Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 7 |
| Creator reviews (3 tracked) | – | 82 | 1 |
| All-time Steam reviews | 77% | 72 | 1000 |
| Metacritic user ratings | – | 58 | 16 |
| Post-patch Steam reviews (trust-weighted) | 80% | 74 | 26 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 74 reviews sampled · 55 total reviews in window · weighted 42.2 up / 10.7 down · computed 2h ago · full methodology →
Press & Creators reviews (95)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“The graphics are just as impressive here as they were on the Xbox One: Witnessing literally thousands upon thousands of zombies on screen at once is breathtaking, as is charging through them with muscle cars.”
read full review ↗ - 60
“Dead Rising 3 should appeal to people enjoying short, simple fun in a world full of imaginary possibilities (especially when they do it in cooperation). The game definitely will be fun for fans of zombies (it's pretty much a must buy for them). All in all, Dead Rising 3 is a good but monotonous game that had some bad luck. First it had to be finished for Xbox One's premiere (a giant patch followed) and now it's very poorly optimized.”
read full review ↗ - 80
“Dead Rising 3 is one of the deserved stars of the launch line up, despite the fact that it leaves plenty of room for improvement and there are minor flaws abound.”
read full review ↗ - 80
“Despite the uninspired side missions, Dead Rising 3 is a highly accessible and enjoyable zombie maiming thrill ride.”
read full review ↗ - 70
“Dead Rising 3's world is grey and bland, yes, but those aren't words that can be used to describe the frenetic zombie-culling action which forms the game's core.”
read full review ↗ - 80
“Yes, Dead Rising 3 has occasional frame rate drop issues, especially when driving down a street packed with enemies or when the world is exploding around you; yet the action is so primitively fun and engaging that these details are relegated. Basically, if you are a fan of the series or are looking for a title full of black humor, funny situations and game mechanics that will make you the most prolific zombie destroyer in history, Dead Rising 3 cannot be missing from your launch library.”
read full review ↗ - 82
“Dead Rising 3 is a remarkable game, capable of bringing a lot of fun to fans of open-world games and zombies. Unfortunately the modest technical area and the poor performance even on high-end computers, may be a let off to a lot of gamers who would like to try it. ”
read full review ↗ - 80
“Dead Rising 3 is a step forward for the series as it finally finds the confidence to expand its setting, which is mostly down to better hardware being available. Hopefully the focus going forward can be put on fleshing out more of its mechanics and not just creating larger areas, like perhaps a more in-depth survivor posse system for example.”
read full review ↗ - 65
“Apart from the optimization issues, Dead Rising 3 is still a lot of fun.”
read full review ↗ - 80
“If you bought Xbox One, you'll need to check out Dead Rising 3. Long hours of massacre of rotting corpses guaranteed.”
read full review ↗ - 65
“It may not have the strongest story in the series, but the gameplay is enjoyable due to the number of weapons and crafting options at your disposal.”
read full review ↗ - 80
“Dead Rising 3 will likely go down as one of the quintessentially "good" launch titles seen when a new console releases. It's an exclusive title with a big open world and tons of zombies that demonstrates the power of the next gen console well.”
read full review ↗
…and 83 more tracked reviews.
Patch history
- Patch #6 Now Available (Aug. 26)Aug 27, 2015
- Patch #6 Now Available (Aug. 26)Aug 27, 2015
- Patch #5 Now Available (Oct. 17)Oct 17, 2014
- Patch #5 Now Available (Oct. 17)Oct 17, 2014
- Patch #4 Now Available (Oct. 14)Oct 14, 2014
- Patch #4 Now Available (Oct. 14)Oct 14, 2014
- Patch #3 Now Available (SEPT. 26)Sep 26, 2014
- Patch #3 Now Available (SEPT. 26)Sep 26, 2014
- Patch #2 Now Available (SEPT. 24)Sep 24, 2014
- Patch #2 Now Available (SEPT. 24)Sep 24, 2014
- NVidia 344.11 WHQL Driver Released! (Crash Fix)Sep 19, 2014
- NVidia 344.11 WHQL Driver Released! (Crash Fix)Sep 19, 2014
- Patch #1 Now AvailableSep 11, 2014
- Patch #1 Now AvailableSep 11, 2014
