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Pid

Pid

Might and Delight · released Oct 31, 2012

AdventureIndiePCPlayStation 3Xbox 360Nintendo Switch

You are stranded on a strange and peculiar planet. It’s time to embark on your journey and find your way home! Explore a gravity defying and challenging platformer with striking visuals and a captivating story that transports you to a world beyond ours.

76
VGC Score
·No trend datahigh confidence

anchored at patch: “Escape to a sunny island! Play the Twinkleby Steam Next Fest Demo🌞” (1y ago)

n/a
At launch
83%
Steam all-time
72%
Press
64%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)726
All-time Steam reviews83%771000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)64%6328
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jun 9, 2025) · 28 reviews sampled · 6 total reviews in window · weighted 6.9 up / 3.8 down · computed 4h ago · full methodology →

Press & Creators reviews (29)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 50
    trust 71Nov 8, 2012

    That butler is what I most clearly remember about Pid. In time (maybe just in a matter of weeks) it's probably all I'll remember about Pid. I'll see him flying around, crushing my spirit time and again, and cleaning up those broken pieces of glass. Too bad he can't pick up the pieces of this once promising game.

    read full review ↗
  • 70
    trust 69Nov 15, 2012

    If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.

    read full review ↗
  • 69
    trust 68Nov 7, 2012

    Pid is one of those games that I feel just came out at the wrong time. It does some very nice things but the difficulty in the boss fights and the monotony of the platforming after a while will bog down players. The co-op is a shining point to the game, and the presentation is top notch. For ten dollars, you can still get a little enjoyment out of it as long as you have patience.

    read full review ↗
  • 85
    trust 66Sep 4, 2012

    Brimming with subdued pastel colors, hand-drawn characters, and a trippy, jazzy soundtrack, Pid's aesthetic is peculiar but challenging enough to be fun. [Nov 2012, p.85]

    read full review ↗
  • 60
    trust 66Nov 7, 2012

    Pid boasts an excellent design and interesting mechanics, but suffers from an excessive and unforgiving difficulty level that puts players in very repetitive situations most often than not. Nevertheless, it's pleasant to watch and offers quite a difficult, although dull, challenge.

    read full review ↗
  • 70
    trust 66Nov 6, 2012

    Kurt's trials partly arise from the traditional platforming challenge, of course, but trimming the more repetitive sequences and draining the bosses' health would have edged this effort toward the greatness enjoyed by some of its contemporary cousins.

    read full review ↗
  • 60
    trust 61Dec 3, 2012

    Pid feels like the indie game equivalent of paint-by-numbers. While it does an admirable job aping the style and atmosphere of titles like Braid, Limbo, and Machinarium, the entire experience winds up hollow, overlong, and ultimately forgettable thanks to awkward pacing and a gameplay gimmick that isn't quite as versatile as it needs to be.

    read full review ↗
  • 70
    trust 61Nov 6, 2012

    Pid isn't going to stand out as an all time classic of the generation, it won't find itself mentioned in the same breath as a Limbo, or a Braid, but what it does, it does generally well. It is a fine game to pick up and play through, but despite its wonderful understated presentation, it isn't one that will stay with you once finished.

    read full review ↗
  • 85
    trust 60Nov 14, 2012

    With Kurt's character design, the smoothness in his movements, and the challenges he faces, I couldn't help but compare Pid to the award-winning Limbo. That said, Pid's exceedingly inviting visual style is a marked contrast to the overbearing sense of dread and isolation in Playdead's 2010 platformer.

    read full review ↗
  • 80
    trust 60Nov 13, 2012

    Pid offers 12 hours of of pure joy with a lovely story and amongst the best music we've had in an indie game all year.

    read full review ↗
  • 70
    trust 60Dec 4, 2012

    A smart and, at some times, very challenging puzzle platformer with neat-looking visuals and good music. Still, it's not very memorable in the long run.

    read full review ↗
  • 80
    trust 59Dec 5, 2012

    An eccentric but highly enjoyable platformer. [Christmas 2012, p.97]

…and 17 more tracked reviews.

Patch history