. And the fact that Clans is hitting gamepass is sure to garner some new Battletech fans to the fold, which is great so we can get some new games form this legendary mech series.”
read full review ↗ - 74
“Mechwarrior 5: Clans does a lot of relatively new things for the series, and a whole lot more effort has gone into the polish and presentation of the game. The new changes aren't all for the better, and while I can respect that the game is meant to tell its own story, it comes at the expense of effectively removing all of the player's agency in influencing it. My idea of a perfect Mechwarrior game is some sort of middle ground between Mercs and Clans.”
read full review ↗ - 70
“If you're a MechWarrior series fan, you won't be disappointed with MechWarrior 5: Clans. This is a game you've been waiting for; made with passion and love and that's truly visible at every corner. For newcomers, there's a lot of fun to be had here too so definitely give it a go if you have an active Game Pass subscription.”
read full review ↗ - 85
“As mech games go, MechWarrior 5: Clans is an easy-to-recommend title full of action and drama. It may take itself too seriously, but this is still a brilliant sci-fi adventure.”
read full review ↗ - 70
“MechWarriors 5: Clans abandons its roots and leans more towards arcade-style gameplay. And that's not a bad thing, but fans of the brand probably won't be super pleased.”
read full review ↗
…and 18 more tracked reviews.
Patch history
- MW5 Clans + GB:FS Minor UpdateJul 29, 2025
- MW5 CLANS MODDING EDITOR AND GAME UPDATEJun 25, 2025
- MW5 Clans - GB:FS Patch NotesMay 23, 2025significant · resets scoring window
- HOT FIX STEAM UPDATEMay 14, 2025
- Ghost Bear HOT FIX 2 DEPLOYEDMay 13, 2025
- Ghost Bear DLC Hotfix 1May 9, 2025
- GHOST BEAR: FLASH STORM – HOTFIX INTELMay 8, 2025
- Ghost Bear Flash Storm InformationMar 24, 2025significant · resets scoring window
- MW5 CLANS PATCH INFOMar 8, 2025
- MW5 CLANS - DIGITAL COLLECTORS SOUNDTRACKJan 15, 2025
- MechWarrior 5: Clans - Trials of War DLC - Nov 25thNov 21, 2024significant · resets scoring window
- MW5 CLANS Hot Fix #4Nov 6, 2024
- MW5 CLANS HOT FIX #3 PREVIEWOct 31, 2024
- MechWarrior 5: Clans Hot Fix #2Oct 23, 2024
- Hotfix #2 PreviewOct 19, 2024
- MW5: CLANS Hot fix #1Oct 18, 2024
- Hot Fix #1 and Patch NotesOct 17, 2024significant · resets scoring window
