Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 402 sampled Steam reviews (383 positive / 19 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing37% mention it
- Combat19% mention it
- Visuals & art16% mention it
- World & exploration12% mention it
- Grind & repetition5% mention it
What negative reviews complain about
- Story & writing47% mention it
- Combat37% mention it
- Visuals & art21% mention it
- Grind & repetition21% mention it
- Bugs & crashes21% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
75%
20 reviews
5-15h
91%
53 reviews
15-40h
94%
125 reviews
40-100h
99%
171 reviews
100h+
100%
33 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 87 | 148 |
| Creator reviews (2 tracked) | – | 97 | 3 |
| All-time Steam reviews | 94% | 88 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 23, 2024) · 300 reviews sampled · 66694 total reviews in window · weighted 223.6 up / 13.1 down · computed 2h ago · full methodology →
Press & Creators reviews (114)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“The consistency and fulfillness of the Iki Island expansion is stunning. Especially compared to many other addons. It's well worth the buy, both for fans and wider audience alike.”
read full review ↗ - 100
“Ghost of Tsushima arrives on PC with a technically impeccable port, offering a new audience the chance to enjoy a title that stands out, but has plenty of potential for much more. an experience that, on the one hand, holds back and does not allow itself to develop its full potential. A title held back by the need to comply with the conventions of the medium, which fails to fully spread its wings to end up crowning itself as something unique, remaining fluttering on the ground of the familiar.”
read full review ↗ - 80
“PC players had clearly been waiting for a port of Ghost of Tsushima, and Nixxes Software has delivered a finely tuned package that looks more gorgeous than ever, plays more smoothly than ever and brings a few nifty PC-exclusive features that enhance the experience. The game itself, of course, arrives unchanged, which means its flaws are present on PC, too. Its open-world ideas chose to recycle rather than reinvent existing tropes and your core gameplay loop isn't too dissimilar from an Assassin's Creed title. But, when it comes to presenting those familiar ideas in evocative ways, Ghost of Tsushima Director's Cut is a cut above the rest.”
read full review ↗ - 80
“Whilst the Iki Island Expansion doesn't do much to stray from the path laid out by Ghost of Tsushima, it is absolutely a worthwhile addition and a must play for those who loved the core game.”
read full review ↗ - 77
“Whether it'll be worth it to you depends on how much you'd need to end up spending and how much you enjoyed your first time in Tsushima. If you've never played it, though, Director's Cut is the obvious choice whether you're on PS4 or PS5. It might be the filler of games, but it's some of the best filler I've ever played. Slap that on the back of the box, Sucker Punch.”
read full review ↗ - 80
“Ghost of Tsushima: Director's Cut not only introduces several improvements to an already great game, but the new Iki Island expansion provides the fans of the base game with an extra chunk of content.”
read full review ↗ - 95
“Ultimately, the Ghost of Tsushima Director’s Cut is more of the same great game I already loved, and truthfully, it’s really all I wanted and expected. The Iki island itself provides a fresh environment to explore and spend time within and playing through the game on the PS5, I loved the added immersion the haptic feedback and adaptive triggers were able to provide. Whether you’ve played through the whole main game, or if you’ve never jumped into Ghost of Tsushima, there’s plenty new to love here and is undeniably the definitive way to now experience Ghost of Tsushima.”
read full review ↗ - 85
“While some upgrades expand on gameplay and story, Ghost of Tsushima Director’s Cut seems more like an extension of the main game. Sucker Punch focused their effort into refining the technical aspect from the original game. This Director’s Cut offers the best Ghost of Tsushima experience to date.”
read full review ↗ - 95
“Ghost of Tsushima is an exceptional title, an experience worth having for its powerful emotional impact and timeless setting. The well-crafted story and high-quality gameplay solidify its status as one of the best titles on PlayStation from the last generation.”
read full review ↗ - 70
“Iki Island is a solid and vastly improved product over the base game, featuring an excellent aesthetic, some solid content, and much-needed improvements from patches made to the original material.”
read full review ↗ - 90
“Ghost of Tsushima: Director's Cut amplifies an already excellent open world game. The Iki Island expansion is worth the price of admission alone, providing another chunk of stunning Japanese landscape for Jin to explore, while also digging into the protagonist's past. A fantastic range of story missions and side quests make for a memorable offshore excursion, and put alongside the main campaign, Ghost of Tsushima now stands as a PS4 and PS5 must-buy.”
read full review ↗ - 91
“The epitome of open-world action and a great PC port that is worth every penny.”
read full review ↗
…and 102 more tracked reviews.
Patch history
- Ghost of Tsushima Director's Cut Patch 1 Release NotesMay 23, 2024significant · resets scoring window
