Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 20 |
| Creator reviews (1 tracked) | – | 60 | 0 |
| All-time Steam reviews | 95% | 89 | 829 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 3 total reviews in window · weighted 2 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (62)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“It's easy to overlook Max: The Curse of Brotherhood when searching for a good platformer, but don't. Some frustrating moments aside, it's a well-designed twist on the genre that's quite at home on the Nintendo Switch in terms of visuals and controls. Those who didn't complete it on other platforms will find the Switch's touchscreen eases much of the difficulty, and the $15 price tag ($30 for the physical copy) makes it a game that's easy to pick up between bigger releases. And if there's a lesson to be learned here, it's that you really shouldn't mess around with spells you find online. You never know which ones will actually work…even if they don't begin with “I wish…””
read full review ↗ - 80
“Max: Curse of the Brotherhood uses a wonderfully implemented drawing mechanic to solve puzzles that can often feel familiar, but are usually just about different enough to remain fun and fresh. The platforming, chase sequences, and even the final boss won't put up too much of a fight against you in the seven-or-so hour campaign, but you may find yourself occasionally stumped by the odd puzzle that strays from the norm.It isn't quite perfect, and there are several small areas where we feel the game could be improved, but ultimately we had a great time playing through the adventure and enjoyed the core mechanic. It can't quite compete with the true elites of its genres but it is definitely a welcome addition to the eShop - if you love the puzzle-platform genre and want to add another game to your collection, this wouldn't be a bad place to start.”
read full review ↗ - 80
“The main selling point of Max: The Curse of Brotherhood is without a doubt its gameplay, which proposes a diversified experience in platforming games by mixing in new puzzle elements. Often being tricky, the game handles the trial-and-error system very well, without leaving the player frustrated.”
read full review ↗ - 80
“Overall I found that Max’s mix of play styles and moderate level of challenge made for an enjoyable romp. Puzzle-solving generally is of the kind that makes you feel pretty smart when you work out what you need to do and there generally seems to be a little room for variation on how you may approach things at times. Overall if you’re looking for a solid adventure with a blend of things to do it is easy to recommend.”
read full review ↗ - 80
“Max: The Curse of Brotherhood is a triumph in design, both in terms of how stages are crafted and the way the smart puzzles contained within each world are put together. Held back by its control scheme in the past, the shackles have now been removed, making this the superlative edition thanks to the excellent touch screen system now employed on Nintendo Switch, leaving Cubed3 now hungry for an upgraded version of Max & the Magic Marker in the future.”
read full review ↗ - 70
“Max: The Curse of Brotherhood, while looking like a kids game, is anything but. The cartoon graphics may be enticing enough for kids to try, but the steep difficulty curve may be too much for them. However, underneath the cutesy disguise is a clever and surprisingly entertaining little game.”
read full review ↗ - 70
“Max: The Curse of Brotherhood may be a few years old now, but though its visuals don't always hold up, its gameplay certainly does. The ingenuity of the physics and puzzles in the game allow for some truly mind-boggling moments at times, while the exhilarating chase set-pieces will set your heart racing. Its price tag is a little steep, but de-pen-ding on your passion for puzzle platformers, it's a good buy.”
read full review ↗ - 80
“Max: The Curse of Brotherhood is a very enjoyable puzzle platformer. The game often surprises you with the solutions to different puzzles and overall is a very rewarding experience. Those seeking out an interesting twist on the platforming genre will find a lot to love in Max's latest adventure.”
read full review ↗ - 75
“Max: The Curse of Brotherhood is a solid puzzle/platformer that was just what I needed right now. It was definitely a nice palette cleanser from some of the holiday shooting and action, plus it is only $15, which is a fantastic price for what you get. If you have an Xbox One and are looking for a novel title to tie you over, I definitely recommend giving Max a shot.”
read full review ↗ - 83
“Overall, Max: The Curse of Brotherhood is a great game that feels like it's really found a home on Switch.”
read full review ↗ - 65
“Max: The Curse of Brotherhood is a solid puzzle game with some platforming elements, even if it isn't a particularly great platformer on its own. If you can look past the occasionally clunky controls and its inherent frustrations, you're in for a treat with the great level design.”
read full review ↗ - 70
“Max: The Curse of Brotherhood is a strange game, in that its separate parts in isolation are thoroughly enjoyable. I loved the platforming sections and really enjoyed the puzzles sections. It just a shame in some ways that they had to meet in the same game.”
read full review ↗
…and 50 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
