Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 60 |
| All-time Steam reviews | 77% | 72 | 118 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 27% | 35 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 7 total reviews in window · weighted 0.9 up / 2.6 down · computed 1h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“This is a game for those who value atmosphere and audio-visual experiences over deep mechanical gameplay. It’s a strange, trippy ride through a unique nightmare world that looks and sounds incredible. However, if you're looking for a coherent, satisfying narrative conclusion or complex gameplay, you might find it lacking. It’s a "4/5 Worth Playing" for fans of artsy, atmospheric horror, but it’s definitely not for everyone. Good night, and sleep tight… if you can., Flare”
read full review ↗ - 50
“Sleep Awake is more of a collection of music videos with beautiful visuals and pleasant sound, presented as a pretentious walking simulator about a dying world. The developers would have been better off stopping there.”
read full review ↗ - 50
“With the introduction being a bit of a puzzle itself with what it expected me to accomplish, it lacked any true immersion. As I consider immersion to be one of the most important aspects in the horror genre, it made Sleep Awake feel incredibly lackluster overall.”
read full review ↗ - 80
“Sleep Awake is an extremely intriguing title that draws strength from its creative and captivating worldbuilding, capable of capturing our attention from the very first minutes of gameplay. However, what prevents the game from really taking off are its gameplay issues, which end up making it far too linear. It is still a good product, though, and one that deserves a chance, especially if you are a fan of the genre.”
read full review ↗ - 75
“Sleep Awake is a captivating game, rich in atmosphere, narratively robust, artistically excellent, and supported by top-notch audio. Its strength lies in its ability to evoke subtle and lasting emotions, rather than in frightening or challenging the player with complex challenges.”
read full review ↗ - 78
“A hypnotic descent where sound, visuals, and story fuse into one unforgettable nightmare. Sleep Awake delivers a vivid, unsettling ride with striking visuals, oppressive sound, and a fragile narrative”
read full review ↗ - 78
“Sleep Awake is a frustrating game because its potential screams from every neon-lit corner. It has impressive art style, a great cast, and a premise that should be genuinely terrifying. As a video game, however, it's underdeveloped. It's too linear, the stealth mechanics are outdated, and the story ends before it truly begins. It's a mood piece you play for the atmosphere, but don't expect it to keep you up all night. The biggest tragedy is the contrast between the fascinating world and the limited interaction with it. The Pain Eaters, the Mechanists, the totalitarian government, all these elements could have been the foundation of an epic horror saga. Instead, you pass them by like a ghost, unable to truly engage or fully experience their stories. It feels like you've only played the first act of a much larger tale, a teaser for a sequel that may never come. For those willing to overlook its mechanical shortcomings and embark on an audiovisually stunning journey, Sleep Awake offers moments of true brilliance. The psychedelic sequences, dystopian atmosphere, and hypnotic soundtrack create an unforgettable experience. However, for many, it will feel like wandering through an incomplete dream, beautiful, disturbing, but ultimately unsatisfying.”
read full review ↗ - 70
“Given this, and the fact that Sleep Awake is overall a very enjoyable and well crafted experience, with a few hitches in its story that can mostly be ignored due to the absolutely beautiful presentation of its world and characters, I would say it's worth the price tag, but not to expect a total game changer in the horror genre.”
read full review ↗ - 60
“Overall, Sleep Awake is an ambitious horror game that swings big with its ideas, and even when it stumbles, it does so with intention. If you're looking for a bite-sized horror game you can finish in a day and still feel terrified, then I'd happily recommend Sleep Awake.”
read full review ↗ - 40
“Sleep Awake is a few hours long horror-themed walking simulator. For a horror game, it's not scary at all, and playing it is a frustrating and boring experience.”
read full review ↗ - 70
“While there are many ways in which it plays things safe and shows the limitations of its scope, Sleep Awake has the aesthetic strengths to impress in the increasingly crowded first-person horror genre.”
read full review ↗ - 70
“Sleep Awake is an atmospheric and mysterious game in which dreams and reality intertwine. With minimalist, hypnotic graphics, a subtle soundtrack and creative puzzles, the game offers a unique experience that you will discover slowly and will stay with you for a long time”
read full review ↗
…and 25 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
