Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 18 |
| All-time Steam reviews | 89% | 83 | 55 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 88% | 82 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 6 total reviews in window · weighted 1.5 up / 0.2 down · computed 2h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 30
“Before its PC release, The Run was available on smartphones and even in cinemas, where audiences voted to determine the characters' next actions. I admit that in this format, watching it on the big screen might offer some enjoyment, but seasoned video game enthusiasts are unlikely to appreciate this minimally interactive story with a predictable plot twist in the finale.”
read full review ↗ - 60
“The run is an interactive movie that gives you many choices to choose from throughout the game. While the acting and Direction was surprisingly better than most FMV games, it still has the same issues most FMV’s have, unnecessarily long scenes and an underwhelming story.. Overall fun to play and watch with friends, but still very forgettable.”
read full review ↗ - 60
“I’m genuinely sorry that The Run ultimately turned out to be just an average production, and even knowing that it probably never aimed to be more than a B-movie horror experience, I still can’t see it as anything beyond that. Still, even an average film can be entertaining at times, especially when it’s an interactive one, where the story and its branching choices can offer three hours or more of engagement. On a completely dull evening, you probably won’t go wrong with it.”
read full review ↗ - 90
“All in all, The Run is another excellent FMV title from Paul Raschid and his team. The performances are great, the choices present some real dilemmas, and the conclusion is satisfyingly surprising.”
read full review ↗ - 80
“One of the best FMV games to date, The Run is expertly filmed, set in the gorgeous Italian countryside. Not only does it look stunning, but it's a genuine joy to play, thanks to solid acting, faultless pacing and an intriguing storyline. FMV games may be an acquired taste, but when they're made as well as this, they deserve to be played.”
read full review ↗ - 90
“The Run is a fun, feature-film-length game with mystery, murder, and a whole lot of running. I was rooting for Zanna from the beginning, when she was bright-eyed and pushy-tailed with innocence oozing out of her pores. Handsome, mysterious farmer Matteo adds more questions than answers, but he’s a welcome break in watching one person run alone, interrupted now and then by masked murderers. The acting was good, but the story is where The Run shines. And the endings I found? *insert mind blown emoji here*”
read full review ↗ - 70
“The Run was such a unique ride for me. I will admit it was nice to sit back and see what unfolded with a few clicks here and there. You really do need to have a box of popcorn to flick it at your screen, though, to get you through some of the more cliché or predictable moments.”
read full review ↗ - 90
“The Run is one of Raschid's strongest FMV projects to date which delivers a tense, well‑acted survival thriller with sharp pacing, high production values and genuine emotional stakes. Fans of interactive storytelling and cinematic horror will find plenty to enjoy.”
read full review ↗ - 78
“The Run is a gripping interactive movie that delivers great pacing, strong production value, and a branching story that rewards curiosity. Despite some limitations in settings and accessibility, the experience remains compelling, replayable, and full of surprises. If you enjoy FMV games or narrative-driven tension, The Run is absolutely worth diving into.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
