Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 79 | 6 |
| All-time Steam reviews | 95% | 89 | 1000 |
| Metacritic user ratings | – | 83 | 3 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,540 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 12 total reviews in window · weighted 6.9 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“The Last Door is a great retro atmospheric horror game that will make you want to keep opening up its mysteries until you reach the end.”
read full review ↗ - 82
“A solid, heavily atmospheric adventure game that evokes the true gothic horror of Howard Philip Lovecraft and Edgar Allan Poe. If you can get past the 4-bit uber-retro graphics presentation, you're in for a gripping ride to the dark side that you will not be forgetting any time soon. ”
read full review ↗ - 60
“I do agree that the biggest horror is the one you cannot see. But that's not the same as making essential puzzle pieces hardly distinguishable.”
read full review ↗ - 85
“If love a creepy atmosphere and you're a Lovecraft fan, you can't go wrong with this collection of adventures, developed in Spain. The story is able to give some chills, the interface is simple, clever and works great. Its pixel art it's wonderful too.”
read full review ↗ - 80
“With a great pay model, you give money to play chapters as they release to help fund further development, but each is eventually free, and no lack of dread-inducing darkness, The Last Door is worthy of the unflinching, lidless eye of horror and adventure fans. Be warned, though: you’ll be waiting a while for the answers Devitt seeks.”
read full review ↗ - 84
“An excellent indie horror title that understands how to make point-and-click fun.”
read full review ↗ - 90
“Simple but effective, The Last Door offers a great, chilling narrative experience. A little on the short side, episodes do not run longer than thirty minutes or so, but its levity is no reason to ignore this well written and conceived story of the supernatural.”
read full review ↗ - 85
“I am delighted with this old school point’n’click. Unmatched atmosphere, suggestive visuals, great audio, all this is worth much more than 10 euros they’re asking. [08/2014, p.55]”
- 76
“The cliffhanger ending leaves far too many questions to be satisfying. [Aug 2014, p.78]”
- 70
“With a haunting atmosphere that sucks the player in, this pixelized horror is an indie game well worth the try, no matter its shortcomings.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
