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Crashlands

Crashlands

Butterscotch Shenanigans · released Jan 21, 2016

ActionAdventureIndieRPGPCXbox OneNintendo SwitchiOS (iPhone/iPad)

Fight and tame alien beasts, craft resources into menacing weaponry, befriend the outlandish locals, and go toe-to-chin with a world-domineering maniac.

83
VGC Score
Stablehigh confidence

anchored at patch: “Crashlands 2 Update 1.2: The Hardcore Scramble” (1y ago)

85%
At launch
90%
Steam all-time
76%
Press
63%
Player sentiment
90%
Recent sentiment

PC 83 · Xbox 73

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)767
Creator reviews (1 tracked)970
All-time Steam reviews90%831000
Metacritic user ratings774
Post-patch Steam reviews (trust-weighted)90%84492
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jun 24, 2025) · 300 reviews sampled · 492 total reviews in window · weighted 214.4 up / 23.3 down · computed 4h ago · full methodology →

Press & Creators reviews (25)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 70
    trust 80Dec 10, 2018

    Crashlands is a light-hearted romp, in which you are free to explore a fun alien planet at your own pace and make a little part of it feel like home.

    read full review ↗
  • 70
    trust 76Nov 14, 2018

    Crashlands' cartoon sci-fi world offers a fun-loving cross between Minecraft, Toejam & Earl and Don't Starve with its ‘RPG-lite' mix of crafting, questing and combat. It's incredibly easy to pick up and play thanks to the streamlined design of its inventory and the automation of accessing tools and weapons, and while its grind for new armour can get a little repetitive after a while, there are some cute little mechanics to unearth, such as the power to incubate eggs and nurture your own pets. While it's never going to hold a candle to the RPG chops of Diablo III: Eternal Collection, it still offers a colourful curio alternative on Switch.

    read full review ↗
  • 80
    trust 70Nov 13, 2018

    As a whole Crashlands may be the most friendly and mainstream survival-ish game I’ve played. It manages to incorporate all of the elements of the genre with exploration, challenging combat, and a pretty extensive crafting system but has also generally left out the aggravation. It’s possible that genre purists would turn their nose at this but I think it could also be an excellent title for slowly introducing a new audience to what the genre has to offer without scaring them off quite so quickly. If you’ve ever looked at survival games from afar but have been hesitant Crashlands is extremely approachable while still not easy by any means, it just won’t punish you as heavily for your mistakes as is typical with most titles in the genre.

    read full review ↗
  • 75
    trust 69Nov 19, 2018

    Based on the developer name I went in assuming the writing would include top notch humor and I wasn't disappointed. The dialogue between Flux and Juicebox is well written and a wonderful reward for completing tasks. As long as you don't mind the slower pace and simplistic combat, Crashlands is a fun way to help a space trucker reach retirement.

    read full review ↗
  • 80
    trust 67Nov 29, 2018

    Overall, Crashlands is a solid choice if you’re looking for a little less hectic, more role-playing experience than some of the other “survival crafting” games out there. These types of games do tend to be a lot of the same thing over and over again though, so make sure you know you may be in for the long haul if you really get into the game.

    read full review ↗
  • 50
    trust 65Feb 29, 2016

    Mediocre, yet imaginative, Crashlands is a game for those with a strong stomach for repetitive gameplay and oddball humor.

    read full review ↗
  • 80
    trust 65Jan 16, 2017

    Crashlands is well worth the money if you like 2D survival games with some alien flare and humor.

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  • 73
    trust 64Jan 22, 2016

    Fun combat, great writing, and a great look, but with pacing and progression tuned for a mobile experience, not the PC.

    read full review ↗
  • 70
    trust 63Jan 28, 2016

    A fun game that surprises and amuses. It's not exactly what you expect, but it's still a pleasant surprise. Skeptics should hold out until they see enough of it.

    read full review ↗
  • 75
    trust 61Aug 9, 2018

    Crashlands is a game that I highly recommend with one important caveat: the game is much more fun on a mobile device than on a computer. It's both humorous and smart, with an appealing style and solid gaming mechanics.

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  • 73
    trust 61Mar 20, 2021

    Crashland is an intense (and often frustrating) arcade shooter for true fans of the genre. It still needs some adjustments, but in general the effect of terror/repulsion is assured.

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  • 70
    trust 58Mar 1, 2016

    It is easy to appreciate the effort and creativity that went into this title, but it is probably one that you will want to tackle in thirty or sixty minute spurts.

    read full review ↗

…and 13 more tracked reviews.

Patch history