Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 13 |
| All-time Steam reviews | 95% | 89 | 49 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 78
“We embark on a potentially deadly journey with archaeologist Adamari “Andie” Ito. A story of adventure and discovery of what has been and what could be the fate of humanity.”
read full review ↗ - 55
“As a commentary on artificial intelligence, and as a science-fiction mystery tale, Return to Grace is a thought-provoking experiment. The questions it asks are compelling, the virtual characters it introduces are endearing, and the retro-futuristic world it proposes is rich in potential. As a first-person adventure game, however, it's less successful, due to perfunctory puzzles, undemanding gameplay, and a short running time.”
read full review ↗ - 65
“Return To Grace will be a good alternative for those looking for a walking simulation and a rich story, but it's easy to get bored with the lengthy dialog and rare elements of exploration.”
read full review ↗ - 67
“Return to Grace is a curious walking sim experience, one with a nice sense of mystery but alas a tad light in its overall execution.”
read full review ↗ - 80
“Short and concise, Return to Grace tells a great story with a thought-provoking ending I quite enjoyed.”
read full review ↗ - 85
““Return to Grace” is not like other games. It takes you on a thrilling journey through space and ancient history. This game will spark your curiosity with its mysterious stories, impress you with its beautiful artwork, and completely captivate you with its exciting gameplay. As a highly respected space archaeologist, I invite all space fans to gear up and join this amazing galactic quest.”
read full review ↗ - 70
“Return to Grace offers a unique and engaging experience, with stellar voice acting and art direction, but repeat playthroughs are a chore due to the game's sluggish pacing.”
read full review ↗ - 70
“Overall, Return To Grace is a solid narrative game set in a wondrous sci-fi location. The core plot will be enough to drive many players for its short run time, especially given its unique setting and visual design. Over time this might lose a little of its luster, but the secrets here are certainly worth uncovering.”
read full review ↗ - 70
“Return to Grace from developer: Creative Bytes Studios is a short and sweet once-through experience. It has nice dialogue but is more for viewing than interactive gameplay. As a game tagged to be known as a “Walking Simulator” I believe this is the pinnacle of the genre. With its beautiful local, interesting in-game history, and clever dialogue Return to Grace is a great pick for a narrative-driven game to play all in one go.”
read full review ↗ - 91
“It’s a pretty good game for anyone who misses the days when games like What Remains of Edith Finch and Firewatch were gracing best-of lists. Return to Grace is probably a little late to get the same kind of widespread acclaim and reputation, but if there were any justice, it would get both, and deservedly so.”
read full review ↗ - 69
“Return to Grace is a short but sweet narrative adventure game. The puzzles are infrequent and never frustrating, while the storytelling and voice acting do an admirable job in telling this futuristic tale about the hopes and dreams of humanity. I think it’s well worth checking out on Game Pass.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
