Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 363 sampled Steam reviews (304 positive / 59 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Multiplayer & servers19% mention it
- Story & writing10% mention it
- Controls & UI8% mention it
- Combat6% mention it
What negative reviews complain about
- Story & writing29% mention it
- Controls & UI19% mention it
- Combat17% mention it
- Bugs & crashes17% mention it
- Multiplayer & servers15% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
73%
49 reviews
5-15h
79%
149 reviews
15-40h
90%
127 reviews
40-100h
94%
36 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 6 |
| Creator reviews (1 tracked) | – | 90 | 0 |
| All-time Steam reviews | 87% | 81 | 1000 |
| Metacritic user ratings | – | 74 | 19 |
| Post-patch Steam reviews (trust-weighted) | 88% | 82 | 268 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 766 total reviews in window · weighted 208.7 up / 28.9 down · computed 2h ago · full methodology →
Press & Creators reviews (81)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“If you can’t deal with the combat gameplay in the RE series (there’s a demo to save you potential naysayers a few bucks), then there’s a good chance that you won’t be buying what the boxed copy of Resident Evil 5 is selling. But if there’s even the slightest amount of indifference in your brain about the aiming and gunplay of RE, then RE5 is worth your time.”
read full review ↗ - 75
“It’s tough seeing horror give way to more action, but patience with gunplay would come easier if the basic design were as compelling as the early survival-horror concepts.”
read full review ↗ - 90
“Capcom have done wonders with keeping the elements that made RE what they are, but also moving it forwards just enough to remain fresh.”
read full review ↗ - 90
“It's not refined enough as an action game to contend with the likes of Gears of War, it's been usurped in the survival horror category by the stellar Dead Space, and it's such a deviation from the franchise's foundation that it's almost certain to alienate a large contingent of diehard fans.”
read full review ↗ - 90
“I personally found Resident Evil 5 to be a great addition to a beloved franchise that has been going on for nearly fifteen years, even if it doesn’t represent the series’ finest hour.”
read full review ↗ - 100
“The co-op implementation is great and the extra unlockable provides more than enough incentive to play the game through multiple times. If the controls don't bother you, anybody can have a great time playing through this adventure.”
read full review ↗ - 75
“It’s still an enjoyable experience, but multiplayer is the absolute reason to pick up RE5. It’s the feature that we’ve been wishing for since day one (Outbreak didn’t count), and Capcom delivers a fine show.”
read full review ↗ - 90
“Graphics and appeal of Resident Evil rock! The basic game construct didn’t change very much, but never change a winning team … too much.”
read full review ↗ - 80
“The game completely lacks scary moments; there is nothing going bump in the night. Actually, most all the levels take place in the daytime. They are very pretty levels, yes, although the RE5 team hasn't yet learned the tricks of the trade that other developers use to seamlessly blend them -- there are lots and lots of loading screens.”
read full review ↗ - 80
“If you played RE4 to death like I did, play RE5 on Veteran with a like-minded friend and you'll probably have a blast, but keep in mind it's not as good as its predecessor. The real question about Resident Evil 5, though, is whether or not you'll reach a point with what's happening where you just have to walk away.”
read full review ↗ - 90
“For those new to the series, Resident Evil 5 may not be what you expect. It's neither scary nor survival horror, and though its story throws plenty of love to longtime fans, you don't need to be one to enjoy it. Ultimately, it's an action feast for two - with just a little gristle amid all the delicious blood, bone, and brains. [Mar 2009, p.58]”
read full review ↗ - 70
“Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.”
read full review ↗
…and 69 more tracked reviews.
Patch history
- Update to Resident Evil 5Feb 28, 2023
- For Windows🄬 7 operating systems (OS) usersJan 24, 2022
- Patch #1 Now AvailableMay 12, 2015
- Patch #1 Now AvailableMay 12, 2015
