Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (192 positive / 108 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing9% mention it
- Multiplayer & servers7% mention it
- Visuals & art4% mention it
- Controls & UI4% mention it
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
53%
47 reviews
5-15h
88%
32 reviews
15-40h
61%
28 reviews
40-100h
81%
32 reviews
100h+
60%
161 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 9 |
| All-time Steam reviews | 79% | 73 | 1079 |
| Metacritic user ratings | – | 70 | 11 |
| Post-patch Steam reviews (trust-weighted) | 70% | 67 | 33 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 87 reviews sampled · 95 total reviews in window · weighted 50.2 up / 21.5 down · computed 2h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Smite was a great and fresh take on the MOBA formula back in 2014, and it's only gotten better thanks to a consistent amount of new gods, themed events and eSports support. So Switch players are getting this game in its most evolved form, with a roster that's pushing three figures and a vast number of modes to unlock and enjoy. It does have a higher difficulty curve than the likes of Arena of Valor, and there's a slow grind to earn skins via the Season Pass, but the game itself is one of the best entries in the genre and it's right here on Switch, a cause for celebration and no mistake. However, until the game goes to free-to-play for all users, that paywall is going to hamper its chances of online success.”
read full review ↗ - 80
“SMITE is the first MOBA ever to perform great on console. Definitely, the third person perspective is what the genre needed to excel in home systems and controller schemes, which represents a breath of fresh air on Xbox One.”
read full review ↗ - 85
“The fact that you can play as the Mayan god of bees is just the icing on the cake. If you've never played a MOBA before, SMITE is an excellent place to start.”
read full review ↗ - 80
“Boasting thrilling game play and some decidedly non-MOBA elements, Smite is the MOBA for those who don't like MOBA. The developers need to address the recent server issues, though.”
read full review ↗ - 88
“The game has made an easy transition over to the console from a control standpoint, the variety of characters is truly awesome and I enjoyed the gameplay which felt unique and different to me when compared to similar titles in the genre. Given the fact that SMITE can be tried out for free, I would argue that if you have any interest in the MOBA genre, you owe it to yourself to give this game a try and see. I found the experience loop and the overall gameplay to be quite rewarding, luring me back in time and time again.”
read full review ↗ - 80
“Smite puts the powers of the gods in your hands as you engage in a battle that will rattle the heavens.”
read full review ↗ - 100
“Smite adds a welcome twist to the MOBA formula and, with constant updates and tweaks made with the help of the community, doesn't look like it will be fizzling out anytime soon! If you've ever wanted to know what it would be like to throw Thor's hammer into Poseidon's face, look no further than Smite: Battleground of the Gods.”
read full review ↗ - 70
“One of the best MOBAs on any console and a good introduction to the genre in general, thanks to its more console-friendly controls and fun premise.”
read full review ↗ - 86
“Smite makes the MOBA more approachable with smart tweaks to the formula and action RPG-inspired combat.”
read full review ↗ - 80
“If you are itching for a MOBA to play on your PS4 you can't go wrong with SMITE. The camera angle and control scheme are a natural fit on console. The power of the PS4 allows the game to be played without much noticeable difference than if it were on a PC. Also the ever growing pantheon of gods provide an interesting if not compelling reason to bring chaos to the battlefield from the comfort of your couch.”
read full review ↗ - 85
“Whether you're looking for casual action combat, or something to master through an investment of thousands of hours, Smite on the Xbox One is a well of frenetic action and smart strategy that runs as deep as you're willing to dive. ”
read full review ↗ - 100
“I've been playing on PS4 since the closed beta and have already clocked in 88hr 42 min of playtime, which is more than I have spent on most AAA titles that have been recently released.”
read full review ↗
…and 25 more tracked reviews.
Patch history
- Laughs of the Past | 12.1 Update NotesFeb 4, 2025
- 10.8 Update - Live August 8Aug 7, 2023
- The Ferryman Update SHowJul 6, 2023
- Season of Souls Update ShowJun 7, 2023
