Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 28 |
| All-time Steam reviews | 81% | 75 | 381 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 80% | 74 | 300 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Oct 18, 2024) · 300 reviews sampled · 282 total reviews in window · weighted 168.1 up / 40.8 down · computed 3h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“I’m loving the bite-sized gameplay that games like Bore Blasters brings to the table. It’s simultaneously a good way to sample what makes roguelikes so appealing to some, while also delivering fast and frantic rock-shattering action that throws away the pickaxe in a uniquely explosive way. This is a pretty solid game that worth giving a shot, if not for the fact that it’s one of the few games that lends itself nicely to portable play. Sure, other roguelikes might have a leg up in comparison. But that shouldn’t stop you from strapping into your gyrocopter and doing some deep dives of your own. If you’re looking for more dwarven shenanigans in your life, this one is worth a look. I’m sure some miners would raise a pickaxe and a beer in agreement.”
read full review ↗ - 90
“Something of a hidden gem which has a lot of gems hidden for you to shoot with your machine gun drill.”
read full review ↗ - 68
“There’s a lot to love in the core loop, but this diamond in the rough gets buried under a repetitive campaign and late game balance issues. ”
read full review ↗ - 86
“This is in fact the impossibly sublime mix of a twin-stick shooter with a mining game, and it’s compellingly fun.”
read full review ↗ - 90
“A true hidden gem, Bore Blasters has all the ingredients of an indie classic in the making. The gameplay loop here is one of the most enjoyable and satisfying that we’ve had the pleasure to play, and each new upgrade really does feel like an achievement. Simply put, we can’t get enough of Bore Blasters: we’re going to be returning to it time and time again. And each time, we won’t be able to pull ourselves away.”
read full review ↗ - 78
“With a reliance on auto-targeting, the Vampire Survivor clones can grow tedious. Bore Blasters mixes things up with twin-stick shooter mechanics, where drilling through the environment is just as imperative as gunning down foes. While in-game inflation becomes irritating, the few first hours, are indeed, a blast.”
read full review ↗ - 70
“Bore Blasters is an amazing 8bits ship exploring game. The game concept is simple to grasp. The gameplay is amazing and always attracts you to explore more. Although the game lacks a bit some feature and the environment's procedural generation might need a tweak or two. It still fit to be a game that offers something for players after a busy workday.”
read full review ↗ - 70
“Bore Blasters may have one rough edge in terms of its time limit, but the rest of the game is a solid blaster through a large series of fully-destructible levels backed by a pounding soundtrack. Each biome has its own hazards, like growing blocks that can regenerate right in your path, or lava blocks shooting fireballs, and all the firepower in the world isn't going to be a substitute for paying attention to the level hazards. Even a failed Bore Blasters run is a lot of fun packed with satisfyingly-explosive moments, but there would be a lot more them if there was time to amble to the end rather than sprint.”
read full review ↗ - 70
“Bore Blasters is a fun little time-waster, but it's not an experience you'll remember after you've moved on.”
read full review ↗
Patch history
- Minor updateDec 14, 2025
- Minor Fixes, 2nd attemptFeb 26, 2025
- Minor fixes (reverted)Feb 25, 2025
- Hotfix to correct Steam Deck controls issueFeb 6, 2025
- Fix font issueNov 11, 2024
- Engine upgradeOct 18, 2024significant · resets scoring window
- Minor updateOct 9, 2024
- Minor updateSep 28, 2024
- Minor updateSep 1, 2024
- Patch 1.41Jul 22, 2024
- Content update incomingJun 17, 2024significant · resets scoring window
- Content update patch (v1.36)May 13, 2024significant · resets scoring window
- Content UpdateMay 6, 2024
- Anti-virus updateApr 13, 2024
- Change log v1.34Apr 9, 2024
- Change log v1.30Mar 27, 2024
- Endgame Update #1Mar 18, 2024
- Endgame RoadmapMar 13, 2024
- Change log v1.19Mar 13, 2024
- Change log v1.18Mar 13, 2024
- Change log v1.17Mar 12, 2024
- Change log v1.16 - new bolt-on techMar 11, 2024
- Launch fixesMar 9, 2024
- Change log v1.1Feb 27, 2024
- Change log v1.0Feb 22, 2024
- Change log v0.29Feb 19, 2024
- Change log v0.28Feb 14, 2024
- Change log v0.27Feb 13, 2024
- Change log v0.24Feb 10, 2024
- Change log v0.21Feb 4, 2024
- Change log v0.19Feb 3, 2024
- Change log v0.18Feb 3, 2024
- Change log 0.16Feb 1, 2024
- Change log 0.15Jan 30, 2024
