Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 6 |
| Creator reviews (1 tracked) | – | 97 | 0 |
| All-time Steam reviews | 92% | 87 | 750 |
| Metacritic user ratings | – | 83 | 2 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Simultaneously cynical and sincere, The Magic Circle is a postmodern critique of video games that comes in the form of a neofuturist video game. ”
read full review ↗ - 70
“Sure, there are plenty of titles that poke fun at multiple aspects of gaming tropes and the surrounding culture. But sometimes pulling back the curtain in a creative way can really work to the medium's advantage.”
read full review ↗ - 70
“The wonderful irony of The Magic Circle is that despite the extreme cynicism that informed its creation, it's actually representative of many of the positive aspects of modern gaming. Its biting humour and brilliant premise place it as part of a vanguard of indie titles keeping videogames more alive and engaging than ever, beneath the AAA mire. It's a very human product and, as such, makes some very human mistakes (most notably dreaming up amazing gameplay systems that vastly outstrip its own scope), but that's an acceptable price to pay for a work of genuine creative vision.”
read full review ↗ - 90
“The Magic Circle is the best "broken" game you've ever played - and a rich satire of the industry to boot.”
read full review ↗ - 75
“This is a game written for people who have worked in a particular kind of game development. It's hard to applaud the jokes when it's unclear where the lines between reality and exaggeration lie - and this is a story whose shoots grow from lived experience. Far easier to applaud the game's core gameplay invention, which enlivens The Magic Circle at its heart, and a piece of design that, unlike Ishmael Gilder, will surely find a life beyond its game.”
read full review ↗ - 65
“Although its mechanics are not upbeat enough to have you engaged for hours at a time, the story is interesting enough to say something, however niche this message is.”
read full review ↗ - 80
“The Magic Circle is meta as all hell and it works in fascinating ways. Its gameplay and graphics are far from groundbreaking but it’s an interesting experience nonetheless. [Sept 2015, p. 068]”
- 78
“Visually drab and a bit too taken with its own story, but otherwise a clever and fun exercise in creative problem-solving.”
read full review ↗ - 90
“The Magic Circle conspires to challenge video game culture from the inside, taunting players and developers alike.”
read full review ↗ - 95
“A memorable trip into game design and development hell, The Magic Circle's only sin is that there isn't more of it to play around in. What is here is storytelling and gameplay intermingled with expert care, bringing the player on an intellectual thrill ride that should be seen by all.”
read full review ↗ - 78
“A marvelously creative, puzzling adventure that’s very mad at you.”
read full review ↗ - 90
“"The Magic Circle was definitely a quirky, lovingly made and interesting ride which I enjoyed immensely. The only thing I'm still unclear on is I'm still trying to decide whether the fact that it left me wanting more is a good or a bad thing."”
read full review ↗
…and 15 more tracked reviews.
Patch history
- Update With A Small FixSep 6, 2016
- Update With A Small FixSep 6, 2016
- Update With Some BugfixesAug 23, 2016
- Update With Some BugfixesAug 23, 2016
- June Update with a Number of Tweaks and FixesJun 14, 2016
- June Update with a Number of Tweaks and FixesJun 14, 2016
- Small Update With A Puzzle Tweak and Small FixApr 18, 2016
- Small Update With A Puzzle Tweak and Small FixApr 18, 2016
- Humble Monthly Update: Welcome New Players!Apr 3, 2016significant · resets scoring window
- Humble Monthly Update: Welcome New Players!Apr 3, 2016
- Ides of March Update, IGF Nomination, and SXSW!Mar 15, 2016
- Ides of March Update, IGF Nomination, and SXSW!Mar 15, 2016
- Update With Numerous Small Fixes and TweaksFeb 24, 2016
- Update With Numerous Small Fixes and TweaksFeb 24, 2016
- Fix For Rare Endgame Bug and Some TweaksFeb 11, 2016
- Fix For Rare Endgame Bug and Some TweaksFeb 11, 2016
- Russian Translation, Optimizations, and Fixes!Jan 26, 2016
- Russian Translation, Optimizations, and Fixes!Jan 26, 2016
- Update With Fixes for Minspec Machines and MoreOct 12, 2015significant · resets scoring window
- Update With Fixes for Minspec Machines and MoreOct 12, 2015
- Small Update With a Few BugfixesOct 2, 2015
- Small Update With a Few BugfixesOct 2, 2015
- Update #8: Major Addition To The End Of The Game!Sep 22, 2015significant · resets scoring window
- Update #8: Major Addition To The End Of The Game!Sep 22, 2015significant · resets scoring window
- Post-PAX Prime 2015 UpdateSep 4, 2015
- Post-PAX Prime 2015 UpdateSep 4, 2015
- Release Patch 6Aug 12, 2015
- Release Patch 6Aug 12, 2015
- Release Patch 5Jul 18, 2015
- Release Patch 5Jul 18, 2015
- Release Patch 4Jul 16, 2015
- Release Patch 4Jul 16, 2015
- LINUX VERSION NOW AVAILABLE! Release Patch 3Jul 15, 2015
- LINUX VERSION NOW AVAILABLE! Release Patch 3Jul 15, 2015
- Release Patch 2Jul 14, 2015
- Release Patch 2Jul 14, 2015
- Small Patch UpdateJul 13, 2015
- Small Patch UpdateJul 13, 2015
- Update #9 Is Live! Language Localization!Jul 7, 2015
…and 17 earlier patch announcements.
