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Antichamber

Antichamber

Alexander Bruce · released Jan 30, 2013

AdventureIndiePC

Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.

89
VGC Score
Stablehigh confidence
93%
At launch
95%
Steam all-time
82%
Press
81%
Player sentiment
96%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)826
Creator reviews (1 tracked)870
All-time Steam reviews95%901000
Metacritic user ratings8618
Post-patch Steam reviews (trust-weighted)96%9112
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 88.8, but scores above 88 must be earned in front of a mass audience; this verdict rests on 18,414 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: last 30 days (no significant patch detected) · 35 reviews sampled · 34 total reviews in window · weighted 22.2 up / 0.9 down · computed 2h ago · full methodology →

Press & Creators reviews (47)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 95
    trust 75Feb 11, 2013

    Alexander Bruce - Antichamber's creator - went out of his way to give us something more than just another first-person Portal-inspired puzzle game that appeals to critics using it's alleged artistic value. Antichamber is an unusual, fresh, intriguing and great experience. A complex mind game that will find fans among art lovers and regular gamers alike. Give your brains a break from regular shooters and give them something more interesting to process. Give them Antichamber.

    read full review ↗
  • 85
    trust 68Feb 22, 2013

    If you like a good puzzle or just want to try something new, Antichamber will stretch your mind and twist your perception, and it’s definitely worth checking out.

    read full review ↗
  • 60
    trust 66Feb 11, 2013

    In the end, though, it left me cold. Antichamber's frosty and self-satisfied air is preferable to the chummy japery of Kim Swift's Quantum Conundrum, for sure - but both games have made a similar mistake in hiving off half of Portal's personality and expecting it to stand on its own.

    read full review ↗
  • 85
    trust 66Jan 31, 2013

    Antichamber bends the rules of space and time with challenging puzzles and a fantastic sense of atmosphere.

    read full review ↗
  • 80
    trust 64Feb 6, 2013

    Frustrating and confusing almost by design, Antichamber is nevertheless one of the most intelligent and imaginative puzzle games for years.

    read full review ↗
  • 90
    trust 64Mar 7, 2013

    Don't play it as a puzzle game. Play it as a way of recalibrating your perception of reality. [March 2013, p.96]

  • 82
    trust 64Jan 31, 2013

    Clever, but sometimes a little cold, this is an accomplished headscratcher of unusually philosophical ambition.

    read full review ↗
  • 85
    trust 62Feb 12, 2013

    Antichamber will turn your brain inside out and then ask you to reach inside your own head and turn it back the right way. It’s quite unlike anything else I’ve ever played, and it simultaneously made me feel like an idiot and a genius. It’s daring, confident, original and enjoyable, not to mention ridiculously smart. Just make sure you’ve got some paracetamol handy before you start playing.

    read full review ↗
  • 90
    trust 62Feb 8, 2013

    This is a rare gem among modern-day games. It proves that even the simplest concept can be pushed beyond the limits few people dare to explore. It’s a valiant experiment and one that has brought some truly satisfying results.

    read full review ↗
  • 86
    trust 61Jan 31, 2013

    Antichamber has some of the more clever puzzles of any game I've played. It doesn't have much in the way of personality, and its bizarre ending left me wondering why it was included at all, but it makes the act of exploration utterly thrilling.

    read full review ↗
  • 90
    trust 61Feb 12, 2013

    Antichamber requires you to realign your thinking, and there’s little that’s more satisfying than breaking through the mental barrier you’ve erected for yourself to discover a solution.

    read full review ↗
  • 81
    trust 61Jun 10, 2013

    If you’re looking for the most extreme, bizarre, intelligent and wacky puzzle game, look no further. [April 2013]

…and 35 more tracked reviews.

Patch history

No patch announcements found on Steam yet.