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Cobalt

Cobalt

Oxeye Game Studio · released Feb 2, 2016

ActionAdventureIndiePCXbox 360, Xbox One

Forget everything you’ve learned about combat. Cobalt’s slo-mo mechanic lets you perform moves that other games can’t comprehend. Discover the secrets of a distant colony in a cosmic campaign, take on challenges and rule the leaderboards, or face off against others in local and online multiplayer.

85
VGC Score
·No trend datamedium confidence
80%
At launch
93%
Steam all-time
70%
Press
100%
Recent sentiment

PC 85 · Xbox 71

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)705
Creator reviews (1 tracked)700
All-time Steam reviews93%87357
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)100%971
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 2 total reviews in window · weighted 1 up / 0 down · computed 1h ago · full methodology →

Press & Creators reviews (16)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 66Feb 7, 2016

    A challenging experience centered around gameplay that has you deflect bullets by rolling head first into danger.

    read full review ↗
  • 80
    trust 66Feb 4, 2016

    Generous and surprising, Cobalt's also blessed with central mechanics that are a joy to master.

    read full review ↗
  • 70
    trust 65Mar 18, 2016

    Cobalt is a solid feat and to see that the authors on the game have done quite a lot of work. It offers great content variability for both lone and competitive players.

    read full review ↗
  • 65
    trust 65Feb 28, 2016

    For a game with such novel and simple mechanics, they're a bit too hard to get to make it a casual battle couch game. The story never grasped me entirely, and although it's mildly enjoyable, it never gets much better than that.

    read full review ↗
  • 80
    trust 64Feb 5, 2016

    A boldly inventive 2D shooter that asks a lot of its players but rewards them with one of the most versatile action games of recent months.

    read full review ↗
  • 45
    trust 61Feb 8, 2016

    There's a pretty good game buried somewhere inside Cobalt, obscured by layers of poor balancing and technical glitches. The energetic combat and fun weapons make multiplayer a neat pick-up-and-play experience, but the bungled and buggy story mode just doesn't cut it. Cobalt left me feeling blue.

    read full review ↗
  • 75
    trust 60Feb 5, 2016

    I feel like this is a game that you need to either get your hands on yourself, or see it in action to really understand what it's all about. I think the bigger focus is on the arcade and multiplayer as somewhere you'll be getting the most fun, online, with friends, or with bots. If that's where your heart lies with this I do think you'll get enough bang for your buck at full price.

    read full review ↗
  • 40
    trust 59Feb 16, 2016

    The multiplayer is fine if you can find people to play with, but it doesn't save the experience. If this shipped without a campaign, it might have benefited from it, but as it is now, even the good part will probably be forgotten soon enough.

    read full review ↗
  • 75
    trust 57Oct 24, 2016

    Where Cobalt differs from other platform games, is in the multi player aspect. Here we have a horde mode style game, a capture the flag mode, and a death match free for all that reminds me of Playstation's All Star Battle Royale! Fast and fun, that is when the frame rate doesn't suffer due to some lag or if the server doesn't boot you out. This marks what is otherwise a fun online mode, but the single player game makes up for the shortcomings in the multiplayer mode. I disagree with some reviews elsewhere that say it looks as if the multiplayer was bolted on in a kind of what the hell, we may as well do it mood. It's fun and amusing and makes a change from all of the CoD clones out there.

    read full review ↗
  • 70
    trust 57Feb 15, 2016

    Cobalt is like realizing an old favorite isn't quite what you remembered

    read full review ↗
  • 70
    trust 56CreatorFeb 24, 2016

    Cobalt could definitely use a bit more documentation or a more fleshed-out tutorial to explain the many systems it throws at you from the outset, and the gameplay never feels as tight as, say, Super Meat Boy, but it's full of its own weird, clunky charm and certainly has a high skill ceiling for those interested in mastering it. Imagine R2-D2 in Mark of the Ninja, that's Cobalt.

    read full review ↗
  • 70
    trust 55Feb 19, 2016

    What we have here is a charming little action game with a lot of detail, not every detail matters, but there's solid effort put into making the machine work.

    read full review ↗

…and 4 more tracked reviews.

Patch history

  1. COBALT - MODS, CUSTOM MAPS ONLINE, ENEMIES & WEAPONS UPDATE!
    Feb 13, 2018significant · resets scoring window
  2. COBALT - MODS, CUSTOM MAPS ONLINE, ENEMIES & WEAPONS UPDATE!
    Feb 13, 2018significant · resets scoring window
  3. [Update] v132. Restart Chapters, Survival Online, Tutorial, Rejoin!
    Mar 8, 2016significant · resets scoring window
  4. [Change-Log] v132 Game-play changes.
    Mar 8, 2016significant · resets scoring window
  5. [Change-Log] v132 Bugs Fixed.
    Mar 8, 2016significant · resets scoring window
  6. [Change-Log] v132 Bugs Fixed.
    Mar 8, 2016significant · resets scoring window
  7. [Beta] Controls... Jet Usage! Tutorial fixes.
    Mar 2, 2016significant · resets scoring window
  8. [Beta] Brain, bugs, movement, tutorial
    Mar 1, 2016significant · resets scoring window
  9. [Beta] Brain, bugs, movement, tutorial
    Mar 1, 2016significant · resets scoring window
  10. [Beta] Restart story, kaboom balance, alpha survival online
    Feb 22, 2016significant · resets scoring window
  11. [Beta] Restart story, kaboom balance, alpha survival online
    Feb 22, 2016significant · resets scoring window
  12. [Update] V129: Story improvements!
    Feb 18, 2016significant · resets scoring window
  13. [Update] V128: ÅÄÖ, Mouse buttons, tips, balance, continue
    Feb 17, 2016significant · resets scoring window
  14. [Update] V128: ÅÄÖ, Mouse buttons, tips, balance, continue
    Feb 17, 2016significant · resets scoring window
  15. [Update] Languages, cloak balance, Zero volts!
    Feb 9, 2016significant · resets scoring window

…and 4 earlier patch announcements.