Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (202 positive / 98 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing18% mention it
- Multiplayer & servers7% mention it
- Controls & UI6% mention it
- Combat6% mention it
- Bugs & crashes4% mention it
What negative reviews complain about
- Story & writing26% mention it
- Controls & UI20% mention it
- Multiplayer & servers11% mention it
- Bugs & crashes10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
57%
58 reviews
5-15h
70%
82 reviews
15-40h
67%
123 reviews
40-100h
83%
30 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 62 | 11 |
| Creator reviews (1 tracked) | – | 30 | 0 |
| All-time Steam reviews | 77% | 72 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 72% | 68 | 248 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 710 total reviews in window · weighted 163.1 up / 64.9 down · computed 2h ago · full methodology →
Press & Creators reviews (36)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 30
“It’s not enough to say that Resident Evil 6 is poor as a Resident Evil game. That alone implies there could be a quality experience if fans can get past their preconceptions and feelings of betrayal. No, Resident Evil 6 is poor by the standards of any game, not just the high ones set by its own legacy.”
read full review ↗ - 70
“If you’re after a straight-up action shooter, you could do a lot worse than Resident Evil 6, but if you’re looking for an experience similar to the earlier games in the series, then you definitely won’t find that here.”
read full review ↗ - 70
“If you’re a big online person, Resident Evil 6 is worth picking up as we know its multiplayer modes will be expanding. However if it’s the story you’re after, you might be better off sitting this one out, you’re not missing much.”
read full review ↗ - 30
“Easily the worst game out of the entire main series. This is a bad game, not just a bad Resident Evil game. Go play just about anything else instead of spending your time here.”
read full review ↗ - 50
“While it's admirable that Capcom tried to make the game appealing to the largest possible audience, it was unnecessary. Games should be made not to generate the most income, but to be as unique. The similarity of Chris Redfield's campaign to Modern Warfare and the like is inexcusable; we need a Resident Evil game, not a "third-person shooter, only this time with rocket launcher-wielding zombies." More importantly, Resident Evil 6 fails to deliver something skill-demanding, and is mainly frustrating and mediocre in most respects. The Resident Evil series: revived, surviving, or killed? Surviving, but pleading for death and reincarnation.”
read full review ↗ - 65
“Resident Evil 6 is the most ambitious entry in the series and the most conflicted, Capcom tries to please action fans, horror purists and co-op players simultaneously, and ends up fully satisfying none of them.”
read full review ↗ - 30
“You can't polish a turd, and Resident Evil 6 is proof. This remaster may look the part at points, but its limp collection of lacklustre campaigns will leave you feeling dead inside. A low price point means that co-op enthusiasts may get some mileage out of the solid Mercenaries mode, but make no mistake, this is still a quivering corpse of a game. Avoid like a C-Virus plague.”
read full review ↗ - 80
“While still not my favorite in the series, it’s still a fun action game, especially with a buddy going through it with you. Also, for 20 bucks, you’re getting a giant package. A full 25-30 hour campaign, tons of multiplayer modes, and a really solid looking action horror game. The Resident Evil fans should really pick this up even if it isn’t the best game in the series.”
read full review ↗ - 40
“Overall, this "remaster" is more port than anything else, and while the 60fps visuals are awesome and a welcome treat that I honestly wasn't expecting, RE6 is still RE6, and still pretty damn ugly to boot. I will stand by the fact that these versions really are the best versions available on console, but they pale in comparison to the PC version from four years ago.”
read full review ↗ - 60
“Resident Evil 6 isn’t a bad game; it’s just not that impressive. It’s easy to see why so many where disappointed when it first came out, but if you go in this expecting a fun action game, it’s defiantly worth checking out, especially at only $20. Long time fans, however, will be left wanting more.”
read full review ↗ - 40
“The same linear, patronisingly simplistic time waster it always was, but if you really must have a remaster of Resident Evil 6 this isn’t a bad job.”
read full review ↗ - 60
“Undoubtedly more successful than Resident Evil 5, this sixth episode of one of the greatest series of video games has a hard time provoking an unalterable enthusiasm.”
read full review ↗
…and 24 more tracked reviews.
