Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 23 |
| Creator reviews (1 tracked) | – | 80 | 0 |
| All-time Steam reviews | 62% | 62 | 1000 |
| Metacritic user ratings | – | 71 | 27 |
| Post-patch Steam reviews (trust-weighted) | 82% | 76 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 9 total reviews in window · weighted 4.5 up / 1 down · computed 17m ago · full methodology →
Press & Creators reviews (76)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“The game is as punishing and uncompromising as the continental war that it chronicles, and it will school you.”
read full review ↗ - 60
“All of these issues plague what should have been a solid role-playing game. Its design, combat, and missions are enjoyable but are undermined by the lack of polish and finesse that we've come to expect from a game bearing the Final Fantasy name. Having said that, if you do manage to look past Final Fantasy Type-0 HD's surface flaws, you're treated to a substantial 30-hour odd campaign that's entertaining despite of it being better suited to a handheld console. Considering that this is a full priced game however, its shoddy production values makes it tough to recommend to anyone who is not already a fan of the series.”
read full review ↗ - 80
“Ultimately, I found myself charmed by the game's premise, and happy to skip the occasional boring "historical" cut-scenes entirely in order to spend more time with my cute clique. The compelling combat mechanics made up for the tedious administrative tasks of setting up spells and weapons for my huge party. I could imagine a younger version of myself with more free time, and a higher proclivity towards digital teen crushes, getting lost in the world of chocobo breeding and conversations with feisty Moogles. In many ways, the game serves as a decent introduction to the tropes and aesthetics of latter-day Final Fantasy games; it's too bad that many of the cut-scenes lay on the lore too thick, or I'd be able to recommend the title to new players with no reservations.”
read full review ↗ - 100
“Final Fantasy is too massive a cultural force to be in danger of failing after a few years of disappointing releases, but hope for the future of the series rests with Type-0 all the same.”
read full review ↗ - 60
“There are so many aspects of Final Fantasy Type-0 HD that work well, but as a whole it just feels off. It's like so many good ingredients being put into a bad recipe. At its core there's a great game here with a fantastic combat system, but it's buried under the story, graphical issues and frustrating gameplay aspects. It's certainly worth giving this a go… but wait until it's on sale. It's a shame this wasn't ported to Vita where it would have worked better.”
read full review ↗ - 70
“Final Fantasy Type-0 HD is a mechanically solid action role-playing game, but now and again, it feels far more like a straight port than a grand remaster. However, questionable visual effects and some pretentious plot points aren't quite enough to hold back the efforts of Class Zero. Even though it can take a little while to truly click, this is a unique and refreshing entry in Square Enix's beloved franchise, and one that's a prime candidate for an even better sequel.”
read full review ↗ - 60
“There are no interesting or relatable characters and I found myself skipping most of the movies after I just couldn't take it anymore. There are things to like about Type-0 once you get past the boring beginning, but unless you have a high tolerance for really bad anime or are a desperate Final Fantasy fan you might want to skip Type-0.”
read full review ↗ - 60
“Just be prepared for what you are going into, this was a PSP game, and there is only so much a remaster can change.”
read full review ↗ - 70
“Type-0 isn't as beautiful or as innovative as other recent Final Fantasy titles, but for a PSP remake from 2011, it's pretty good.”
read full review ↗ - 75
“Final Fantasy Type-0 HD is a hard game to judge. As a PSP title, it's impressive and contains a bunch of content that clearly pushed the tiny system to its limits. However, released four years later as a full-priced $60 console title, it's lacking. It's still a solid game, but it demands that you remember its roots and overlook some of its foibles. A lackluster HD remastering doesn't make that any easier. The poor visuals and low-quality visual upgrade make this feel like a low-effort port. Despite that, it's a fun game with a fast-paced and exciting combat system and a boatload of things to do, although it's held back by a weak plot and some awkward design decisions. Despite the game's many rough edges, Final Fantasy fans will find much to like here, and it's a solid game for anyone who wants an action-RPG for the PS4.”
read full review ↗ - 70
“Final Fantasy Type-0 HD will please fans desperate for more crystals and summons, but there's no mistaking it for anything other than a PSP game port.”
read full review ↗ - 75
“Such is the quandary at the heart of every long-running game series. Type-0 HD bears all the hallmarks of a game simultaneously keen to escape its past while being forced to embrace its heritage. At its best, it's a fine, smartly-paced action-RPG with thrilling combat mechanics that just happens to be a better fit for a handheld than a home console. But, crucially, it represents a promise unkept: this isn't so much a blend of new ideas, more a melange of existing ones. It may have been conceived as a fresh start for Final Fantasy, but Type-0 is more often a false dawn. ”
read full review ↗
…and 64 more tracked reviews.
Patch history
- 27th November 2018 updateNov 27, 2018
- 1st August 2018 updateAug 1, 2018
