Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 5 |
| All-time Steam reviews | 82% | 76 | 272 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Overall a simplistic game for some mindless fun that contains a robust modulation system and completely open source API for the community to use, the developer has even held Modding competitions since it’s release. I thoroughly enjoyed my time with this little run n gun shooter and will likely return if any new mod pops up that interests me.”
read full review ↗ - 80
“Serious Sam's Bogus Detour is an excellent twin stick shooter that perfectly recreates the feeling of the mainline Serious Sam titles from a new perspective. The newly introduced RPG mechanics may not be everyone's cup of tea, but on the whole, Crackshell's latest release is a resounding success.”
read full review ↗ - 75
“Your enjoyment of Serious Sam's Bogus Detour is going to depend on your enjoyment of overly difficult shooters and your need for multiplayer. If the idea of having to traverse very large levels with the distinct possibility of starting all over when you lose all of your lives infuriates you, then this might not be the best game to play. If you want to engage in co-op or adversarial multiplayer, then make sure to convince friends to buy it since the online population is more interested in creating stages and mods than actually playing the core game. For everyone else, Bogus Detour is a solid shooter that is challenging, engaging and worth checking out.”
read full review ↗ - 80
“Crackshell has managed to drip every ounce of Serious Sam and rework it into the twin-stick shooter formula with immaculate imitation of the first-person shooter its based upon. Serious Sam’s Bogus Detour looks great, plays fantastic and has enough challenge to offer something for even the serious fans of Serious Sam, it is literally those games portrayed into a different genre. Even if you have never touched a Serious Sam game before, this pixel 2D shoot-em-up is an amusing blast of arcade entertainment on your own, but an absolute bucket brimming with joyous madness when you bring friends along, making it an easy recommendation for people looking for their next 90s action fix.”
read full review ↗ - 80
“As far as co-op experiences go, Serious Sam’s Bogus Detour is up there with the best. Even in single player, you’re in for a damn good ride.”
read full review ↗ - 80
“Serious Sam returns with style. Furious, crazy, brutal, and just as he was from the very beginning. Different point of view and beautiful style fit well and it does not matter whether you are fans of the series or not. Anyone will enjoy this uncontrolled massacre. ”
read full review ↗ - 70
“Serious Sam’s Bogus Detour is a seriously fun game bogged down by a couple of serious problems. If you’re a big Serious Sam fan, have online friends to play with, or you’re just looking for a challenging twin stick shooter, then this game is worth its $15 price tag. Just be aware that the multiplayer is pretty much dead, some of the game design needs a bit of polish, and there’s not much content outside of workshop maps.”
read full review ↗ - 80
“Serious Sam’s Bogus Detour is a nostalgia-filled romp with familiar characters tossed into a new genre. The game loses little in its move over to the twin-stick shooter category, maintaining the components that we have all come to know and love over the past decade and a half. While not every new ingredient to Sam’s formula adds significant value, the end result is a lovingly-crafted shooter that retains the soul of Serious Sam.”
read full review ↗ - 100
“Look, guys, I’m trying to come up with something bad to say in the name of “objectivity,” but Serious Sam’s Bogus Detour (of all things) is as close as I’ve ever played to a flawless game.”
read full review ↗ - 50
“I was seriously expecting something that I could sink in maybe 6-7 hours into but this game has just so little to offer. The community made stuff is interesting but I don’t see it succeeding that much in that department. It can be fun with friends and since you can have so many people playing it could be a really fun party game. But at a base level the game fails to impress at almost everything. It’s like it’s almost there but just doesn’t quite have it yet. I feel like I’ve been way too harsh on this game. And that might be cause I’ve been spoiled by so many great top-down shooters that they just leave this in the dust. Either way this game doesn’t have huge faults but it just lacking everywhere.”
read full review ↗ - 75
“The game is pure fun until it becomes painstakingly difficult. The problem is not even the difficulty level itself, it’s the fact that when you fail, you have to restart the whole huge level and you lose all the character progression you achieved on it. Poof! The last 40 minutes never happened. [09/2017, p.60]”
- 88
“Serious Sam: Bogus Detour does a fantastic job of distilling the Serious Sam formula down into a twin-stick shooter. While there are a couple hitches along the way, the game is a surprisingly robust package and a lot of quality content for a great price.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- Patch notes for version 187Aug 28, 2017
- Patch notes for version 187Aug 28, 2017
- Patch notes for version 181Jun 27, 2017
- Patch notes for version 181Jun 27, 2017
- Patch notes for version 180Jun 22, 2017
- Patch notes for version 180Jun 22, 2017
- Patch notes for version 178Jun 21, 2017
- Patch notes for version 178Jun 21, 2017significant · resets scoring window
