Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 20 |
| All-time Steam reviews | 96% | 91 | 26 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 14% | 26 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 1 total reviews in window · weighted 0.1 up / 0.6 down · computed 1h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Tempopo won’t have the same impact for adults as Unpacking but it’s a fun diversion brimming with cheer and pitched at a very reasonable €20.”
read full review ↗ - 90
“Considering what Witch Beam did with games like Tempopo, Assault Android Cactus, and Unpacking, I’m starting to wonder if the team can’t miss.”
read full review ↗ - 70
“Tempopo is a heartwarming little adventure that brings so much energy with its clever gameplay and charming visuals. Watching the little creatures successfully march as you solve each level is always satisfying. The straightforward mechanics in Tempopo ensure a very approachable experience for younger or inexperienced audiences. However, there are too many areas where it feels too simplistic, and lacks the polish to stand out as an exceptional puzzle game.”
read full review ↗ - 70
“If you’ve ever wanted a game that blends brain-tickling puzzles with bloomin’ adorable charm, Tempopo might just be your jam, strawberry-flavoured and served with a soothing synth soundtrack.”
read full review ↗ - 65
“Tempopo's rhythmic puzzling is undeniably great, but is let down by a lack of mechanical pacing and an absence of Witch Beam's coveted storytelling.”
read full review ↗ - 60
“Cute and colourful, the music-based puzzles of Tempopo are both challenging and chill, letting you tackle them entirely at your own pace. But with a bit of a disconnect between its childlike visuals and difficulty level, I'm just not entirely sure who Tempopo is for. And as fun as each level is when your solution all comes together, getting there can be a bit of a repetitive drag.”
read full review ↗ - 90
“Despite there being a lack of big emotions and intriguing environmental storytelling, there is an absolute gem of a puzzle game to be found.”
read full review ↗ - 80
“If I were to sum up my time with Tempopo in one word, it would be joy. Discovering the ways the commands could be used, watching Hana celebrate every flower rescued, and seeing the way the Tempopo encouraged Hana when she stuffed up. Pure. Joy. Aside from that, Tempopo is polished to a standard one would expect from a high-end indie game or even a AAA game. It’s awe-inspiring how the Witch Beam team managed to fit so much into what appears to be a simple game on the surface and they managed to make every bit enjoyable as well.”
read full review ↗ - 75
“It’s definitely a cute game, and the theming is super fun. The soundtrack too is delightful, and there was plenty to enjoy about it. Unfortunately, even though it’s by no means a bad game, the puzzles just didn’t suit my personal preferences. But that doesn’t mean that you won’t love them! Everyone has different preferences, so don’t let my naysayer attitude hold you back if this game appeals to you. There’s so much to love here, and I’d say it’s certainly worth trying out.”
read full review ↗ - 80
“Driven by a passion for creation with music as its heart, Tempopo is unlike any other game you’ve played. Beneath its colourful and childish exterior lies a impressive degree of depth to its gameplay, sleek design, and an absurd attention-to-detail for audio. After the runaway success that was Unpacking, Witch Beam have once again changed directions and prove to be a studio not bound by genres.”
read full review ↗ - 85
“Tempopo is a beautiful and inclusive puzzling experience. No matter your age or ability, you can enjoy this title. Furthermore, the music is delightful and each world is a twisting masterpiece.”
read full review ↗ - 90
“Tempopo stands as a puzzle game full of heart and joyful melodies, easy or hard enough for any kind of player. It's satisfying gameplay loops and adorable designs help it shine, but hopefully there's even more content to come in the future.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- 250509 UpdateMay 9, 2025
- 250420 updateApr 20, 2025
- 250419 updateApr 19, 2025
