Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 63 | 28 |
| All-time Steam reviews | 74% | 70 | 301 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 71% | 68 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 9 reviews sampled · 10 total reviews in window · weighted 3.9 up / 1.5 down · computed 2h ago · full methodology →
Press & Creators reviews (25)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“The tactical RPG Redemption Reapers doesn't have any serious issues, but it does suffer from the little death of a thousand paper cuts. With a few minor adjustments, this could be a really good game. As it stands, it's just an OK game with a very good soundtrack.”
read full review ↗ - 50
“Despite having some fun wrinkles on the tactical RPG formula, Redemption Reapers is too frustrating in its early levels to justify the thin plot and undeveloped characters. The music is the only consistently stellar part of the game, which is let down by uneven visuals and poor gameplay balance. You're better off looking elsewhere for your tactical RPG fix on Switch.”
read full review ↗ - 55
“Much like the heroes in the game, at one point I thought Redemption Reapers could be redeemed. But in the end, the sins it committed were a bit too much and despite almost making it back into my good graces, it fell just short and left me wishing I was overwhelmed by the hordes of Mort sooner rather than later.”
read full review ↗ - 60
“It is fun to see the lengths a dark theme like this will go, but there’s little light to be found beyond the thrills of surviving to fight another day.”
read full review ↗ - 50
“The game itself is competently executed, and if I try really hard to ignore the rip-off side of things, I would call it a decent game. But even then it has some pretty significant flaws. So while I did derive some enjoyment from it, due to its rough edges (among other things) it’s really hard to recommend to anyone unless you’re a die-hard tactical RPG fan who doesn’t want to own a Nintendo system and/or doesn’t like the Fire Emblem or even the Final Fantasy Tactics IPs. Which is unfortunate, because I really wanted to be able to; there are not a lot of good games in this genre that are available on PC that I can simply name offhand.”
read full review ↗ - 76
“With its own take on tactical combat, combined with a generally darker tone and story, there’s room for some appeal”
read full review ↗ - 50
“Ender Lilies was a home run with a compelling story, unique mechanics and a well-formed balance between challenge and progress. Redemption Reapers isn’t really more ambitious, but far more clumsy, managing to contradict itself so sharply it cleaves itself in half.”
read full review ↗ - 60
“Redemption Reapers tries to evoke a sense of desperate, skin-of-your-teeth battle, but succeeds more in adding tension to its combat than its narrative.”
read full review ↗ - 60
“There are better tactical RPGs out there, but if you're wanting a challenge with a distinctly grim visual style, "Redemption Reapers" might just fit the bill.”
read full review ↗ - 60
“Redemption Reapers is a passable strategy RPG with a focus on tight squad-based tactics that’s probably too simple for genre veterans. Its campaign is disappointingly dull and does nothing to pull your attention away from its forgettable squad and stilted animations.”
read full review ↗ - 60
“A Decent SRPG, That Doesn’t Want To Take Too Many Chances”
read full review ↗ - 60
“Good mechanics and presentation can't make up for Redemption Reapers' lacking plot.”
read full review ↗
…and 13 more tracked reviews.
Patch history
- 1.4.1 PatchnotesJun 29, 2023
- 1.4.0 Patch notesMay 10, 2023significant · resets scoring window
- 1.3.0 Patch notesApr 12, 2023
- 1.2.0 Patch notesMar 29, 2023
- 1.1.0 Patch notesMar 14, 2023
- 1.0.4 Patch notesMar 2, 2023
- 1.0.3 Patch notesFeb 24, 2023
