How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 7 games where press consensus and players sharply disagreed, this reviewer sided with players 7 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Recent reviews (35 tracked)
- 81AntichamberJun 10, 2013
“If you’re looking for the most extreme, bizarre, intelligent and wacky puzzle game, look no further. [April 2013]”
- 78Euro Truck Simulator 2Jun 10, 2013
“Quotation forthcoming.”
- 71Natural Selection 2Jun 10, 2013
“Certainly not for newcomers in the genre; but it’s a blast for hardcore gamers that crave for action instead of the classic FPS mechanics and want matches that last something between a Counter-Strike and Battlefield 3 battle. [March 2013]”
- 79Baldur's Gate: Enhanced EditionJun 10, 2013
“It’s not the flawless, refined version that the dedicated RPG veterans were waiting for, but even so, BG:EE remains a solid investment for Dungeon & Dragons romantics. [March 2013]”
- 92BioShock InfiniteJun 5, 2013
“Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]”
- 78Game Dev TycoonJun 5, 2013
“If you thought that game developing is a game, you’ve guessed right! Now you will probably start to appreciate more the developers of your favorite games and realize the obstacles they face. [June 2013]”
- 81Monaco: What's Yours Is MineJun 5, 2013
“It combines some simple concepts, throws them in a co-op pot, adds connectivity, removes nasty bugs and, instead of salt and pepper, it sprinkles a budget price on top. The only catch, you have to bring some buddies along with you. [June 2013]”
- 87Hotline MiamiFeb 6, 2013
“From the get-go, Miami’s presentation has a unique style, with vivid colors, generous amounts of post-process filtering and a stunning soundtrack (you will just let the game play on, only to hear the tracks). But at the same time, all notions of continuous fast-paced action gameplay disappear. Hotline Miami is essentially a top-down stealth game, that rewards the player with imaginative (and quite violent) kill animations. [January 2013]”
- 83Chaos on DeponiaFeb 6, 2013
“The attention to detail in the action design, the richness of the puzzles, the colorful nature of the setting and its characters- all those elements have enchanted us while we long for the third chapter. [January 2013]”
- 90Guild Wars 2®Feb 6, 2013
“GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]”
- 88XCOM: Enemy UnknownFeb 6, 2013
“Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]”
- 82Torchlight IIFeb 6, 2013
“Torchlight 2 offers everything an action RPG fan wants: a huge campaign, variety of enemies, a rich system of quality loot, well-balanced and fresh classes with different build options, care-free and fun multiplayer modes. [November 2012]”
- 85FTL: Faster Than LightFeb 6, 2013
“Kickstarter has accomplished its mission in this one, giving the opportunity to an original, non-mainstream title to go public and meet its well-deserved success. Especially for sci-fi fans, it’s a no-brainer; buy this game at once and live the life of a courageous pilot that only has one mission: survival. [November 2012]”
- 80Thirty Flights of LovingFeb 6, 2013
“Thirty Flights bets on and is transcended by, emotion. It’s part of a newly-arrived scene (fronted by the beautiful Dear Esther from Chinese Room) that attempts to blur the lines between gaming and art. You are given the tools to live a story that was written for you. Whether it will win you or not, rests completely upon your actions. [October 2012]”
- 74Edna & Harvey: Harvey's New EyesFeb 6, 2013
“The first Edna & Harvey was weird, unique and original. The second attempted to be more weird, unique and original, but went too far and overdid it. Furthermore, one can’t ignore the complete lack of challenge and it’s a shame really, as there were some amazing ideas here…[December 2012]”