Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 38 |
| All-time Steam reviews | 75% | 71 | 139 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.5 up / 0.1 down · computed 4h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“BrokenLore: UNFOLLOW is a psychological horror game that does not try to please everyone, and that may be its greatest strength. It is a title focused on atmosphere, meaning, and reflection rather than action or immediate impact. Despite structural limitations and a pacing that demands patience, it stands out thanks to a clear creative vision and sensitive themes.”
read full review ↗ - 70
“BrokenLore: UNFOLLOW is a psychological horror experience that tackles the darker side of social media, bullying, and self-image through a surreal and unsettling narrative. Its atmosphere, symbolism, and story themes stand out as the game’s strongest elements, creating moments that feel both disturbing and emotionally grounded. However, repetitive exploration, simple puzzles, and occasionally frustrating chase sequences hold the experience back from reaching its full potential. Despite its flaws, the game’s ambition and message make it a memorable indie horror journey.”
read full review ↗ - 84
“BrokenLore: UNFOLLOW works in the end because it is what it says it is: a unique, intense, and personal scary experience. It doesn’t try to be everything to everyone or add extraneous stuff. The fear is psychological, the story has meaning, and the gameplay adds to it rather than taking away. If you like old-school survival horror games like Silent Hill 2 or newer indie psychological horror games, this game will give you a short but unique ride.”
read full review ↗ - 70
“BrokenLore: UNFOLLOW delivers a solid psychological horror experience in certain aspects, though it falls short in others. What sets it apart is its bold approach to psychological and social themes, but it suffers from some repetition in level design. Ultimately, it remains a suitable experience for fans of mysterious and meaningful games.”
read full review ↗ - 70
“BrokenLore UNFOLLOW is a focused first-person psychological horror game that pairs relevant modern themes with nice visuals that amplify the mood.”
read full review ↗ - 70
“UNFOLLOW is a competent entry in the BrokenLore franchise, delivering solid storytelling and atmosphere while struggling with gameplay and cohesion. It offers moments of genuine psychological complexity, but predictable mechanics, overused jump scares, and underdeveloped plot threads prevent it from being truly memorable. Fans of the series will find enough to engage with, but those looking for groundbreaking horror may find it uninspired.”
read full review ↗ - 80
“Brokenlore: Unfollow is a solid horror title that's quite easy to recommend but hard to process. It doesn't pull any punches and that's a good thing. It's enough to make you ignore its minor quirks and is sure to have you wondering about what's coming at you next as you progress through the adventure.”
read full review ↗ - 68
“BrokenLore: UNFOLLOW is a slower horror game that focuses more on atmosphere and story. It works best when you’re exploring its environments, picking up on small details, and letting the story unfold at its own pace. The gameplay has a few rough spots, but the overall experience holds together thanks to a clear sense of direction and a story that gives you a reason to keep going. If you enjoy horror games that take their time and focus more on mood and storytelling than on mechanics, this one is worth checking out.”
read full review ↗ - 70
“BrokenLore: Unfollow is a short and sweet horror title all about the ills of social media and parasocial relationships. While it doesn't exactly introduce any bold new ideas and the frequency of jumpscares are a bit infuriating, the great portrayal of a theme that has been done to death, unique concepts in the narrative and gameplay, fun exploration, and replayability make it a great time for any fans of the horror genre.”
read full review ↗ - 72
“BrokenLore: UNFOLLOW is a game that is full of conflicts. In spite of its flaws, it is thoughtful but frustrating, scary but uneven, and sincerely sincere. It shows empathy while talking about bullying, being too focused on social media, and self-worth. Anne is a compelling main character whose problems feel painfully real.”
read full review ↗ - 65
“BrokenLore: Unfollow is a title that has a lot of ambition, with it packing in some cool ideas, effective jump scares, and a narrative that’s easy to get hooked into. However, as the chapters roll on and the experience shifts from grounded psychological terror to surreal, trope-heavy chaos, it loses some of its strengths, especially when paired with some fiddly puzzling and chase sequences that often feel a little frustrating. It’s almost poetic that in telling the story of a woman suffering from a fractured sense of self, the game ends up suffering from its own identity crisis. But hey, it’s worth a play for the story alone and it definitely has some bright moments, even if it doesn’t always deliver on its own ambition.”
read full review ↗ - 80
“BrokenLore: UNFOLLOW is an unforgettable chapter in the series that tackles multiple serious themes. The subject matter is something many players will relate to in one way or another, and the twisted manifestations of the protagonist’s traumas will leave players questioning reality. With spot-on environmental storytelling and an intriguing underlying mystery, this is an entry that both fans and newcomers will not want to miss.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- UNFOLLOW 2.0: New Demo Release + New ChapterJun 9, 2024
- 🌟 FOLLOW: Playtest Access Update! 🌟Mar 10, 2024
- UNFOLLOW *UPDATED VERSION*Feb 10, 2023
