Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 403 sampled Steam reviews (371 positive / 32 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Combat11% mention it
- Story & writing9% mention it
- Music & audio8% mention it
- World & exploration8% mention it
- Difficulty & balance7% mention it
What negative reviews complain about
- Story & writing13% mention it
- Controls & UI13% mention it
- Performance13% mention it
- Difficulty & balance9% mention it
- Progression & loot9% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
73%
22 reviews
5-15h
91%
44 reviews
15-40h
94%
97 reviews
40-100h
94%
141 reviews
100h+
93%
99 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 90 | 30 |
| Creator reviews (3 tracked) | – | 89 | 1 |
| All-time Steam reviews | 94% | 89 | 1643 |
| Metacritic user ratings | – | 92 | 86 |
| Post-patch Steam reviews (trust-weighted) | 93% | 88 | 296 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 847 total reviews in window · weighted 211.3 up / 15.3 down · computed 1h ago · full methodology →
Press & Creators reviews (185)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“On PS4, the experience is further hampered, with slowdown in multiple locations for a game that can only handle an fps of 30 at peak. The upside is that, at least in my experience, these dips in performance occur in strangely unpopulated areas, meaning you should have a solid framerate when it comes to combat. Make no mistake, however, that console versions are inescapably inferior.”
read full review ↗ - 90
“Dark Souls 3 combines all the knowledge and experience that From Software has accumulated since the release of Demon's Souls and the recent Bloodborne,and creates an amazing adventure that will test you for strength and patience.”
read full review ↗ - 90
“Dark Souls 3 is not as impressive as the first part, but is virtually devoid of the flaws of the second. A great adventure, worthy of a series, able to absorb you and let go only after a few passages.”
read full review ↗ - 80
“The most evolved and accessible entry in the series, making a lot of intelligent choices from its faster, sleeker cousin, Bloodborne, when it comes to enlivening combat.”
read full review ↗ - 80
“In short, Dark Souls III is the sequel that brings back everything that was good in all the games in the series, and despite its problems, it is still a game worth playing, and for fans, it is a full plate of references and challenges to be overcome.”
read full review ↗ - 80
“So Dark Souls 3 might not be the last game in the series, but we won't be surprised if it's taken in a different direction going forward. The remarkable improvements in terms of combat, level design, and boss encounters, made our time with it well spent despite its technical and user interface failings.”
read full review ↗ - 90
“It isn't an easy task to bring a masterful end to a successful trilogy. Yet Dark Souls 3 does it flawlessly. A great "ending" to a great franchise, Dark Souls 3 might feel a bit easier than the veterans are used to, but don’t be fooled, it’s still a Dark Souls game at its core. Hard but fair and a joy to bear.”
read full review ↗ - 90
“Previous titles from From Software studio were able to reject themselves from the very beginning, and Dark Souls III tries to convince new fans that the devil is not as scary as he is painted.”
read full review ↗ - 88
“Dark Souls III would be a fitting end to a videogame series, and we don't get many of those. I enjoyed almost all of my time with it, but I'm not sure if I'd want another game like this to come by for a long time. As a comprehensive second draft of the best moments from the series, it left me with fond memories of everything I love”
read full review ↗ - 93
“Miyazaki did it again. With nothing new but using its successful formula, Dark Souls III becomes the best entry in the franchise and a serious contender for Game of the Year. If you're a fan of the franchise or have played any of its entries once, you will love this game more than you could imagine. From Software has created a true homage to its players.”
read full review ↗ - 100
“Quite possibly the best "Souls" game to date, even surpassing the original, and much beloved, Dark Souls.”
read full review ↗ - 90
“All of the praise that Dark Souls III receives is well deserved, because it gets most of everything right. However, it never strays from the established formula. This is something most gamers are willing to ignore, just because the formula is excellent. Although it's great that the Dark Souls series can retire on a high note, it's a shame that its crown has gone unchallenged. Hopefully that will change in the future. Videogame companies in competition with one another helps to bring out the best in them.”
read full review ↗
…and 173 more tracked reviews.
Patch history
- Patch 1.15.2 Patch NotesJan 12, 2023
- Dark Souls III regulation update 1.35Jun 14, 2017
- Dark Souls III regulation update 1.35Jun 14, 2017significant · resets scoring window
- Patch 1.14 patch notes (updated may 12th)May 10, 2017
- Patch 1.14 patch notes (updated may 12th)May 10, 2017significant · resets scoring window
- Round Plaza: Undead Match new arena - April 12thApr 11, 2017
- Patch 1.13 patchnotes - April 14thApr 10, 2017significant · resets scoring window
- Patch 1.13 patchnotes - April 14thApr 10, 2017significant · resets scoring window
- Regulation Update 1.32 - Patchnotes - April 5thApr 4, 2017significant · resets scoring window
- The Ringed City is now available!Mar 28, 2017
- Patch 1.12 patchnotes - March 27thMar 24, 2017
- Patch 1.12 patchnotes - March 27thMar 24, 2017
- Patch 1.11 Patchnotes - March 24thMar 21, 2017significant · resets scoring window
- Patch 1.11 Patchnotes - March 24thMar 21, 2017significant · resets scoring window
- Patch 1.10 Patchnotes - February 8thFeb 3, 2017
- Patch 1.10 Patchnotes - February 8thFeb 3, 2017significant · resets scoring window
- Version 1.09 patchnotes - November 25thNov 21, 2016significant · resets scoring window
- Version 1.09 patchnotes - November 25thNov 21, 2016significant · resets scoring window
- Regulation v1.22 patchnotes - Nov. 11thNov 9, 2016
- Regulation v1.22 patchnotes - Nov. 11thNov 9, 2016
- App Version 1.08 - PatchnotesOct 17, 2016significant · resets scoring window
- App Version 1.08 - PatchnotesOct 17, 2016significant · resets scoring window
- App Version 1.07 - PatchnotesAug 17, 2016significant · resets scoring window
- App Version 1.07 - PatchnotesAug 17, 2016significant · resets scoring window
- App Version 1.06 - July 19thJul 13, 2016
- App Version 1.06 - July 19thJul 13, 2016
- Regulation Version 1.09 - July 1stJun 30, 2016
- Regulation Version 1.09 - July 1stJun 30, 2016significant · resets scoring window
- Update App Version 1.05 / Reg Version 1.08 - Friday, June 10thJun 6, 2016significant · resets scoring window
- Update App Version 1.05 / Reg Version 1.08 - Friday, June 10thJun 6, 2016significant · resets scoring window
- Regulation Version 1.07May 19, 2016
- Regulation Version 1.07May 19, 2016
- App Version 1.04.2 / Reg Version 1.06.1 UpdateMay 13, 2016
- App Version 1.04.2 / Reg Version 1.06.1 UpdateMay 13, 2016
- Regulation Ver 1.06 - April 28thApr 27, 2016
- Regulation Ver 1.06 - April 28thApr 27, 2016significant · resets scoring window
- Update 1.04 - 4/28 8am UTC/1am PSTApr 27, 2016significant · resets scoring window
- Update 1.04 - 4/28 8am UTC/1am PSTApr 27, 2016significant · resets scoring window
…and 2 earlier patch announcements.
