Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 40 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Feb 12, 2025) · 300 reviews sampled · 19201 total reviews in window · weighted 117.1 up / 17.4 down · computed 2h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“A Game About Digging A Hole may not revolutionize the gaming world, but it doesn’t have to. It’s a small, well-crafted experience that delivers exactly what it promises. If you’re in the mood for something light and relaxing, or if you’re nostalgic for the days of Newgrounds flash games, you’ll find plenty to enjoy here. It’s not a game you’ll play for weeks on end, but for an afternoon of cathartic digging and upgrading, it’s well worth the price. Just remember: this game is about digging a hole. Nothing more, nothing less. And sometimes, that’s exactly what you need.”
read full review ↗ - 65
“A Game About Digging a Hole is exactly as it says. So, if you're looking for something a bit more engaging, I wouldn't recommend this game. However, if you're looking for a quick, satisfying, and easy game in which you can mindlessly dig, sell resources, and upgrade your tools, it's perfect.”
read full review ↗ - 60
“A Game About Digging a Hole isn’t about plunging into the depths of humanity, or a critique of capitalism; it’s a game about digging a really large hole and enjoying your time doing it. If you’re after a game where you can switch off and dig a hole without causing any real-world damage, this is a must-have. There are a few glitches here and there, and with only one environment to dig through, some will find it boring, but if you want to reminisce about days spent at the beach trying to get to China, then this is a game for you.”
read full review ↗ - 73
“While it swings a little deeper than you’d expect for such a simple premise, some wonkiness and inconsistencies hold back the experience in the end”
read full review ↗ - 70
“A Game About Digging a Hole is exactly what it claims to be, and nothing more. On Nintendo Switch, it works best as a low-effort, high-satisfaction time waster, something to fill small gaps in your day with meaningless progress and quiet amusement. It won’t be for everyone, but for those willing to embrace its absurd simplicity, there’s something oddly compelling about staring into the void and deciding to dig a bit deeper.”
read full review ↗ - 90
“It’s such a relaxing game at its core. You’re just digging a hole, collecting all the resources, upgrading stuff, and continuing the cycle over and over until the very end.”
read full review ↗ - 65
“A Game About Digging A Hole is an honest title that doesn't try to be something it’s not (with the exception of that rather questionable stealth section at the end). While technically solid, thanks to the Unreal Engine, the progression feels a bit too linear and uninspired.”
read full review ↗ - 85
“A Game About Digging a Hole ended up being a cosy little surprise. The loop is simple but weirdly satisfying, the upgrades keep things moving, and the whole experience has a calm, almost meditative feel to it. It is a short game, but the budget price makes that completely fair. If you enjoy small, focused games you can relax with for an evening, this one is easy to enjoy.”
read full review ↗ - 90
“This is a game about digging a hole in the ground and it's just as fun as it sounds, if not more!”
read full review ↗ - 75
“A Game About Digging A Hole™ doesn’t disappoint in terms of gameplay. It is literally a game about digging a hole. There is something quite enjoyable about digging, gathering ores, selling and then upgrading the tools. The ending is somewhat different to what I imagined, but has its own humour. It can be a little frustrating when the shovel refuses to dig, or you get stuck on a few pixels of soil, but overall, A Game About Digging A Hole™ provides good entertainment.”
read full review ↗ - 80
“I recommend giving A Game About Digging A Hole your time. That way, you can see what a simulator can provide and how it pushes the envelope a little bit in terms of where it wants to go with the story. Not just that, but it may even tempt you to dive back in for more than one playthrough of digging for treasure in your backyard.”
read full review ↗ - 60
“I mean, it’s a game about digging a hole in your backyard and selling rocks. It shouldn’t have as many technical issues as it does and could maybe use a little pizazz in the design department but I’ll give it this: It never claimed to be anything else. If you’ve got a few bucks left over from a gift card or just want something virtual and inoffensive to distract yourself for a while at the Christmas gathering, this will certainly fill those gaps.”
read full review ↗
…and 10 more tracked reviews.
Patch history
- Minor fix - DynamiteMar 2, 2026
- Small QoL UpdateDec 17, 2025
- Steam Awards 2025: Toward Indie Miracle 2.0Nov 25, 2025
- 💾 Autosave, Bugfixes & no more floating pixels!Oct 13, 2025
- Unbelievable Launch & First Updates!Feb 12, 2025significant · resets scoring window
