Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 295 sampled Steam reviews (283 positive / 12 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
Positive reviews don't converge on specific aspects.
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
91%
64 reviews
5-15h
95%
100 reviews
15-40h
100%
64 reviews
40-100h
98%
40 reviews
100h+
100%
27 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 10 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | 82 | 7 |
| Post-patch Steam reviews (trust-weighted) | 97% | 92 | 60 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 32,523 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 171 reviews sampled · 157 total reviews in window · weighted 122.6 up / 4.4 down · computed 2h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 57
“First-person perspective absolutely brings you into the action, so when it's applied to genres that haven't usually been played that way the results can sometimes be exciting...”
read full review ↗ - 50
“This gimped console port is not at all worth your time. The cool voxel-based damage, and awesome combat can't survive without co-op play.”
read full review ↗ - 79
“Bold and chaotic, Paint the Town Red is an excellent first-person brawler with a ton of content for both beginners and pros.”
read full review ↗ - 60
“The controls in Paint the Town Red VR are intuitive and the most important settings are present, such as adjusting the height for seated players. The entire game is a very smooth experience on the PSVR2. A fun fact is that the music was composed by BAFTA award-winning Jeff Van Dyck. The game does not do anything innovative, but it does manage to offer a lot of content and possibilities to the player. The simple combat system and visual style will not be for everyone and the two tens of euros therefore feel quite pricey. But if you want to release your aggression for half an hour every now and then, this is the game for you!”
read full review ↗ - 80
“Including the dungeon-crawling mode Beneath does damage Paint the Town Red‘s sense of identity a little, but it’s certainly not a deal breaker. The real joy of this game is the fact that you can dip into it for 30 minutes or so of gore-soaked fun; if you’ve had a tough day, it could be quite a cathartic experience. Paint the Town Red may have spent more time in Early Access than most, but it’s still a bloody joy to play. Just don’t think throwing the first punch means you’ll come out on top.”
read full review ↗ - 75
“Paint The Town Red VR on Quest 3 brings the exhilarating and blood-soaked action of the original game to virtual reality, offering a unique and immersive brawler experience, but technical problems keep it from being one of the greats.”
read full review ↗ - 75
“With the various scenarios and modifiers, arena combat, and a full roguelite mode, there is plenty to do here. If you’re looking to pick up something you can shut your brain off and have a little over the top gory fun, pick this one up.”
read full review ↗ - 65
“Paint the Town Red (PTTR) is a decent action sandbox game that can appeal to multiple kinds of players. For those of you who wanted a gorier version of Minecraft, this game is for you! However, the controls/mechanics are difficult to deal with. The roguelike mode Beneath is an interesting step in the right direction, but it pales in comparison to other modes. If you want this game, it's because you literally want to paint the town red in a sandbox environment, and paint the town red you shall.”
read full review ↗ - 65
“Smashing onto PC is Paint The Town Red a first person action game where you battle through waves of enemies across three game modes and multiplayer and causing buckets of blood and gore to fly around thanks to the game’s innovative voxel based gore system. But is the game any good? Read the review to find out!”
read full review ↗ - 70
“The pinnacle of ceaseless, contextless voxel violence. It's hard to top the high-octane, improvisation combat of Paint the Town Red, but those highs don't always survive across its many modes.”
read full review ↗ - 80
“Should you want to involve yourself in mass fights, laughing uncontrollably throughout, or wish to get engrossed in the RPG elements of Beneath, you’ll want to put your best fighting shoes on, because it’s time to Paint the Town Red.”
read full review ↗ - 65
“Though not that deep the game is quite a bit of fun. It's an easy recommendation if you can find it on sale.”
read full review ↗
…and 3 more tracked reviews.
Patch history
- Paint the Town Red VR version 1.1.0 UpdateSep 26, 2024
- VR Version 1.0.8 ChangelistMar 22, 2024
- VR Version 1.0.6 ChangelistMar 19, 2024
- Version 1.3.4 - Weapons UpdateMar 30, 2023
- Version 1.3.3 Patch NotesMar 2, 2023
- Version 1.3.2 Patch NotesMar 2, 2023
- Version 1.3.1 Patch NotesFeb 26, 2023
- Version 1.3.0 - Fantasy UpdateFeb 24, 2023
- Version 1.2.3 - Minor UpdateDec 18, 2022
- Version 1.2.2 - Friends Forever ModifierSep 22, 2022significant · resets scoring window
- Version 1.2.1 ChangelistJun 12, 2022
- Version 1.2.0 - Shooter ModifiersJun 10, 2022significant · resets scoring window
- Version 1.1.3 ChangelistApr 2, 2022
- 1.1.2 Patch NotesJan 7, 2022
- 1.1.1 Patch NotesJan 7, 2022
- Version 1.1.0 - TeleportersDec 31, 2021
- 1.0.9 Hotfix NotesDec 27, 2021
- 1.0.8 Hotfix NotesDec 21, 2021
- 1.0.7 Hotfix NotesDec 16, 2021
- Version 1.0.6 ChangelistNov 17, 2021significant · resets scoring window
- Version 1.0.4 - Level Editor Additions and ImprovementsNov 2, 2021significant · resets scoring window
- Paint the Town Red Released! Version 1.0Jul 29, 2021significant · resets scoring window
- Version 0.14.11 ChangelistJul 23, 2021
- Version 0.14.10 ChangelistJul 13, 2021significant · resets scoring window
- Version 0.14.9 - Multiplayer FixesJul 7, 2021significant · resets scoring window
- Version 0.14.8 - New Music and FixesJul 3, 2021significant · resets scoring window
- Version 0.14.7 - AchievementsJun 27, 2021
- Version 0.14.5 - Beneath Classes in the Level Editor and moreMay 25, 2021significant · resets scoring window
- Version 0.14.0 - Major Improvements and FixesMay 13, 2021significant · resets scoring window
- Version 0.13.0 - Beneath Mid-Run Resume and Arena ImprovementsJan 13, 2021significant · resets scoring window
- Version 0.12.20 - Zero G Modifier for ScenariosDec 23, 2020
- Version 0.12.14 - Multiplayer FixNov 1, 2020
- Version 0.12.13 - SUPERHOT for Workshop LevelsOct 31, 2020
- Version 0.12.12 ChangelistOct 24, 2020significant · resets scoring window
- Development Update and EarlyTests release of 0.12.0Sep 30, 2020significant · resets scoring window
…and 25 earlier patch announcements.
