Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (295 positive / 4 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing32% mention it
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
96%
27 reviews
5-15h
99%
149 reviews
15-40h
99%
108 reviews
40-100h
100%
13 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 6 |
| All-time Steam reviews | 97% | 93 | 1000 |
| Metacritic user ratings | – | 86 | 13 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 133 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 92.0, but scores above 88 must be earned in front of a mass audience; this verdict rests on 81,023 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 380 total reviews in window · weighted 229.1 up / 4.4 down · computed 1h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“If you’ve followed The Walking Dead all the way through, this tight and powerfully executed finale will be sure to satisfy. Get those tissues ready.”
read full review ↗ - 90
“A brilliant and satisfying conclusion to The Walking Dead: The Final Season, and to the franchise as a whole. Take Us Back explores evocative themes while having emotionally impactful moments as you experience the end of Clementine's journey.”
read full review ↗ - 90
“It's so exciting to see Clementine growing up and guiding another child just like what Lee used to do. The ending is depressing but with an amazing twist. If you love the series and care about the destiny of Clementine, you can't miss it.”
read full review ↗ - 70
“An otherwise strong season drops the ball at the death. Clementine deserved better. ”
read full review ↗ - 75
“The Walking Dead: The Final Season hones in on the dynamic and relationship between Clementine and A.J. to produce some startling situations, choices, and ripple effects that thread throughout all four episodes. At times, the story is bogged down and stalled by the new free-roaming gameplay and myriad side characters that are never fully developed, but each episode has a satisfying conclusion that effectively sets up the stakes for a thrilling finale. It’s a moving but bittersweet ending, especially considering this was the last game Telltale worked on before shutting down. ”
read full review ↗ - 70
“With more interaction and better player choice, The Walking Dead: The Final Season might have transcended its predecessors. But as it stands, Clem’s adequate goodbye is aided by strong characters, long episodes, and apt nostalgia.”
read full review ↗ - 80
“Just know that both the development teams at Telltale, and the smaller-scale one that was resurrected under Skybound didn’t let Clementine down.”
read full review ↗ - 75
“A solid ending, a bit rushed, but beautifully written. It doesn’t manage to get away from the bite of the same old formula and technical issues, which tarnish the final result of the game.”
read full review ↗ - 85
“Despite some flaws on the second and third episodes, The Walking Dead : The Finale Season is the ending season all fan could wish for, with many great narrative choices and a message of hope very welcomed in such a game.”
read full review ↗ - 80
“Telltale’s The Walking Dead might not have invented this style of meaningful narrative adventure, but it certainly popularised it. It is tragic that its popularity led the studio’s leaders to run it into the ground, badly overstretching its staff on endless similar projects from Batman to Borderlands to Minecraft. The circumstances of this final ending are disappointing and unfair. But if The Walking Dead has taught us anything, it’s that things don’t always end well.”
read full review ↗ - 70
“Heaven knows we've played thousands of forgettable videogame stories over the years, so perhaps the best tribute we can pay to the departed developer is this: EDGE will remember it. [Issue#332, p.116]”
- 82
“The Walking Dead: The Final Season is a true gift that really allows for a proper goodbye to Clementine after a journey that went on for many years. A chance to enjoy one last time the legacy given to us by the already extinct Telltale Games.”
read full review ↗
…and 2 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
