Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 6 |
| All-time Steam reviews | 86% | 80 | 1000 |
| Metacritic user ratings | – | 85 | 12 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 105 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 58 total reviews in window · weighted 49.8 up / 9.5 down · computed 2h ago · full methodology →
Press & Creators reviews (32)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“With its 2D cartoon aesthetic, simple point-and-click interface, and challenging puzzles, Deponia is classic old-school adventuring in many ways, making it worth playing even when the storytelling falters.”
read full review ↗ - 50
“Deponia's saved from being worse than Yesterday by at least having a simple understandable storyline and by not taking itself too seriously, but that's not saying much. ”
read full review ↗ - 90
“The backgrund ist literally junk, the game Deponia however the exact opposite. A brilliantly absurd story, a fitting comic style and strong speakers. Okay, it's a bit old school in temrs of bunkering stuff in your inventory, but from an in-world perspective, it makes sense: if it's not dross, keep it (like Roger Wilco did in Space Quest 3). After Harvey's New Eyes, Daedalic offers up yet another wonderfully bizarre adventure.”
read full review ↗ - 80
“It brings absolutely nothing new to the genre, but it's legitimately funny, brilliantly produced and, aside from some slogging in the middle, moves quickly and smoothly from start to finish. It's not quite great, but it's awfully good.”
read full review ↗ - 80
“You´ve got to hand it to Daedalic: They know, what an expertly crafted point and click adventure has to look like. Veterans of the genre and newcomers alike can give this one a go without hesitation, especially considering the low price tag.”
read full review ↗ - 80
“This is one of the best traditional point-and-click games out there--it oozes charm, keeps the puzzles sensible, and boasts a story that makes you laugh and warms your heart. ”
read full review ↗ - 60
“Not bad, but far more likely to be remembered for its stunning artwork than for its plot or puzzles. [Oct 2012, p.74]”
- 67
“Not rubbish, then, but one to pick up from the bargain bin. [Aug 2012, p.103]”
- 70
“Beautifully painted adventure brings lots of subtle humor to the environments of a devastated planet. Slightly weird concept might not be a good fit for everyone. [Sept 2012]”
- 84
“Deponia is a refined adventure game, beautifully drawn, creative, incredibly funny and so close to the classic definition of the genre that it takes your breath away.”
read full review ↗ - 92
“A fantastic adventure game, featuring some extremely intelligent riddles that require deep thinking. At the same time, it narrates a beautiful story, one that takes place in a setting very different than those of most games. [September 2012]”
- 60
“An average point and click-adventure with an unsympathetic protagonist and a lackluster plot. Deponia is heavily influenced by Monkey Island but doesn't come close to the LucasArts classic. The puzzles won't challenge a seasoned veteran, but could prove stimulating for newcomers to the adventure genre.”
read full review ↗
…and 20 more tracked reviews.
Patch history
- Language Update and BugfixesAug 7, 2019significant · resets scoring window
- If you have technical issuesNov 14, 2013
- If you have technical issuesNov 14, 2013
- Big language update: Spanish and Italian Voices are available now!Oct 11, 2013significant · resets scoring window
- Big language update: Spanish and Italian Voices are available now!Oct 11, 2013significant · resets scoring window
