Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 298 sampled Steam reviews (247 positive / 51 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing17% mention it
- Visuals & art7% mention it
What negative reviews complain about
- Story & writing16% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
69%
100 reviews
5-15h
89%
83 reviews
15-40h
95%
41 reviews
40-100h
94%
32 reviews
100h+
83%
42 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 30 |
| Creator reviews (2 tracked) | – | 83 | 1 |
| All-time Steam reviews | 68% | 66 | 1000 |
| Metacritic user ratings | – | 42 | 83 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 20 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 57 reviews sampled · 34 total reviews in window · weighted 31 up / 4.6 down · computed 2h ago · full methodology →
Press & Creators reviews (134)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“When it comes to fighting against someone, it's one of the most polished Street Fighters to date. When it comes to everything outside of that fight, it's a huge steaming turd that I look at with a scrunched up, grossed out face.”
read full review ↗ - 50
“Street Fighter V feels more like an irritatingly incomplete service than a game that cares about its legacy.”
read full review ↗ - 85
“Street Fighter V shows that Capcom wants to change and is doing what it can to make it happen. The problems still exist, but the game promises to be constantly updated and with new features. For now, it can be enjoyed by fans and newcomers alike. Press Start and let the fight begin!”
read full review ↗ - 70
“All said and done, barebones content, inconsistent online performance, and a dependency on being always online, do Street Fighter V no favours. Despite Capcom's plans to address these issues for free, it begs the question, why even release it in this state in the first place? Make no mistake, there's a good game here, but there isn't enough to it to warrant a purchase right now especially at its current price point. If you're not a hardcore fan, you're better off buying it later, probably for less money, with a lot more features than it has right now.”
read full review ↗ - 80
“Despite its problems with content, Street Fighter V is the most polished and accessible entry in the franchise.”
read full review ↗ - 80
“As a competitive title and platform, though, Street Fighter V excels above most. The new design, excellent roster of fighters and re-vamp of the overall fighting landscape sets the stage for even more growth, and even more players to get involved in the sweet science. If you've been wanting a new title to sate the need for fighting and bragging rights, this is a solid entry, with a promise of even brighter things to come.”
read full review ↗ - 90
“Street Fighter V is ambitious. Capcom expects it to last a whole generation and that's why they bet for new content that will be rolling for the next few years. Its gameplay mechanics are impeccable and the visuals are just stunning, although it lacks some game modes, which together with a small roster and the not-so-good story mode burden the experience a little bit. Obviously aiming for online play, Street Fighter V is a game which will get really popular, and that should be checked out once in a while in order to uncover its true potential. ”
read full review ↗ - 70
“Nearly a year on, Street Fighter V still doesn't quite feature the sort of content a modern fighting game should pack in, and this limits the number of casuals and newcomers that could potentially be brought into the scene. Definite improvements have been made in the last twelve months, though, and whilst there is still work to be done and there are some hard-to-ignore graphical issues that dominate screens, if you can add the DLC characters into the roster through unlocking or purchasing, there is no better time to jump into the Street Fighter V ring.”
read full review ↗ - 90
“Street Fighter V's gameplay sits with the best that gaming has to offer. The characters are truly distinct, the presentation first rate, and the netcode is utterly sublime. A lack of single player modes at launch dulls the sheen somewhat, and is the only element preventing the title from achieving true greatness. However, with the engrossing Capcom Fighters Network, the game's set up as a fantastic online playground in which to research techniques, stalk idols, view friends' failures, or simply sit back and watch, all the while waiting for your next challenger in this deep, enthralling fighter.”
read full review ↗ - 85
“At its core pretty much the finest in its genre, if missing some key content that'll be added via updates”
read full review ↗ - 55
“In its current state, I cannot recommend you spend $60 on this title. It is honestly not finished by any means. I understand that Capcom has promised many things to come in free updates, but if that is the case, maybe they should have waited until March to release the full game. The online is far too spotty, and the single player content is a joke currently. Don't get me wrong, the game play itself is fantastic.”
read full review ↗ - 80
“Street Fighter V deftly blends new and classic characters and gameplay. Despite extremely polished combat, however, Capcom's newest fighting game is a bare-bones effort that's plagued with server issues. Pass on this game until Capcom fixes it.”
read full review ↗
…and 122 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
