Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 6 |
| All-time Steam reviews | 87% | 80 | 15 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Lost Orbit: Terminal Velocity is pretty to look at and easy to pick up. It gives you everything you need to challenge yourself and a story that is genuinely moving.”
read full review ↗ - 72
“Delivering gameplay somewhere between an endless runner and a space flight simulator, Lost Orbit: Terminal Velocity is a pretty unique, and at times challenging, experience...”
read full review ↗ - 80
“Lost Orbit takes a simple premise and builds it into something that is more than the sum of its parts. Load times aside, it is a fantastic portable experience on Switch. Solid, ever-evolving gameplay and great presentation make this an easy pick up for anyone who likes high score games.”
read full review ↗ - 75
“Lost Orbit: Terminal Velocity is a decent game. The gameplay can get slowed down by the story at times, but when upgrading abilities and hitting that Zen moment while speeding through a level, it feels pretty great. Even if it is just a short time with the game, it’s still a pretty fun time. I would suggest picking it up if you are a fan of the trial and error style games like Velocity, Trials, and others where you don’t mind trying to perfect your time. ”
read full review ↗ - 70
“LOST ORBIT: Terminal is a challenging game based on exploration and with incentives for the players to improve their skills. With its well-humoured plot and emphasis on high scores, LOST ORBIT: Terminal could benefit from having shorter loading times but there is no doubt that this is a game that will appeal to players who enjoy seeking higher scores.”
read full review ↗ - 65
“WORTH CONSIDERING - Lost Orbit: Terminal Velocity is a clever narrative journey of a space repairman stuck in a predicament and he just wants to find his way home. Gameplay feels familiar to other genres, while finding its own unique mechanics to create a pretty enjoyable experience. It’s not a particularly deep game, but the voiced story is what keeps players engaged more so than the core gameplay.”
read full review ↗ - 60
“Lost Orbit offers a solid experience, but intermittent performance and some curious design decisions take some of the shine off this title. Still, with over fifty individual levels plus a time trial mode, there’s no shortage of content on display.”
read full review ↗ - 70
“Lost Orbit: Terminal Velocity, a rework, and expansion of the original Lost Orbit game, is a short, but fun journey through space. The visuals and musical score are delightful, even if the voice acting and writing are hit-or-miss. Story heavy and content-lite, the game is a worth a try for those looking for a skill-based, sci-fi action-adventure, reminiscent of higher-end mobile games. Although not likely to be a long-remembered classic, Lost Orbit: Terminal Velocity is worth the time spent playing it.”
read full review ↗ - 70
“Despite a plethora of decently challenging and fast-paced levels, Lost Orbit: Terminal Velocity's lack of level and gameplay variety stop it from being the next arcade classic.”
read full review ↗ - 75
“Lost Orbit: Terminal Velocity is a competent action-scroller that often reaches stellar status. It's a cool little indie with some neat ideas, and definitely worth taking for a spin at $10.”
read full review ↗ - 85
“If you can imagine Asteroids meets Frogger in Space, you have a fairly good idea of what to expect from LOST ORBIT: Terminal Velocity. The game play is entertaining and the difficulty levels ramp up at a reasonable slope. The storyline doesn't bring much to the table, but the game mechanics stand on their own just fine.”
read full review ↗ - 80
“Genuinely fun and cute, with a story line and visuals that will keep you enthralled as you play the short campaign.”
read full review ↗
…and 3 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
