Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 88 | 6 |
| All-time Steam reviews | 64% | 63 | 952 |
| Metacritic user ratings | – | 53 | 5 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 3 total reviews in window · weighted 0.7 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“A memorable gem from a master miniaturist who can teach the big boys a thing or two about how to tell a story in this medium. If we're ever going to get away from measuring our gaming by the yard, this would be a great place to start. ”
read full review ↗ - 90
“You should play this because it's an inventive story with three or four things you've never done in a game before, and because it suggests a future where games don't insult our intelligence with dull plotting, dire exposition, and endless cut-scenes. [Dec 2012, p.75]”
- 80
“Thirty Flights of Loving gets off to a fascinating start before completely throwing any and all expectations you might form during its first few minutes into the wood chipper.”
read full review ↗ - 80
“Thirty Flights bets on and is transcended by, emotion. It’s part of a newly-arrived scene (fronted by the beautiful Dear Esther from Chinese Room) that attempts to blur the lines between gaming and art. You are given the tools to live a story that was written for you. Whether it will win you or not, rests completely upon your actions. [October 2012]”
- 95
“It is so meticulously and lovingly crafted that it makes the traditional linear storytelling method seem drab and extraneous. This is storytelling distilled to its finest form; it is a game that does not waste your time. Moving forward, I will not look at storytelling the same way again.”
read full review ↗ - 80
“Condensed into thirteen minutes of play, Thirty Flights of Loving is a really interesting story.”
read full review ↗ - 90
“Thirty Flights of Loving is precisely as long as it needs to be, and contains exactly what it needs to contain. This efficiency makes it a richer experience, not a poorer one, because it insists that the player engage with the story and piece it together himself, rather than sitting back and absorbing an endless train of cinematics.”
read full review ↗ - 90
“Like the very best narratives, Thirty Flights Of Loving relies on economy more than excess, and it races you breathlessly to its conclusion rather than herding you through an awkward gauntlet of false choices and bottlenecks.”
read full review ↗ - 85
“Thirty Flights of Loving is as refreshing as it is alienating. The series of short scenes take you on a bizarre roller coaster ride, on which you unfortunately have little influence.”
read full review ↗ - 89
“Thirty Flights of Loving is an experimental game which know how tell a story. Blendo Games has created a little masterpiece.”
read full review ↗
Patch history
- Developer Commentary fixJun 12, 2026
- 9-year Anniversary UpdateDec 7, 2021
